The zone analog batting option combines the analog controls by using the right analog stick for the stride and swing with
the left stick controlling where the swing will be.
Also with the Vita version, you'll be able to play in the single - player mode against AI opponents, connect to the PlayStation Network and battle against those on Vita or PS4, use ad - hoc to fight others with the game on Vita, and if you only have one Vita and two players, you can still play, with
the left stick controlling one player and the right stick controlling the other.
Pulling off tricks will also feel familiar to those who've played a SSX game before, with
the left stick controlling spin direction and the right stick controlling grabs.
Lost Sea is a played from an isometric view, with
the left stick controlling movement and the right stick rotating the camera.
Seriously though, this is what the control scheme should be: Fighter mode should control like ace combat, with
the left stick controlling roll and pitch, and the left trigger and bumper (or L2 and L1) controlling throttle.
Activated by holding down the left trigger (if you're on Xbox 360), Blade Mode sends the world into slow motion and gives you direct control of Raiden's weapon, with
the left stick controlling the camera and the right stick controlling the exact angle of your attack — simply swipe the stick in whatever direction you want and Raiden will follow the motion on - screen, neatly slicing through the enemy.
For the most part, the action unfolds in typical Contra fashion, with
the left stick controlling movement and the right stick controlling a dual - wielded projectile weapon that will be put to good use blasting enemies from all angles, at all times.
As mentioned Renegade Ops is a twin - stick shooter with a top - down view, so
your left stick controls your vehicle while the right stick fires the thing that makes other things go boom or splat.
The left stick controls Kutaro and the right stick controls Yin Yang.
The left stick controls your small craft in a clockwise and anti clockwise direction, and these controls are super sensitive.
The right analog stick still counts for tasks such as juking and trucking opponents, while
the left stick controls the players movement, but also takes into account how / which way the player is leaning.
The left stick controls the movements of the ball and the right stick controls shooting / passing.
Since
the left stick controls the angle of your punches, you can't move in one direction and punch in the other.
The gameplay is clean, the controls concise —
left stick controls your isometric movement, right stick is your aim -, which makes it rather easy to get your head around with little effort, thanks to how well the game describes each new addition to your arsenal such as weapons and shields and energy bars.
The left stick controls movement while the right stick controls your main weapon.
Left stick controls movement, right stick aims your systems (weapons & devices).
I will buy this if I can control it like a real RC car —
left stick controls fwd / rev, right stick controls turn left / right.
The game is a very simple twin stick shoot»em up, where
the left stick controls your movement around the map and the right stick controls the rotation of your craft, but in this case it actually revolves the world round you whilst you remain pointing upwards on the screen.
The left stick controls movement and the right one aims your unbearably inadequate weapons.
Shoulder buttons take care of forward and reverse thrust,
the left stick controls which direction the ship faces and on top of these controls there is a drifting mechanic and afterburners.
The left stick controls your bipedal Gatling gun mech, while the right stick controls where your mech is aiming.
Basically,
the left stick controls the direction that you face and the right stick will allow you to rotate the ship — simple.
Not exact matches
But now that Jobs the magician has
left the stage, will the accusations that Apple can be a bully, a copycat and a
control freak start to
stick?
It is believed WCB had insisted on a 50.1 per cent condition before approving Saputo's earlier cash bids because it feared without the condition the company could be
left with several large shareholders
stuck in a stalemate for
control.
This means that many women who
control their stress with high impact, high intensity exercise are
left feeling
stuck.
In fact, a
controlling millionaire will be hard to
leave once you start dating them because they will have some influence and power that will keep you
stuck in the bad relationship.
The
control system of the game is quite easy and
controlling the chariot is done via the
left analog
stick and the X button to accelerate and the Square to brake.
It uses a twin -
stick control scheme; you move with the
left analog
stick and aim your magic with the right one, allowing you to simultaneously run and fire wherever you want.
Left analog
stick controls your aircraft while a combination of L1 and R1 unleashes a devastating special move once fully charged.
The player will use the
left analog
stick to walk around the opponent and the right analog
stick to
control their gun hand.
The move from phones to consoles also brings much improved
controls, although only the
left analog
stick is supported for steering.
The new
control scheme does still require a certain degree of finger gymnastics in order to perform particular techniques, but by moving each offensive move to the face and shoulder buttons, the right
stick is freed up to be used exclusively for ducking and weaving, while the
left stick is dedicated entirely to movement, allowing you to throw strikes and move at the same time.
Bleed
controls similar to a side - scrolling twin -
stick shooter where you move with the
left stick and aim / fire with the right.
You
control your disco space hero by using the
left stick to fly around and the right to aim while tapping a shoulder button to shoot.
# 10: Bobsled Run Type: 2 VS. 2 Difficulty: 1/3
Controls:
Control Stick Left / Right to steer.
This only gets worse when, after
leaving a character you were just
controlling, the AI decides to run off away from where you
left them, or worse yet, get
stuck somewhere in the environment that you can't get them out of without restarting the level.
You must use the GamePad to play by moving with the
left stick and
controlling the camera with either the right
stick or by tilting the GamePad.
The simplified
control method defaults to the front foot, with the right trigger swapping to backfoot, while the type of shot is determined by the face buttons and aimed using the
left stick.
Basically we can move the Snake with the press of a button but the actual
controls for how his body behaves is implemented with the
Left analog
stick, which means we can use it to twist and turn across Bamboos and other surfaces to elevate the Snake through some of the carefully designed obstacles and reach the keystones which are used to unlock a gate in each level allowing us to progress to the next one.
The
left analog
stick is used as directional
controls and pitch of the craft.
Using the new Gamepad, the
controls are similar to most console FPS games, walking with the
left stick and aiming with the right
stick.
Thankfully you can use
control scheme type C to play with the
left analog
stick, triangle, and cross button.
The
controls can be a bit frustrating because the
left analog
stick both moves your character and aims your weapon.
There's no way to alter
controls for ship movement other than deactivating the
left analog
stick, but all other actions (shooting, burst, fixed burst, and turn fire) are fully remappable.
There are no strange
controls to be had with Arodius as it
sticks to the usual
left -
stick to move and right -
stick to fire
controls.
To the uninitiated, you
control a blocky spaceship with the
left analog
stick and shoot projectiles (which are upgradable through the game) with the right analog
stick.
The regular controller works well with the camera being
controlled by
left stick and the crosshair with the right
stick, and each power is mapped to one of the colored buttons.
Gone is the
Left analog
stick of old, replaced with a full size analog
stick for better comfort and
control.
You will take
control of the skeleton overlord by using the
left analog
stick, and the face buttons will dictate commands to your troops.
You'll guide Quill with the
left analog
stick, but it's the motion
controls of the DualShock 4 that do the heavy lifting.