Sentences with phrase «lets the player go through»

Gameplay has never felt this smooth in an Uncharted game before, from more precise shooting to slicker - than - ever climbing, the game lets the player go through a flow of different gameplay elements that often have to be used together in a sequence in order to advance in - game.

Not exact matches

T - Mobile and Sprint reached a $ 26.5 billion merger agreement Sunday that would reduce the U.S. wireless industry to three major players — that is, if the Trump administration's antitrust regulators let the deal go through.
Play the fringe and young players give them a chance to prove themselves, keep the first team for the prem and if we make it through the group stages but struggling in the league, go all out for it but if the versa let the kids n fringe continue there journey
Not a bad idea if United deal do nt go through City will never sign Sanchez after what he did to them, united wanting Sanchez is more about not letting a good player go to direct competition at all cost, it could happen that United might move on in the summer so Sanchez has pissed off Liverpool, City, Barca, PSG, Bayern, Arsenal, so he could end up at Juventus
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
It's been like a year plus I've taken part in the comment section, but trust me I've been here through n through and am fully aware of the major players here... Gone are the days we use to have over 60 70 comments on week days... Now too many angry fans and admin unwillingness to let some comments slide cos he deems them propaganda...
So if Theo goes through some dry spell, please lets support him to gain momentum, because frankly we abuse players on this site after 1 - 2 match performances.
So with all that in mind, let's go over the workouts that all players will go through as they get ready to turn some heads and potentially make some money in the NFL draft.
Luiz is a dirty player and I don't think he much cares about his opponents, he will raise his foot and kick you in the head even though common says he needed to let the ball drop down rather than flying through the air at head height, he would have also been aware that going in over the top of the ball with studs showing was a dangerous tatic and was likely to hurt the opponent.
Hahaha pepes here saying Benzema is not significantly better than Giroud.i do not even want to go to stats.Firstly lets talk about finishing, Giroud finishing is not really that good at all.He misses a lot of chances.He most at times needs many chances to score and all also misses sitters too much.his shot accuracy too ai nt that good at all.This makes him an average finisher.Secondly, lets go to his dribbling abilities.every player has his own limitations.Giroud has average dribbling.there are many times if he could beat a player he would have been through on goal but since he cant he just waits for support denying the team a chance to score in most cases.Average dribbler.In addition, hold up play, Giroud holds up the ball really well, however, this does not work in all cases against physically strong defenders and also very intelligent defenders his hold up play suffers a lot.so for hold up play he is ok.i could go on and on my word this striker is not good at all do nt you watch him or you want to use his stats.ah!
John fox I agree with what you say about young players let other teams develop them I could support Belerin a bit more but I do belive he wanted out so his not a true Arsenal, him and others should look at Sanchez what his going through with all that talent, I'm just saying that other teams are not so accommodating as many Arsenal players who left to find out, and about Lucas we could of used him this season but he wanted out and now look what's happening to him, I think OG will not have a successful time at Chelse, OX is in a same situation as he was at Arsenal the only thing is his secured a CL spot for next year, the grass is defenetly not greener on the other side of the fence,
The major point to consider is this - we need QUALITY players to replace those leaving.Wenger like the rest of us knew Sanchez wanted out before the season started and would wait until the January window before finally getting his wish.You would hope we haven't spent the last 4 months hoping he would have a change of heart and stay.So Wenger should have used this time to plan and prepare for who is coming in.Draxler is an obvious name for the left side and it seems Malcom for the right to replace Wally Walcott.Lets get players in NOW who want to play for this club and let's start rebuilding NOW.Obvious to all of us but who knows what goes through Wengers mind.
Juventus has gone through a massive overhaul in the summer transfer window of 2017 - 18 season where they brought in several new players and let go some of the older ones from the squad.
So, these stories of bids and rejections and improved bids are unlikely to be true — it is more than likely a club has to register an interest in a player they want to buy, and wait to see if his club makes its mind up to sell — and letting the other clubs and the player's agent know, and then sit back and await the club who are prepared to match their transfer valuation and meet the player's personal terms, while they go through the same process to recruit a replacement.
Im sure he will come through this, you always have a couple of players that ai nt on their game 100 %, yes he so far ai nt been the player he was last year but lets not start slaughtering him, the same as Noble.If he doeant improve then fair enough you replace him but i ai nt going to write someone off after a handful of games
We spend 20 mill on a whole heap of young players may be even more and only 1 comes through or in some cases none or their always injured or take a whole heap of time to mature.Vanpersie is proof of that and the list can go on, Now this new signing from Asia, lets talk about now, he can't help us this season.
Other talented players produced by Real have been let go because they couldn't be integrated into a first eleven packed with world class players acquired through the transfer market.
what a joke!how can we go from absolutely dominating one half to complete self destruction in the second?watching us in the first half I would have said no team in the league could have lived with us, never mind bloody Tottenham!second half were shocking.what was bales goal all about?a hoof over the top and our defence all taken out in one go.the second was an even bigger farce.why the hell couldn't cesc just head the thing.we should have been out of sight by then.what kind of striker is chamakh?what is his problem.twice he was played clean through and he had no intention of going for goal.work rate is all well and good and being able to put it in from 3 yards but if he is going to lead the line he needs to have a proper strikers instinct.sure enough if we give away enough stupid free kicks then the opposition will score because we cant defend and thats exactly what happened.we'll be winning nothing unless we buy some players with spines and balls.getting beat to 2 newly promoted teams and spurs at home.way to let chelsea off the hook fellas.what did wenger say yesterday...» best squad ive ever had....
The story, one of love and loss, is exclusively told through the environments and the actions of the player, masterfully tugging at your heart strings and never letting go.
The story, one of love and loss, is exclusively told through the environments and the actions of the player, masterfully tugging at your heart strings and never letting go.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in thplayers to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in thPlayers can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
The levels of customisation you can go into through the Academy is second to none, from the enhanced Stadium creator that lets you build everything from the stands to the car park and local scenery, to the player, team and equipment creator to fit all your custom needs.
Guns Up is a PVP game that lets you go up against other players and try to break through their designed defenses.
The game also brings Free Mode, which lets players choose from the variety of playable characters and formidable foes and play through any previously completed stage, and Endless Eclipse, which is a multi-layered dungeon that has players completing floor after floor to see how deep they can go.
-LSB-...] Just the fact that we're gonna be letting players choose their way of enjoying the game [through custom content] is something that we're looking forward to seeing.
EA Sports Hockey League is now available from the get go and lets you jump in and pit your co-op multiplayer teams against real world opponents; unlike the previous iterations, which allowed boosting through micro-transactions, player abilities are now dictated by the class selected, ensuring that those of us with disposable incomes don't gain an unfair advantage.
I've personally always felt the lyrics are not just about the players which stuck through 1.0, but also a nod to the development team which paved the way yet was let go in the process.
Featuring multiple callbacks to previous games in the franchise, Uncharted 4 lets the player, as well as the main characters, reminisce in the previous adventures Nathan Drake and his friends have gone through, while introducing a brand new epic and globetrotting adventure of its own.
Sonic 2 worked similarly, letting you play through that game with Knuckles, giving players a reason to go back to the classic with some altered stages and new abilities.
«Lemonade Rage» lets players assume the role of Beyoncé as she smashes through cars and haters, collecting lemons as she goes.
Letting players choose which weapons they want to improve Ryu's skills on would provide more diverse gameplay options from the get - go, instead of gradually unlocking them through the game.
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