Sentences with phrase «learn more about the game developers»

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Steam Greenlight allows developers to create a page where gamers are able to view, learn more about the title and rate it.
Many major developers and publishers have already announced their video games that will launch in 2014 and 2015, but now E3 2014 is the place where we will get more to learn about the upcoming games.
To learn more about Escape from Tarkov visit www.escapefromtarkov.com, «Like» the game on Facebook and follow the game's development on Twitter @bstategames for all the latest developer updates and news.
Use Interactive defences to block zombies and access new areas, or fight back using different weapons like the Machine Gun, Molotov Cocktail and Sniper Rifle and try to rank above the rest in online - leader boards · Take on the ultimate survival challenge in the previously PC - exclusive «Nightmare» difficulty mode · Running at 1080p on all platforms, with superior controls and enhanced animations, this is how survival was meant to look · Watch the original Developer Diaries and learn more about the Deadlight series · Explore the gorgeous art of Deadlight in the Deadlight: Director's Cut digital art book accessed in - game
After learning that the retro - style platformer Save me Mr Tako: Tasukete Tako - San is planned for the Switch, we got in touch with the developer to learn more about this Game Boy homage.
Arcade attendees can also learn more about nominees of The Game Awards» first fan - choice award for independent game developers, «Best Debut Indie Game — Presented by Schick Hydro» while at the arcGame Awards» first fan - choice award for independent game developers, «Best Debut Indie Game — Presented by Schick Hydro» while at the arcgame developers, «Best Debut Indie Game — Presented by Schick Hydro» while at the arcGame — Presented by Schick Hydro» while at the arcade.
If you want to learn more about Axiom Verge, you can check out NintendoLife's interview with Tom Happ, the lone developer of the game.
Stoic, in partnership with Versus Evil, have opened up the Banner Saga 3 PledgeManager site where fans can continue to back development of the game and also pick up pre-order only game branded items, chat with the community and the developers as well as learn more about Banner Saga 3.
After hearing about this game at PlayStation's 2014 Gamescom conference, I dug around the internet a bit to learn more about the developers at The Astronauts.
The Atari VCS will be available for hands - on testing (by appointment only) during this week's Game Developers Conference in San Francisco, so hopefully we'll learn more about it soon.
Taking place August 20 - 22, 2014 at the Marion Oliver McCaw Hall in Seattle, WA, Unite 2014 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market - leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D and 2D interactive content — and how to get the most out of it.
You can pre-order Night in the Woods on Steam for $ 20 and learn more about the talented cast of developers behind it by navigating over to the game's official website.
Recently Casual Connect learned more about his work and his insights into what it takes for publishers and developers to succeed in today's game environment.
As it says in the trailer itself, Dreamfall Chapters is certainly one of our most anticipated games of this year, and if you want to learn more about it you can check out my interview with developers Dag Scheve and Ragnar Tørnquist here, but stay tuned to the site as we'll be keeping a close eye on Red Thread Games» upcoming title in the coming months.
We had the opportunity to talk with One Night Stands creator, Lucy Blundell recently, and to ask her about where this game came from, why she chose to use this unique art style, and to learn a bit more about her background as an independent game developer.
Now, fans of the game can learn more about its complex creation at the hands of developer Psyonix in a new crowdfunded documentary from creator Noclip.
The Solus Project will debut in Q1 2016 on Steam Early Access and Xbox One Game Preview, and we've reached out to the developers to learn more about it.
Starting small, and beginning by working with indie developers as a marketing consultant at first, Surprise Attack quickly became a significant player in the Australian independent development scene and worked with more than 100 indie studios over the next couple of years, learning a lot about indie games, indie developers and how to work with them.
As part of the GDC 2014 Independent Games Summit, Antichamber creator Alexander Bruce spoke very candidly about how — and, more importantly, why — he went about developing his IGF Award - winning game, the price he paid to make it, and what other developers should learn from his experience.
In the middle of all of the excitement at this year's Game Developers Conference, Shacknews made time to have a cup of coffee with Blizzard North co-founder David Brevik to chat about his upcoming solo project It Lurks Below, what he's still learning after 27 years in the industry, his daughter looking to follow his footsteps, taking feedback from Twitch, and more.
Taking place August 28 - 30, 2013 at the Vancouver Convention Centre, Unite 2013 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market - leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D interactive content — and how to get the most out of it.
The responses weren't adequate for Sterling, however, not just because Grosso used false equivalencies to established methods of price flexibility and indirectly dismissed Sterling and others» concerns about the industry but because it didn't address all of Sterling's questions, namely how the service is being responsibly implemented, if users are put off when they learn they may be paying more for the same item, about the risk of saturating the mobile gaming market, and whether or not the company was approached by developers making larger games for console and PC.
For more indie game news here at Indie Obscura, be sure to check out how you can catch a ghost Pokemon during the Pokemon GO Halloween event, learn more about the 2D platformer Seraph before it comes to PS4 next month, and why the future of the Nintendo Switch is bright thanks to the sheer number of indie developers on board.
Additionally, learn more about the new game teased by Journey developer thatgamecompany!
We had the chance to speak to producer and creative director Hugo Bille about the game, learning about the project's origins, whether there were any challenges in porting it to Nintendo Switch, the developer's experience working with EA, and more.
For more indie game features here at Indie Obscura, be sure to check out the indie developers who impressed us in 2016, learn more about the closed beta for Friday the 13th: The Game, and review the top 10 indie game soundtracks of 2game features here at Indie Obscura, be sure to check out the indie developers who impressed us in 2016, learn more about the closed beta for Friday the 13th: The Game, and review the top 10 indie game soundtracks of 2Game, and review the top 10 indie game soundtracks of 2game soundtracks of 2016.
For more inside looks into the world of indie game development be sure to check out our interview with Ryan Juckett of Hypersect where we learn more about his game Inversus, learn how one anonymous Korean developer is looking to tackle censorship in his game Replica, and celebrate 120 years of Vlambeer in their upcoming novel which chronicles the various ups and downs the indie studio has faced over the years.
In case you want to learn more about the game first, here's the official description and feature set as provided by the developers.
Use the game developer documentation on this site to learn more about GameCircle and how to integrate it into your own mobile games.
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