Not exact matches
With Arsenal now fully underway with pre-season training and the first pre-season
game against Lens being
less than a week away, Gooners are excited to see the players back
in action.
Of course it would be silly to suggest that winning any
game, cup or otherwise, isn't good for the club, but let's remember just how problematic FA Cup success has been for this club... I'm certainly not going to suggest I didn't enjoy seeing Arsenal win, I'm a fan of this club first and foremost, but how bad are things when you find yourself secretly wishing that your own team lost so that just maybe real change would finally come... I resent this team for even making me feel such thoughts and it's going to take a lot of effort on their part to earn my trust again... this club has treated the fans so poorly that it has created an incredibly fragile and toxic environment, so much so that a «what have you done for me lately» mentality has emerged... fans rise and fall depending on the results of each
game because we don't have faith
in those
in charge to make the necessary changes to personnel and tactics... each time we win many fans attack any dissenting voices and make unrealistic claims about the players, the manager and the potential for unprecedented success... every time we lose the boo - birds run rampant, calling for heads to roll and predicting the worst... regardless of what side you fall on, it's not your fault, both sides are simply overcompensating for the horrible state of affairs that have been percolating for several years... it's hard to take the long view when those
in charge have lied incessantly and refuse to take any responsibilities for their own
actions...
in the end, we are trapped by the same catch - 22 that ManU faced upon Fergie's exit...
less fearful of maintaining the status quo than facing the unknown, which was validated, wrongly or rightly, by witnessing the difficulties they have faced during this transitory period... to be honest, the thing that scares me most is that this team has never prepared whatsoever for this eventuality, which considering our frugal nature and the way we have shunned many of our most revered former players is more than a little disconcerting
For those of us
in that boat, we basically have to hope for an exciting football
game, the team we like
less falling flat on its face, funny commercials and sweet, sweet
action on the betting lines.
More yards, more TD's,
less drops, more 1k + seasons, more 10 + TD seasons...
in the same amount of years while seeing more ACTUAL
game time
action and being more durable.
Golf's visual drama rests
less in action than
in reaction, so the
game's most arresting photographs have little to do with hitting the ball.
Filtering this even further and solely betting against teams receiving 80 % or more of public betting
action produced a slightly
less profit of +20.44 units, but the massive reduction
in the number of
games bet more than doubles the ROI to 9.2 % at this level.
Far from reducing the tension around Finch Farm, or the executive offices at Goodison Park, plus of course, offices
in London and Monaco, the decision to fire Ronald Koeman
less than half way through the «3 year project» will bring Everton's status
in the modern
game, and the ambition and abilities to execute
actions to meet those ambitions sharply into focus.
However, Stuckey, an analyst at Sports
Action, noted
in the
Action Network Slack channel that
in the previous 38 World Series
Game 7s the average runs per game were almost a full run less than in Games 1
Game 7s the average runs per
game were almost a full run less than in Games 1
game were almost a full run
less than
in Games 1 - 6.
The rest is
less then good as the
game practically drowns
in nasty bugs and together with the strict DRMS
action enforced by Ubisoft threatens to sink the
game.
While the opening scene, which serves only as back - story and general reasons as to why it takes so long for Raleigh (Charlie Hunnam) to return to the Jaeger
game, is fluff for the film and even
in the moment felt unnecessary as opposed to just being retro - actively
less awesome than the other greater
action sequences.
Apples to Apples fared
less favourably while we declared Warhammer 40K: Kill Team to be «one of the finer
action games to hit XBLA
in quite some time.»
If you're
in the market for a
less abstract offering then the straightforward
action - intense Bleed 2 is a worthwhile run»n' gun
game.
Still, the boss fights here are among the best
in action games and this is one aspect of the
game that I didn't expect any
less considering it was developed by Platinum
Games.
But then it could be argued that the hoops
action is almost incidental
in this fact - based story, for the title character, Richmond High School (though actually filmed at my alma mater, Long Beach Polytechnic High School, which somehow became the go - to ghetto high school filming location after I graduated) basketball coach Ken Carter (Samuel L. Jackson), is
less concerned with how his young charges fare on the court than they do
in the classroom and, ultimately,
in the
game of adult life.
Generally speaking there's been a reduction of airpower shifting the
action firmly back to the ground where it belongs, and between this and the ability to choose more team orientated packages Killstreak rewards had far
less of an impact
in the
games I played, a most welcome change given that lately both developers had put too much emphasis on them, resulting
in many matches being one solely by Killstreaks.
- parents spent on average $ 131 on toys to life
games over the last six months - almost 80 percent of families considered this a good investment - two thirds are planning to invest further - 70 percent of parents
in the U.S. are familiar with Interactive Gaming Toys - 41 percent own more than one franchise - 77 percent said it was definitely or probably worth the investment - only 7 percent of families have abandoned play altogether - within households currently playing toys to life
games, 52 percent indicate that adults are among those that play - among Nintendo amiibo - playing households with children, 21 % of parents say that only they are playing these
games - with other franchises,
less then 10 percent of adults play
in the household - 22 percent of total character playtime is spent playing with the figurines as toys and not with a video
game console - 40 percent of parents state that that their 13 - 17 year olds continue to play with characters like toys or
action figures
It's rather strange, but the famous Mass Effect dialogue wheel which we've used so often to help shape the galaxy, for better or worse,
in previous
games pops up considerably
less often
in Mass Effect 3, helping to cement the fan - feeling that this is a much more
action - orientated
game that we've seen from the series before.
yeah the whole day / night cycle I don't think it's like they couldn't fit it
in there probably a design choice that they as
game developers decided that's a more immersive experience I trust sucker punch infamous 2 was well above my expectations I could care
less about any of this anyway I just want to see all the powers
in action on my 50»: O
There is only one button per player, every
game mode can be explained
in three sentences or
less, and there are never more than two possible
actions to worry about.
In response to our own global nightmare, it might be time to reconsider what the core of the game is, and to begin thinking less about what it says about individual loss and more about the communal action it dreamed up in response to global traged
In response to our own global nightmare, it might be time to reconsider what the core of the
game is, and to begin thinking
less about what it says about individual loss and more about the communal
action it dreamed up
in response to global traged
in response to global tragedy.
The
game feels
less linear, the
action feels bitty as it it fades
in and out.
Stealth is the key to victory
in this third person
action game as like the previous
games, the
less amount of noise and commotion you make, the easier your goals will be to achieve.
see, Greg... the dancing felt
less cumbersome
in the GBC
game in particular because that
game especially was
less about having
action - y platforming segments and being more about being this explorative Metroidvania title with a proper, interconnected world.
They scanned people's brains using MRIs, and found that the
action video
game players, who reported spending an average of 19 hours playing
action video
games each week, had
less gray matter
in the hippocampus than non-video
game players.
Once I did jump into co-op play — some marvelously seamless drop
in / drop out business, I have to admit — the
game felt even more
action oriented and
less scary.
Dan Whitehead had many positive words to say about Rogue Trooper
in his Eurogamer retrospective a few years back, calling it «a perfect example of the sort of
game we're seeing
less of as the industry's middle tier gets squeezed out of existence; a solid, unpretentious
action game with thoughtfully executed features».
In this game, they relied less on the strength of the action sequences, like in Uncharted, and more on the strength of the characters they create
In this
game, they relied
less on the strength of the
action sequences, like
in Uncharted, and more on the strength of the characters they create
in Uncharted, and more on the strength of the characters they created.
This is Onechanbara Z2: Chaos, an
action game where woman
in skimpy swimwear and even
less wade into hordes of zombies and dice them apart with swords, fists, chainsaws, and anything else they might find.
However, the further your
game is from a twitch
action game the
less of an issue this is, and since I'm mostly interested
in turn - based strategy
games this was
less of a big deal and it made cross-platform development more sensible.
Since then though, the
games have stagnated, becoming more and more like other
action games, and
less like the survival - horror experiences that fans first fell
in love with.
He discussed two distinctive systems that appear
in Breath of the Wild: a physics engine, which is a necessity for any
action game, and a chemistry engine, which sounds much
less familiar.
I wait around even
less time than
in a competitive
game like League of Legends to respawn and rejoin the
action.
It's admittedly
less of a thinking person's
game and more
action - oriented, but that's okay
in my book, as it allows more people to experience the world of Resident Evil than might have been possible if they'd just stuck to the one formula.
With most
action games delivering around ten hours or
less of gameplay, Drakengard 2 weighs
in at about three times that.
Developed by Microïds
in partnership with series creator Paul Cuisset, Moto Racer 4 brings the series back to its arcade
action roots, combining motorcross and road bike racing with over 100 freestyle and speed challenges, bike and rider customisation and no
less than 15
game modes.
Also: Captain Tsubasa: New Kick Off (DS), one of a long line of Tsubasa turn - based soccer
games that has only once shown up
in America (as the NES» Tecmo Cup Soccer
Game), is worth a look if you like both soccer and
games with
less action and more thinking.
If you are a hardcore Walking Dead fan or are looking for a zombie
game more focused on story and
less on blood and fast
action, you won't be disappointed
in Telltales The Walking Dead
games.
Each car comes coupled with its own stats that makes it more or
less effective for a particular task, but to be perfectly honest most of the
action takes place
in the
game across so many cars that it's hard to notice when you have a car that's particularly top notch.
Less an
action RPG like Torchlight and more a straight - up adventure
game of its own, the camera perspective of the
game and the proportions it showcases works well for adventuring, with camera control mostly stationary
in an isometric view, but at times moving to showcase scenery or direct player attention
in gameplay.
In 1927 a treasure hunter called Howard Kelp dons a diving suit and searches for the bullion in the wreck.Treasure Trap is an isometric action game similar to Head Over Heels, but less abstract.
In 1927 a treasure hunter called Howard Kelp dons a diving suit and searches for the bullion
in the wreck.Treasure Trap is an isometric action game similar to Head Over Heels, but less abstract.
in the wreck.Treasure Trap is an isometric
action game similar to Head Over Heels, but
less abstract...
While these might boil down to being relatively straightforward ports from Wii U to Switch, that doesn't make them any
less essential for fans of the
action game genre and Platinum Games» work... unless you've already played them both on Wii U. Either way, with Bayonetta 3
in the works, the Switch is now the witch's new home.
Although there is considerably
less dancing
in SEGA Bass Fishing, it nonetheless runs with the Dreamcast spirit of being infectiously fun and engaging — perhaps bass fishing is not your idea of wild
action, but this
game has a unique charm all its own, and like the best of the Dreamcast era runs with a concept as far as it can, concerned both with being a great fishing
game and being a great
game on its own.
It's a light week
in regards to
game releases, but packed with
action none the
less!
If you suspend a
game and start it up again later, a boot from sleep mode can have you straight into the
action in less than 10 seconds, as seen
in my tweet last week:
The result is
less time spent
in menus and a focus on the
in -
game action.
Invite some friends over, have some drinks ready to make you think a little
less seriously about it all, and enjoy the split screen mess of explosions and fast - paced
action that makes a Michael Bay movie look restrained and dignified
in this amazing new split screen PS4
game.
The video is
less than a minute
in length and simply shows Bayonetta
in action, but no real details on what the story of the
game will be.
It sounds like a simple point, but
less so when you glimpse the math and complexity behind video
games in action.
Unlike previous entries
in the Adventure Island series, Bōken Jima IV plays
less like a straight platformer and more of an
action / adventure platformer, similar to the later Wonder Boy
games.
Despite fantastic environmental design, solid
action fundamentals and elaborate scripted sequences the
game really becomes
less than the sum of its parts, and it's surprising to see it flail around
in this way.