There's
less button usage for movement this time, as it's been regulated to just two buttons; there's only one button for shooting the weapons, so the four remaining buttons are used to transform the ships.
Not exact matches
Easy patterns utilize
less buttons and show fewer prompts, whereas Hard uses all
buttons, dual A / B / X / Y and + Control Pad
usage, and increased complexity in
button patterns and rhythms.
As much as I appreciated the new controls for combat and item
usage that all could have been done with a d - pad and
buttons, albeit
less efficiently.