Sentences with phrase «less bugs in»

I haven't read any interviews with Cliffy B saying «oh, of only Gears 2 was on a Blu - Ray disc the there would have been less bugs in the multiplayer».
Really good game, I would have given it a 9 maybe even 10 if it had less bugs in it, which is something you would expect from a big games company like EA, the fact that it strains sometimes to display the stats table makes me laugh.

Not exact matches

Tanium's technology can check up to several million computers on a network for signs of a hack or bug and deploy a patch or quarantine the infection in 15 seconds or less.
In fact, we could own every single company in the entire HUI gold bug index, and their total market cap would incredibly be less than 1/4 the market cap of one company, ApplIn fact, we could own every single company in the entire HUI gold bug index, and their total market cap would incredibly be less than 1/4 the market cap of one company, Applin the entire HUI gold bug index, and their total market cap would incredibly be less than 1/4 the market cap of one company, Apple.
We never once had a problem with lice or mites, so perhaps that is a mid west / lower elevation problem, as other bugs, like fleas, are also less of a problem in Colorado.
That meant I was not going to a dinner on his fathers best friends arm, That he counted for more than my friends and any one else, And from that second on under his roof he was the final judge and arbiter in all things, that he was tired of blackmail with sex and the next person that held him with a weapon he might kill outright, and if I did nor submit after the hell we put him through he might decide I was worth less than a bugs life, I ran for the door and he shredded my outfit I was begging him that he was going to do something.
As a result gastroenteritis, a nasty tummy bug, is much less prevalent in breastfed babies.
Bug, however, has always been less content in these situations.
Mommy stereotypes bug me, but they also tend to make me feel less alone when I'm sitting in my yoga pants that have never seen an actual yoga class, hiding in the bathroom from my kids, drinking a glass of wine and lamenting about my huge receipt from Target.
Although the number of cases from contaminated meat may be declining — the result, he says, of factors like more rigorous sanitary controls in slaughterhouses and thorough heating of hamburgers by fast - food chains — the bug is spreading farther in foods that are less likely to be cooked (and therefore sterilized), such as fruit and lettuce.
Phages would require a less traditional approach to get official approval, such as the annual process for influenza vaccines in which manufacturers secure approval of new formulas based on the flu bug that is going around that year, instead of conducting big clinical trials every time.
When Ellington and other researchers put a variety of bugs in wind tunnels, however, the conventional lift they measured was never more than half of what was required to lift the weight of the animal, and often less than a third.
lactis: Healthy women who consumed yogurt containing these bugs showed less activity in brain regions that process emotions and physical sensations.
The translation is that the little bugs that make methane in swamps get out - competed by other bugs that like acid rain (which is related to sulphate aerosols — mainly from power stations)-- so more industrial pollution, less methane emission (everything else being equal).
When researchers asked women to watch either an erotic film, a sports video, or a «neutral» video of a train, and then perform a series of unpleasant acts (like drinking out of a cup with a bug in it), they found that those who'd watched the sexual acts rated the tasks as less disgusting — and were also able to complete more of them.
Another example would be chicken... Unhealthy chickens that are raised in factory chicken houses, never see an outdoor environment, and fed unnatural amounts of grains are going to produce a significantly less healthy chicken meat for your meals compared to a chicken that spent most of its time outdoors roaming fields and eating greens, seeds, bugs, worms, and other natural items that chickens like to eat.
The immune system must also be made less reactive and more effective against harmful bugs in the mouth.
You are less susceptible to catching a bug when your immune system is fully supported in a hydrated state.
I would like to point out a couple of targets I reached since starting Vivica's program... and of course thank her for her dedication to help us and the passion she puts in her job My blood pressure is getting back to normal and now my sleep is good again (I began not to sleep well because of high blood pressure... I think)-- I had some pain in my knees and hips (nothing serious, but it bugged me from time to time) and I realized today that they do not hurt anymore — I also find that I'm less «bloated» (or, at least, I find that some garments are less tight, although I don't know if I lost weight or not... I had such a bad relationship with the scale throughout my life that now I tend to stay away from it So Vivica, thanks so much for what you did up to now... and for all you will do in the next weeks.
That said, even though someone who eats as much as 200 - 500g of carbs a day can still be starving their guts bugs if those foods contain little to now indigestible substrates (fiber), a generic rule of thumb (albeit an ugly measure) is less overall carbohydrates — especially when you start dropping below 75 - 100g a day — translates into a dramatic drop in the amount of food reaching your colon where the vast majority of your intestinal microbial community resides.
With more testing and less bugs this game could have been the best in the series.
The rest is less then good as the game practically drowns in nasty bugs and together with the strict DRMS action enforced by Ubisoft threatens to sink the game.
Amazing game, probably the best f1 game yet, stunning graphics, strategy is plus important in this version, less bugs than 2010 all f1 fans must get this game.
However, if the bug breaks the first - place record but scores 79 points or less, he will simply give the player an ordinary furniture item found in Timmy and Tommy's store instead.
It's saying quite a lot that the bugs, in the end, are the things I remember most strongly about it - accidental windows upon an experience that is less sluggish and dreary and, well, less of a zombie.
To be fair, I'm in what the course calls «the less comfortable section,» when it comes to programming knowledge, so I just don't have much to provide in the way of advice when someone is asking for help finding a bug in their code.
That's more or less been our experience trying to fix a few bugs in our 2013 Cadillac ATS.
Its bug - eyed headlights are gone in favor of a slimmer, slightly more aggressive (and less playful) look than before, which helps bring it in line with other new offerings, like the Cruze or the Bolt.
I've had the tablet for a little less than a week now, and my feelings about it are more or less the same as they were back in February: I absolutely love G - Slate's hardware, find the 3D functionality a bit gimmicky, and wish Google could have ironed out more of Honeycomb's bugs before shipping the software on consumer devices.
Her interest in Volkswagen Bugs was less aesthetic.
none of the ipad apps has really been a great use bug rather enhancements and play arounds so i see no reduced functionality in reality only less play and less show off, but the potential of the pb is higher on that and i think that if someone is looking for this factor soon they will be more than happy (i dobnot consider it a factor anyway) lastly it is more economical in use because i can use my bb mobile bis or bes service to browse the web (obviously slower than the wifi but does the job) instead of having an extra data plan expence for the no wifi access moments.
In such situations, it's natural and beneficial for Fido to fast, as temporarily going without food allows the body to use less energy for digestion and focus on fighting the nasty bugs that have made him sick.
But rooms are less than bug - and snake - proof, and the unmanicured setting — the swimming pool is disguised as a pond, complete with tiny fish — underscores that Bambu Indah is essentially a farm stay, immersing guests in the life of a Balinese farmer.
Where lot less bugs DX11 gets used not just stuck in there when really playing threw dx9.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginBugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginbugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniIn - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
I'm pleased to report that these framerate hiccups are pretty isolated, but I was less pleased to find a particular stage in Finland has a pretty huge bug — I crashed into a wall and my car was sent flinging miles into the air, displacing a huge amount of the track and causing some horrible results, as well as stopping me from progressing for about fifteen seconds (see picture).
Hopefully this fixes the bug in «Free Range Sheep» were some people (including me) only get 2 starts despite doing LESS gestures and time than those who do get 3 stars.
While it sucks that the hilarious Daffy Duck was used less often during the golden years in favour of the far more uninteresting and unfunny Sylvester, Bugs is always amazing and there is no better timing in anything ever than in the Roadrunner cartoons.
When Grand Theft Auto Online launched, the arrival was less than stellar, with countless players experiencing game - breaking bugs and a total inability to connect to the game's servers, resulting in worldwide backlash and panic.
ACIII has a much extraneous futile stuff as Revelations, but I tend to be even less merciful towards it because there are many more bugs in ACIII.
It's not the most convenient bug in the world, but it's a nice time and money saver none the less.
DESIGN & BALANCE Level cap raised to 35 Reviewed all survival events: obstacles have a lesser slow down effect Added Pure Time Attack game mode in Quick Race Slightly increased Turbo performances for Conqueror, Lunare, ESA Slightly increased engine power for ESA Slightly increased wall damage (10 %) Solved a bug for which the AI would very rarely use powerups Fixed some contracts that would propose the wrong event and / or the wrong reward AUDIO & VISUALS Option to change audio to 5.1 or 2.0 Added Windowed / Fullscreen option Audio feedback for lobby countdown start BUGFIXES & STUFF Solved problem with corrupted save files (famous RedoutSettings.sav), causing the game to hang in the loading screen.
Eurogamer spotted the update that was rolled out on the Steam community page, where the changelog reveals that some minor bug fixes have been made so that the game should kick you out less when engaged in online games, and the team also improved the overall performance optimizations of online play.
In fact, it's actually surprising the final build of the game operates more or less as well as the JP version it does, leaving aside graphic bugs and some senseless script changes they introduced.
New in this version: * Graphics optimisation — should run smoother on older devices and consume less battery * Sharpened graphics * Various bug fixes * Usability improvements Coming soon: * Advanced AI * New campaigns with additional Node upgrades and super weapons * Leaderboards and achievements Permissions: * Internet access is used for bug reporting
At least the SUMO devs responded in less than 24 hours when bugs were found upon release, and it's like they are replying with updates every other day... that's more than I can say about SEGA right now.
Before long fish and bugs will start to appear less and less if staying in the same area for a while.
Overall, Riptide seems to have less bugs than the original, and this polish is a good thing, but plenty of glitches abound in the world's aesthetic design.
The thing that bugs me is, expanding passenger and freight rail in the US would have been a lot less costly 10 years ago, 20 years ago, when steel was cheap (and more of it made in this country)-- and we would already be reaping the advantages in terms of reduced pollutants, including less CO2, and greatly reduced cost of imported petroleum.
The translation is that the little bugs that make methane in swamps get out - competed by other bugs that like acid rain (which is related to sulphate aerosols — mainly from power stations)-- so more industrial pollution, less methane emission (everything else being equal).
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