Faster refresh rates can help in the battle towards lower latency — so long as the processing hardware is fast enough — and
less screen tearing can help to prevent nausea, with both combined looking to produce an all - round better experience for the viewer.
There will always be something to boast about... higher res, higher frame rate, better textures,
less screen tearing....
Not exact matches
With the game being turn based, the frame rate drops and
screen tearing present in the in - game cutscenes don't ever impact the ability to play the game, but they do make things
less than pretty on occasion.
This eliminates
screen tearing and also means that panels can refresh slower, thereby saving on power, when watching lower frame rate videos or running
less intensive apps.