Sentences with phrase «lesser enemies as»

You then proceed deeper into a complex, where you must fight a boss while also fending off lesser enemies as they spawn.

Not exact matches

Governments demonize their opponents in war so that their people view the enemy as less than human.
Some time fears and acts of fears leads people to what you fear most to happen... so it is how it will be played that will determine the future... so as BO said that to show good feelings and give a helping hand will make you less enemies than if go on the bases of power and superiority...
... [Americans] have become a nation that may defy every foe but that most dangerous of foes, herself, destined to a majestic future if she will shun the excess and perversion of the principles that made her great, prate less about the enemies of the past and strive more against the enemies of the future, resist the mob and the demagogue as she resisted Parliament and King, rally her powers from the race for gold and the delirium of prosperity to make firm the foundations on which that prosperity rests, and turn some fair proportion of her vast mental forces to other objects than material progress and the game of party politics.
I think that hollow sloganeering (Cain - but also Gingrich somewhat) and identity politics - driven hostility to the enemy will become somewhat less important as the campaigns of Gingrich, Bachmann and Cain all fail, one after the other, to secure the nomination.
«His work in philosophy forms part, and a very important part, of the movement of twentieth - century realism; but whereas the other leaders of that movement came to it after a training in late - nineteenth - century idealism, and are consequently realistic with the fanaticism of converts and morbidly terrified of relapsing into the sins of their youth, a fact which gives their work an air of strain, as if they cared less about advancing philosophical knowledge than about proving themselves good enemies of idealism, Whitehead's work is perfectly free from all this sort of thing, and he suffers from no obsessions; obviously he does not care what he says, so long as it is true.
If we do write off it's texts as anything less than divinely inspired, then the enemy of God wins.
But there can also come times, as Whitehead went on to say, when «God the void» and «God the enemy» becomes «God the companion», the One who is somehow sensed as «with us» — perhaps dimly and vaguely sensed, perhaps more vividly and acutely sensed, but none the less sensed, in this or that moment of our experience.
It should not therefore be regarded as foreign to Christianity, far less the enemy of humankind.
No lesser a Christian than Martin Luther understood our predicament: Anyone, he wrote in ìOn Temporal Authority, î who tried ìto rule the world by the gospel and to abolish all temporal law and the sword on the plea that all are baptized and Christian, and that, according to the gospel, there shall be among them no law or sword» or the need for either»... would be loosing the ropes and chains of the savage wild beasts and letting them bite and mangle everyone, meanwhile insisting that they were harmless, tame, and gentle creatures; but I would have the proof in my wounds.î I do not believe that Hauerwas sees America's enemies as harmless, tame, and gentle creatures.
But what hurt them as much, or indeed more than anything else, was the singing of the paean, from the perplexity which it caused by being nearly the same on either side; the Argives and Corcyraeans and any other Dorian peoples in the army, struck terror into the Athenians whenever they raised their paean, no less than did the enemy.
Born of a people who never attained greatness as a nation, buffeted by greater and lesser enemies throughout their whole existence, a nation that at its widest period of expansion would have ruled a region scarcely larger than Pennsylvania, this book has mothered three great religions which between them touch very nearly half the entire population of the world.
If a general past his prime gives you less than adequate orders to attack the enemy but you as a soldier can't hit a target 2m in front of you, you're just as guilty as the manager and the bad orders right?
Many businesses and business people recognise a social value to the work they do and see their enemy less as the state than the global corporations and banks that are able to escape the constraints of national and supra - national laws to make massive profits while driving out well - established domestic businesses that meet public needs.
After that, Ball has more or less proven himself a reliable vote and loyal member in the Senate GOP fold, as evidenced by leadership's support for him when Assemblyman Steve Katz (one of several intra-party enemies Ball has made over the years) launched a short - lived primary challenge that fizzled after some initial fireworks.
«Balls has shown himself to be less than suited to the top job: his public speaking is derided as «dull», his slightly awkward manner as «charmless», and he has many enemies within the party, precisely because of his relationship with the PM.»
In Washington, he was «the most hated» secretary the Department of Housing and Urban Development had ever had, an arrogant and occasionally cruel taskmaster who demanded he be referred to as «Mr. Secretary,» who told a future nemesis that criminal sanctions were less effective punishment for his enemies than «adverse publicity, reputational harm, budget - cutting and legislative action.»
And eliminate the extra pay bonuses, known as lulus, that leaders could dole out to allies, and withhold from enemies, more or less at whim.
For those who find it difficult to imagine that David Cameron or Alex Salmond have much in common, still less could collude, recent memories of the once staunch enemies, Ian Paisley and Martin McGuinness, as the re-christened «Chuckle brothers ``, is enough in itself to persuade many that some deeply serious brokering is not only possible, but is under way.
When one group perceives the enemy as committed, they are even less likely to make sacrifices for their values.
In one scene, as protagonist leader Optimus Prime (an 18 - wheel Peterbilt truck that morphs into a two - story robot) slugs it out with an enemy Transformer known as Bonecrusher, animators slowed the scene as much as four times less than normal speed so that the audience could better take in the spectacle of two enormous robots crashing over a city bridge.
Russia, which is Public Enemy # 1, has a GDP of less than 10 % that of the United states is continually being represented as a threat.
«Because microbes tune immune defence, this can be seen as a form of cooperative immunity: Sharing microbial allies and enemies makes infections by opportunist pathogens less likely,» said one of the study's authors.
Thank you Marc, for freeing us all from the outdated and toxic nutritional beliefs that we have to eat less and exercise more, be afraid of food and see fat as the enemy - in order to have the body that we desire.
On 3DS, I enjoyed playing as Linkle, but the severely reduced enemy count and lack of one - console local multiplayer made the experience, frankly, less fun, even if I could play it on the go.
Over 90 % of the enemies you face don't even friggin» fight back, making the experience feel less like an epic battle so much as a systematic genocide.
Also, as I complained about with the last game, seeing as the enemies level up alongside you, meaning that the missions never get any less difficult, all this feature does is make your opponents annoyingly unkillable.
This is at least partly attributed to my relative lack of knowledge of Norse mythology compared to Greek but I estimate that most gamers who come from a similar background as me will find the enemy types and Gods to be far less exciting than in previous God of War titles.
The Rabbids aren't just alongside Mario, either: thanks to the game's core conceit, half of the player characters and many enemies are Rabbids more or less cosplaying as the core Super Mario characters.
As pleased as I was with the diversity of the enemies, I was less pleased with spawns because they seemed unfaiAs pleased as I was with the diversity of the enemies, I was less pleased with spawns because they seemed unfaias I was with the diversity of the enemies, I was less pleased with spawns because they seemed unfair.
Ferocious and meditative is a challenging combo to pull off, but Villeneuve does it here, just like he did in «Prisoners» — and to a lesser degree, «Enemy» — cementing his reputation as one of today's most reliable directors.
However, as a Pang fan, I can't help but feel it's far less satisfying due to the projectile - oriented weapons as opposed to strategically launching perfectly timed chains in order to rid the stage of enemies / bubbles.
Specifically, here in New Jersey, while I'm appreciative of the support that the NJEA gave to the opt - out movement in 2015 and to a lesser degree through its New Jersey Kids and Families initiative in 2016, I am nevertheless under no illusion that as soon as the NJEA sees the opt - out movement and its proponents as enemies rather than allies, the NJEA will sell us out as quickly as you can say Chapter 78 contributions.
Group F2 cars weighted 300Kg less than their 4 wheel drive turbo charged counterparts and as you might already know, weight is the worst enemy of any race car.
Because of the nature of dog movement and fear many have of them war dogs are also less likely to be wounded as the enemy often chooses to hedge its bets and flee instead.
This means you can either micromanage the action, pausing every few seconds to adjust your plan based on how the enemy have reacted, or take a less hands - on approach, attempting to perform as much of the mission as you can with minimal interruption.
The lesser demons we've introduced in the last update (Morte, Seama, and Dullahammer) will appear, and the magi - crystals players will obtain from enemies, also known as «Shards,» will also be included.
In a direct comparison, Nintendo's game has you throwing your creatures at enemies with little regard for their safety or well being as the Pikmin are more or less identical.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
-- New World Thugs data recorder has been fixed to always work regardless of your level — Old Friends, Old Swords: Added failsafe to fix situations where the mission does not advance — Project Aegis, Part 1: Set the turrets to disable 15 seconds after combat has been complete — Project Aegis, Part 1: Fixed the issue where some enemies were spawning without using a spawn vehicle — Increased the times and locations of the emergency necessary to fulfill the «Svushinnira: Just Business» contract — Lowered the minimum level required to gain access to Contracts from 250 to 175 — Removed one of the runners from the Mount Tam crash site to improve driving paths — Vehicle stats will no longer show up as zero in the vendor buy screen — Weapons that require an EGO Rating of less than 250 have been added to Faction vendors — Lowered the minimum level requirement for the Soleptor Excavation co-op map to 100 — Lowered the minimum level requirement for the Island of Lost Soldiers to 150 — Lowered the minimum level requirement for the Scrapworks Salvage to 225
For example, I'm big on damage / healing my party and less inclined to stun or distract enemies, so I tend to put attacks and spells as my second ability.
-- More enemy soldiers will be possible with something known as «deferred lighting» which takes less processing.
Brigades can attack at will with little regard to their defense and dish out loads of damage while sustaining lots of damage or can focus on their defense so as not to sustain too much damage too quickly while dishing out slightly less damage to enemies.
While it's not controlled by a stamina system, combat still requires a keen eye for enemy attack patterns, as you'll often find yourself in situations where you deal far less damage to enemies than they deal to you.
I was DEEPLY worried thyat this game would be a very... Mercury Steam experience, drawing less on the series» roots, going strictly for atmosphere or orchestral stings, requiring the balance of aeon that only replenishes if you manage to defeat enemies with entirely too much HP with the melee counter, randomly inserting Patrick Stewart as a new character while we discover that Samus was actually the Metroid Queen all along as a way to forsake and stand against the Galactic Federation that had cursed her to bounty hunting this whole time... I might be a bit bitter, and think this studio after it leaves Nintendo's guiding wing will return to complete mediocrity.
There are 4 difficulty levels including normal, hard, suicidal and hell on Earth with the major differences between each difficulty being significantly noticeable as there will be more enemies per wave, while they possess faster movement, a wider range of attacks and more health, although to make it even harder you will simultaneously have less pickups and less dosh to spend on upgrading your loadout.
They have the smaller enemies who can force you out of cover also but this feels more tactical than the throw a billion enemies at the Chief till he falls over approach and as such it's more fun and less frustrating to play.
Then I played through on the hardest difficulty and suddenly my teammates had useless AI even when I give them specific orders, cover only seems to work when the game feels like making it work, and enemies become less fun to fight as they all have shields and barriers that my Biotic powers can do nothing about.
It becomes less a problem at close range, assuming you're more or less facing the enemy's general direction; as a result, fast monsters and bosses become considerably more difficult for players unfamiliar with the original game.
In addition to the existing Sniper Elite gameplay mechanics, players can now traverse the environment such as shimmying, leaps, ledge hangs and more, this will help you silently take down enemies whilst in cover, with this new addition along with the sandbox feel makes Sniper Elite 4 feel less restricted compared to the previous games, for me this made the game feel a little more closer to the Hitman games which if anything can only be taken as a compliment.
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