Sentences with phrase «lesser enemies»

This lets the game reward skilled players, since with proper timing, you can effectively charge through and destroy hordes of lesser enemies quickly.
Even on the normal difficulty setting against a group of lesser enemies combat can be a harsh master if you're not fully prepared.
You'll inevitably drain your ammo in the process, so the game also continually spawns lesser enemies during the battle primarily to serve as ammo loot droppers.
While there may be slightly less enemies with slightly less HP, it's not really enough to justify a solo player (especially when you can't have a buddy resurrect you).
You then proceed deeper into a complex, where you must fight a boss while also fending off lesser enemies as they spawn.
Doing this gives you the opportunity to Fast Travel to other activated Forge Towers, thus saving you a lot of time traveling, along with less enemy encounters along the way.
i think less enemies in the fighting scenes and perhaps making the puzzles alittle more complicated would make the game a «9».
It should not therefore be regarded as foreign to Christianity, far less the enemy of humankind.
Born of a people who never attained greatness as a nation, buffeted by greater and lesser enemies throughout their whole existence, a nation that at its widest period of expansion would have ruled a region scarcely larger than Pennsylvania, this book has mothered three great religions which between them touch very nearly half the entire population of the world.
There are also less enemies milling about, which leads to some more focused encounters, especially when you work in the gold aura'd elite units.
However, the basic gameplay of gobbling food, battling lesser enemies and avoiding obstacles can get tedious.
Your characters attack, the enemies attack back, and then you begin all over again with a fresh batch of AP, and hopefully less enemies standing in front of you than when you started.
If SEGA is concerned that the overzealous random battles in the Dreamcast original wouldn't sit well with gamers today, they could opt to base the HD release on the Nintendo GameCube version — Skies of Arcadia: Legends, which featured less enemy encounters and quicker battles.
Boss battles are slightly less satisfying, as most boil down to killing lesser enemies and spamming any spells you get at the boss.
Visually the game takes a hit being ported over to the 3DS and you have less enemies on screen at once.
Magic and items can play a key role here, as can special super weapons usable on certain turns that inflict mega damage: the harpoon cannon and the almighty moon stone cannon, which can decimate lesser enemies.
Along your journey there are enemy icons that you can't help but walk into and start a battle (later you won't be forced to fight lesser enemies).
There will be boss enemies such as King Dodongo to battle amongst the hordes of lesser enemies, all while sporting a fancy scarf.
The stronger you are, the less you earn from the lesser enemies and the more you're forced into those tougher dungeons to start earning some real points.
Stick with it and before you know it you'll be slicing through enemies like a hot knife through butter, although you can never get too overconfident — All throughout the game you're constantly at threat, even from the lesser enemies, and it only takes one misjudged assault to make everything quickly turn to crap.
The game is the same as the Master System version, albeit with slightly fuzzier graphics (dat blurry Game Gear screen), less enemies, and unless I'm crazy, more slowdown; Tom - Tom just doesn't seem to be on his running A game, as he is in the Master System port.
While it is nice you don't have as many hurdles to leap and less enemies to hammer through, some of those critical items enemies previously dropped no longer appear.
This effect causes the screen too slowly become more of your teams colour, and less the enemies.
We may just get rid of the lesser enemies during a boss fight.
The lesser enemies will tend to just use one of the abilities available to them, but the mini-bosses know, and use, every move their copy ability has.
Like many of Valkyrie Drive's contemporaries, there's not much diversity in mission structure, beyond tackling hordes of lesser enemies and the sporadic boss battle.
The Handyman, who was shown in the trailers before the game, is able to latch on and shock the skyline to lower shield or health bars and keeps Booker on his toes but also avoids exploitation of the skylines as lesser enemies can be taken care of easily using the new form of traversal.
• By not being involved in litigations, we have less enemies and thus, our clients do not inherit our enemies when they hire us... How are you hoping to see the corporate world in Switzerland evolve?
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