Sentences with phrase «less by dialogue»

The film unfolds at a deliberate pace, with a soundtrack occupied less by dialogue than by the sounds of water flowing and crickets chirping.

Not exact matches

Though the footage was extremely brief — less than a minute, and it didn't include any dialogue — what was front and center was the striking visual work by Rodrigo Prieto, who shot Scorsese's «The Wolf of Wall Street.»
I mean — I don't believe in reincarnation — but that doesn't make me any less respectful of Buddhism — especially when I take the time to fully engage in a dialogue of what is meant by reincarnation.
If we are, in the words of Olivier Clement, to take our dialogue beyond the encounter of ideologies, we have to be ready to witness, in life and word, to what is made possible by being in the place of Jesus the anointed — «our reasons for living, for loving less badly and dying less badly.»
The same Directory also speaks of the spiritual climate in which alone there can be a successful ecumenical reception: «The life of faith and the prayer of faith, no less than reflection on the doctrine of faith, enter «into this process of reception, by which the whole Church, under the inspiration of the Holy Spirit... makes her own the fruits of a dialogue, in a process of listening, of testing, of judging and of living.»
While Chicago no longer exists as a center of process thought and is to a lesser extent than before identified with philosophy - theology dialogue and interaction, it leaves a legacy worthy of study by anyone interested in the history of these modes of inquiry in American religious thought.
Make your meals more enjoyable and less stressful by changing dinnertime dynamics with this new dialogue.
Yet while Europe has acted by actively participating in a dialogue with Turkey to try and prevent persons crossing, it has chosen a seemingly more hostile approach to the less - used Libyan route.
«This research contributes to the current dialogue on religion by demonstrating that even brief religious belief reminders not accompanied by any explicit beliefs or injunctions tend to promote more magnanimous, less hostile choices in threatening circumstances.»
But conventional though the patterns are, the dialogue, in black and Latino lingo, is topically hot and is heated further by contemporary street naturalism, which in fact is less «natural» than consciously theatrical; so the familiarity of the story is disguised by the crackle of the production.
It's an exceedingly thin premise that's employed to sometimes striking yet often underwhelming effect by Kubrick, with the picture suffering from a decidedly amateurish feel that's compounded by less - than - accomplished performances and an ongoing emphasis on overwrought, unconvincing dialogue and narrative.
The eventual video game is bound to be a lot more fun — and less slowed down by bad dialogue — than this «Dead.»
(remix) music video by Danger Mouse and Jemini; deleted scenes and alternative takes, five in total, including an alternative ending (9 min) with a less subtle conversation between Richard and Mark, but a haunting final image of Richard with Anthony; images from Anjan Sarkars graphic novel animation matched to actual dialogue from the films soundtrack (the scene where Herbie first sees the elephant); In Shanes Shoes (24 min) documentary featuring the premiere at the 2004 Edinburgh Film Festival, interviews with Shane Meadows about run - ins with violent gangs in his youth, and on - location clowning; Northern Soul (26 min) also made by Meadows in 2004, and starring Toby Kebbell as an aspiring wrestler with no actual wrestling experience or talent - this comic short is as amateurish as its protagonist, and serves only to show how much better Dead Mans Shoes is.
Unfortunately, it is spoiled somewhat by unconvincing voice acting and repetitive lines of dialogue; during one puzzle, I actually had to mute Poirot because he would not stop telling me that I was doing it wrong, although perhaps that would have been less of a problem if I was better at puzzles.
Though I always admire this composer's twisted way with a lyric (and consider «Send in the Clowns» to be an essential of the American songbook, as beautiful interpreted by Bernadette Peters as it is by Krusty the Clown), I generally prefer my musicals with less recitative - style sung dialogue and more catchy, beltable melodies.
Even less appealing is his partner in executive treachery (and lover), played by Theron as a snappish hypersexualized harpy who the screenwriters have seen fit to saddle with dialogue larded with profanity seemingly for profanity's sole smutty sake.
The soundtrack is plagued by soft hiss throughout and dialogue is often flat and less than crisp.
Directed by cinematic Jack of all trades Simon Verhoeven, this bedtime horror tale does little to introduce new concepts of evil and even less regarding fresh dialogue and overall plotting.
The next morning, Iris shows up, and suddenly Shelton's breezy dialogue and attention to what the characters divulge (and what they reveal by omission) during those conversations are gradually replaced with something much broader and far less satisfying.
Directed by Pierre Coffin and Chris Renaud, Despicable Me is less story - driven and more gag - oriented than the typical Pixar outing, and less dialogue - oriented than the usual Dreamworks product.
in a dialogue is much less effective than having a student act out a role - play in which he pulls out his wallet and says, «I'd like to pay by credit card.»
on The Other Side of the Story with Janice Hardy Helpful Books for the Writing Process by Michelle Ule on Books & Such Literary Agency blog 3 Tips for Writing Heavy Emotional Scenes by Jami Gold Don't Cheat the Reader by Sally Apokedak on Novel Rocket How to Infuse Your Writing with Nostalgia by Frank Angelone on Copyblogger The Secrets Behind Buried Dialogue: Part One and Part Two by Lynette Labelle Crafting Multi-Layered Characters by Marissa Graff on Adventures in YA & Children's Publishing Writing Futuristic Fiction in (What Feels Like) a Science Fiction World by Imogen Howson on Pub (lishing) Crawl How to Spot Mary Sue in Your Writing by Ava Jae Taking the Road Less Taken (With Your Characters), guest post by Kristen Callihan on The Other Side of the Story with Janice Hardy The Ending Debate: Make Mine Hopeful by Marcy Kennedy Unusual Inspiration: Character Arcs Made Easy by Fae Rowen on The Writers In the Storm Blog 25 Things You Should Know About Writing Sex by Chuck Wendig Writing Craft: Action vs. Active Openings to Grab Attention by Kristin Nelson Writing Craft: Mechanics vs. Spark by Kristin Nelson on Pub Rants Writing Craft: Breaking the Rule: Show Don't Tell by Kristin Nelson on Pub Rants Give Characters Interesting Anecdotes by Mooderino on Moody Writing
The narrative is more or less only there to chain the events of the game together, it's camp and fun with some corny dialogue that should bring a smile to those who enjoyed the 80's action movies games like MK, Metal Slug and Broforce are influenced by.
But the bad news is the whole thing is let down by poor voice - acting and peculiar dialogue choices and glitches that leave the world feeling rather less immersive than it should be.
Combat is faster than one would expect, it's one that is not rattled by repetitive combat dialogue, and manages to keep battles less than a minute outside of mini-bosses and Palace bosses.
The American Dreamcast version was slightly censored to remove references to smoking and alcohol, cleaned up some dialogue (to make it look less like Aika was going to get assaulted when being captured by Vigaro), and slightly covered up one scantily clad character.
In practice, though, the effort translates less as the dialogue across time, culture, and genre that it purports to be, and more as a solo show that has failed to notice that it isn't, by definition, a solo show.
So, I'm much less interested in walking into an artist's studio and choosing what works I want for a particular exhibition, and much more engaged by developing a dialogue that delves into that artist's history and the trajectory of their work.
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