Not exact matches
As a longtime instructor with varied
experience, I believe the reasons for disinterest among the
learners are
rather basic.
Experiential learning is a process that allows
learners to develop knowledge and skills from their own
experience rather than from formal training courses.
Learners can gain the valuable
experience they need to perform the task in the real world by performing the task
rather than only observing.
«In general, I think it's important for students to realize through
experience that assessment and testing can help them understand their strengths and needs as
learners, and I think it is vital that students learn the «literacy» format of tests so that they control the test situation
rather than being controlled by it,» said Walton.
Some even allow
learners to assess first, so they can access the support they actually need
rather than going through the entire «sheep dip»
experience.
Give your
learners a problem - solution styled learning
experience,
rather than an overwhelming spew of information.
Learners may assimilate information into their own
experience and development,
rather than reproducing knowledge in a pre-post questionnaire or traditional test.
In From Andragogy to Heutagogy (2000), Hase and Kenyon suggest that learning is a
learner - centric
experience rather than an educator - centric one, where
learners who encounter subject matter, in addition to tips on how to learn, increase their overall learning capabilities by becoming highly autonomous and self - determined.
Social learning gives online
learners the chance to share
experiences with their peers to improve their understanding of the topic,
rather than trying to struggle on their own to find online training resources that can clarify confusion.
Rather than the one - size - fits - all strategy of delivering content to a passive
learner in those designs, ITS designs are able to customize the learning
experience the student receives based on factors such as pre-existing knowledge, learning style, and the student's progress through the content material.
Online
learners are able to gain invaluable
experience by doing and actively participating in the learning process,
rather than just reading the information presented and then taking a test at the end of the eLearning course.
Rather than assuming that our
learners have to fit in with some big central system, the aim is now to help them more, by putting them right at the centre of the learning
experience.
Elearning used to be a «designed»
learner experience, but web media requires a user - controlled
experience with touchpoints that allow the
learner to self - explore
rather than move linearly.
Readiness is based upon the
learner's cognitive
experiences rather than knowledge of specific mathematical concepts.
Moreover, the paper argues that there are, in fact, strategies that can ameliorate these problems as well as provide an additive,
rather than a subtractive, educational
experience for English
learner and mainstream students alike.
Make the learning solution feel like a cohesive series of microlearning
experiences,
rather than one long one, even if the
learner will be sitting at a computer for an extended period of time.