Sentences with phrase «let teams set up»

We have to move the ball faster and break faster, we can not let teams set up in their box with 8 to 10 defenders and expect to walk the ball into the goal.

Not exact matches

This list of apps, compiled by Inkling, helps your sales effort in every way, from making your email more effective, to letting you quickly set up appointments and e-sign contracts, to ensuring that your sales team members have exactly the information they need when they need it.
Last week, San Francisco - based Slack announced a new shared channel feature that will let workgroups at different companies — which must be paid Slack accounts — set up shared channels, thus enabling a marketing team at a company work in a channel with their advertising or PR agency.
Don't let good leads slip through the cracks (and to your competitors); set up alerts to ensure leads with a high quality score are pinged to your sales team.
now their entire team minus carroll is defending in the final third... we operate so damn slow and let them set up defensively... how nice of us
though, I would think the other team's plan to win playoff games starts with «don't let them set up chances for their best player»
Lets take chelsea for example the team is set up to be defense minded so Matic always looks so good (he is good tho) i remember when Song was wit us a lot were complaining about his lack of discipline and how he was a bad DM buh suddenly he becomes a world beater at Westham.are we sure if we bring him back he will be d same?am not saying we do nt need a DM buh over streching d issue by saying getting a Dm will end all our defense problems is wot i cant agree wit a DM can not cover everythin it has to do with the whole team.dat is d secret of bousquet at barca.
Let me set stage for their thrilling W... Team Graham's Blair Fischer made a go ahead And - 1 to put Team Graham up 2 with just 30 seconds remaining.
Ramsey — overpaid, overused, injury prone, not clinical enough as a passer or finisher and he's played out of position way too much to the detriment of our supposed offensive and defensive schemes... obviously I think he has some skills and I'm pleased he didn't let his horrible injury years ago end his career but he holds on to the ball too much, gives away the ball too often and too cheaply, doesn't play good enough defensively considering the previous concern and often finds himself to far up the pitch way too often for a guy who doesn't score or assist near enough... better suited for Wales where the team is set up to accommodate his and Bales skills
Can you see that is why he has to retire and maybe take a position upstairs and let a young manager with fresh ideas, who knows how to make substitutions at the right time and also make tactical changes during matches and also set up his team according to the opponents we are playing, who will choose hard work over favoritism.
I would have suggested we go for Morata but with Giroud in the team, we may be setting ourselves up for a French first striker role fight within our dressing room, therefore let's not risk such trouble.
Am not saying lets park the bus but teams that have had glory at the bridge in recent time give Chelsea a taste of there own medicine, even with there new technical additions there not the brightest breaking down teams who have set up well to defend and are disciplined at the back.
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
So for me if the team is not set up with the defensive midfielders he should be let go.
His recent form has led to a long awaited return to the national team set - up and having won back to back Serie A titles, whilst also playing a key role in his side's run to the Champions League semi-finals, and as such it's hard to fathom why he'd move to a Liverpool side who can not even offer him Champions League football let alone a genuine push for major honours.
With the 2017 Euros in the Netherlands less than 100 days away, let's have a look at the England team and how they set up to play.
We teamed up with Fuego Box to let you know about their awesome gift sets that are AWESOME gift ideas for Christmas AND give you a chance to win their Spicy Box of Awesomeness Hot Sauce Gift Set in a limited edition rustic wood crate!
Today, I'm teaming up with Brideside, to let you in on what sets them apart + why you should buy your bridesmaid dresses from them, instead of another company.
Letting loose a team of up to four players in a setting that seems to be right out of the 1940's, Zombies has you searching a vast map for items required to complete rituals whilst gaining points for killing zombies along the way.
If your Leadership or Strategic Planning Team would benefit from a free one - hour conference call with me, let's set it up as soon as possible.
On select systems, you can set up alerts for your favourite artists, songs and sports teams, and the replay feature lets you go back and hear it all over again.
Our experienced sales team will be happy to let you know if or when we will have a RAM Power Wagon in stock, and how to set up your own test drive appointment.
All you have to do is let the team at Glendale Dodge Chrysler Jeep set you up with the perfect option to take for a test drive.
Let's not forget that some groups who have set themselves up as «experts» in the eyes of unschooled officials are playing for the other team.
Lionhead have anticipated any technical troubles with their new release and have gone to the extent of setting up a web page where disgruntled players can let the team know of any bugs they encounter.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Grand Prix simply lets you set up a single event on whatever track with whatever team you want.
First let's see how the Ultimate Team can be set up.
#IDARB: By far the jewel in the Xbox One's crown as far as local multiplayer is concerned, this four - on - four eSports - fueled chaos-fest lets you customize everything from the players and teams to music and «hashbomb» settings, and the result is simultaneously a great pick - up - and - play game and something with some serious bite.
Rugby World Cup 2015 features the best teams in world rugby, a new World Cup mode which lets you set up your own tournament, all aspects of a rugby game like scrums, lineouts, tries and conversions, matches with up to four players, new moves, new stadiums and lots of other improvements.
Aaron and his team have automated the process to the point that their sophisticated system can automatically open up a new product once it's uploaded to the site according to a set template using Shopify, sync it up with Printful, and once orders start rolling in, can let the artist know when it's live.
Let our paralegal consultants set up your systems and train your team to save you time and money.
Allen & Overy took the award for Banking and Finance Team of the Year, sponsored by Cantab Asset Management, for advising Blackstone and Goldman Sachs on the acquisition and securitisation of a portfolio of buy - to - let mortgage loans being offloaded by the UK Asset Resolution, a government agency set up in the wake of the 2008 financial crisis to manage the mortgage portfolios of distressed and rescued banks.
So feel free to give us a call today and let us set up a free consultation with one of our team to assess whether you have a Kansas City motorcycle lawsuit worth filing.
The app which also lets you set up private, automatic sharing with others, will be effectively shut down by February 23, while the team behind the app will be joining Google + to...
I'm so excited to let y ’ all know that I've teamed up with a fabulous set of lady bloggers to bring you a Home for the Holidays Blog Hop.
a b c d e f g h i j k l m n o p q r s t u v w x y z