Sentences with phrase «less about a developer»

Critics say this is less about a developer's belief in a particular vision for the city's growth, and more about having the ear of whoever gets to power.
Effectively, the issue is less about developers following Apple's terms, but those who choose to disregard them.

Not exact matches

Just like we're about to learn what happens when you price low - end Linux computers at less than a movie ticket, and what happens when you give millions of developers access to a few terabytes of memory.
This problem resulted from old, less strict rules about data collection by developers that Facebook updated in 2014, but Facebook shared the data with Kogan before that.
«The impact Firefox users will get is the ads will be less targeted to them,» says Eric Bosco, chief operating officer of American ad technology developer ChoiceStream, which uses third - party cookies to track the way consumers across North America interact with the ads of about 30 major brands, including online shoe retailer Zappos.
Little is known about the game other than its developer's name: Encyclopedia Pictura, known less for game development than for music video animation.
While the complaint against Silver does not detail his interactions with Glenwood during these months, it does allege that he had already developed financial relations with the company: «In or about 2011... the Real Estate Law Firm represented approximately 19 properties owned by [Glenwood] and Developer - 2, constituting less than one percent of all properties represented by the firm that year, yet these 19 buildings contributed more than 31 percent of all revenue obtained by the Real Estate Law Firm that year.»
But the nonprofit developer is less sure about securing the $ 16 million needed to turn the...
If the cost of a measure is made publicly available and included in decisions about its use, developers might be inclined to make their measure less expensive.
After making some lofty claims that Velocity 2X would be «a game - of - the - year winner» when it launches in early September on PlayStation 4 and PlayStation Vita, developer FuturLab posted a ton of tweets last night about their upcoming game, including how they will be surprised if a reviewers gives 2X less than a 7/10:
This should encourage app development for the company, as it one major less thing to worry about for software developers.
Product descriptions are rewritten by people guaranteed to know less about the application and its customers than the developer.
I talked to developers and speakers at PAX about the digital landscape, and they were saying the same thing - more or less «what even is the WiiU market?
Never the less its a great game and amazing story telling that should be experienced by as many people as possible to show support for indie developers but also help raise awareness about mental health
The Fable developer is known to deliver a little less than enthusiastically promised, but the good thing about it is that the man sets his goals so ridiculously high that even if he doesn't reach what he wants, the end result will still be rather impressive.
@lelo2play it would make the developers more popular with there ps4 fans im not saying they should not do the same for the x1 if possible but taking your point about why should they lets just reverse that for a second why should they make the x1 / ps4 version better than the wiiu version by your way of thinking we should all settle for less not more.
yeah the whole day / night cycle I don't think it's like they couldn't fit it in there probably a design choice that they as game developers decided that's a more immersive experience I trust sucker punch infamous 2 was well above my expectations I could care less about any of this anyway I just want to see all the powers in action on my 50»: O
DLC cost money for games cost more to make today and todays game prices is almost the same as the 80s which with inflation would be 80 $ -100 $ today and PS1 disc games would be around 75 $ -80 $ Today, so todays game is cheaper than ever so complaining about DLC prices mean that you may want smaller games with less stuff or that developer should work cheaper without insurance or coffee.
- the price devs / pubs have to pay for physical Switch games is around $ 8 US dollars per unit - one unit is the case and game card - PS4 games are about $ 5 dollars per unit - minimum number of units the publisher / developer is required to purchase is 6,000 - the 6,000 units are just for one region - there are special guidelines that need to be passed, QA checks and the signing of a Distribution of Physical Goods form, - devs / pubs make less reveue due to the costs of manufacturing and distribution - this is why retail games need to be sold at a higher price
Of course, this might be less of an issue with the PS4, depending upon the ease with which developers can go about their business on the future platform.
But what really interested me about Far Cry Primal was less playing the game and more trying to understand how the developers were going to take the Far Cry formula and apply it to the prehistoric time period.
We were joined by the president of developer Robomodo, Josh Tsui, and we were able to convince him to spill the beans about some of the details regarding the game's new rideable skateboard controller, how the Tony Hawk formula needed to be updated to avoid growing stale, and how a Tyrannosaurus Rex can ride alongside less reptilian players (honestly).
The latest developer diary from Sony Santa Monica Studios is much less about the history of GoW: Ascension's multiplayer than the practical realities of how it will work.
i've been playing Shadow of the Colossus for about an hour now... in 3D:) WOW... if you haven't upgraded that display yet... this is a great time to do it, it doesn't even look like it could of been a PS2 game, it feel like a PS3 game, (i never played the PS2 versions) the graphics are beautiful and you've set the standard for HD remasters, i expect nothing less from a remake going forward from any developer now..
I see a lot of indie developers out there doing the same thing, with greater or lesser success, but still conflicted internally about what they're doing.»
Remember it should be less important about what type of developer, worked on a game.
Unlike many of the other indie developers we've talked to, it's less a story less about self - imposed crunch, racing to meet a launch date, and more about one man figuring out what his game was while holding down a day job.»
We're not talking about a Forza Horizon career mode, of course, but given the price the developers are asking for, I was expecting a lot less.
If a developer releases a character as DLC, I'm not going to feel great about spending $ 5 or even $ 10 dollars on a single character that won't realistically have an impact on the game's plotline, or may even simply be less effective than characters I have learned to use in skillful ways.
«Injustice 2» developers are teasing more and more information about the game as there is only less than a month away until the game debuts.
The positives of no download gameplay is one less things for developers and customers alike to worry about.
There is less conversation about the racial diversity — or homogeny — of game developers.
Google's roadmap is less specific about when the final «stable» version of Android Nougat will be released to developers and Nexus devices, offering only a vague «Q3» window.
We're now less than two weeks away from Microsoft's Build 2017 developer conference, which kicks off on May 10, where we're expecting to learn more about what will be included in Redstone 3.
We recently heard about Samsung preparing to debut its Android Wear smartwatch at Google I / O, Google's developers conference that kicks in less than 12 hours, and a new leak if offering details on the specs and release date of said smartwatch.
With the release of the second developer preview, Google also announced that they are aiming to release a new preview about every 6 to 8 weeks, that a bit less often than the developer previews for Android Nougat and Android Wear were, but also those platforms are quite a bit more mature than Android Things, which is still fairly brand new.
If you are eyeing for Java Developer resume which can speak more about you in lesser words.
Boston About Blog Software developer Martin Fowler is a prolific author (having penned no less than seven programming books), and an even more prolific blogger.
About RCLCO Since 1967, RCLCO (formerly Robert Charles Lesser & Co.) has been the «first call» for real estate developers, investors, public institutions and non-real estate companies seeking strategic and tactical advice regarding property investment, planning, and development.
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