Defined reading order — an EPUB publication has a «spine» that determines a start - to - end reading order for its top -
level content items (though nothing requires that the publication to be consumed in that order)
Not exact matches
Certain Products may provide you with the opportunity to license a variety of virtual
items such as virtual currency, virtual goods, additional
levels and
content packs («virtual
items») that can be used while playing the Product.
The HerbaZest
content does not provide dosage information, format recommendations, toxicity
levels, or possible interactions with prescription drugs or other
items.
All food
items are color coded based on their protein contents: Red for Low Protein, Green for High Protein and Yellow for Medium Protein
content with gradual gradation between Protein
levels.
Don't get me wrong, it's fantastic to have a couple extra
levels and an additional character but the fact that there's virtually no new
content besides those few
items is rather disappointing.
There are also three difficulty
levels to choose from and hidden
items to find on each track, so in terms of single - player
content, this game delivers reasonably well for its discount price ($ 40).
The series traditionally stars a lovable stuffed creature named Sackboy and it emphasizes user generated
content, both in the customization of characters and in the creation of
levels and
items using the built in creation tools.
Content and grade
level - specific PLDs are designed to inform test
item development, the setting of performance
level cut scores, and curriculum and instruction at the local
level.
Scenarios, rough draft writing samples, and
items will be appropriate for third - grade students in terms of difficulty, interest, and reading
level, as determined by the
Content Review Committee.
PARCC states have produced a number of sample
items and documents, from the Model
Content Frameworks to evidence statements to scoring rubrics to performance -
level descriptors, that demystify the process of assessment construction and provide a bridge from the assessment to classroom practice.
These scores can be used to compare teachers who administered the same survey
items at the same grade and
content level.
This means ensuring the tests capture the full domain of the standards, maintain the cognitive demand
level of the standards
content, and include a wide variety of high - quality
items.
I refer to adaptive testing, testing that begins with a small set of locator
items and based on the student» s performance on those
items assesses the student increasingly on
content at their
level of achievement.
Scenarios, rough draft writing samples,
items, and prompts will be appropriate for fifth - grade students in terms of difficulty, interest, and reading
level, as determined by the
Content Review Committee.
Apart from 18 - inch BBS wheels and a handful of miscellaneous
items, you can outfit a WRX with the same
level of feature
content as an STI.
There are fallbacks for
items in the spine,
content switching fallbacks at the markup
level, element intrinsic fallbacks, manifest fallbacks for
content elements, and even binding of media types to scripted fallbacks (before reaching intrinsic fallbacks!).
Not only will this new
content offer you all - new features, character customization, and in - game
items, but now all your characters can max out at a ridiculously irresponsible
level of 100!
BAW is a stand alone story and just like in HOS, you can begin this new expansion from your main game save, start a new game + with just the story
content from the expansion but with your current
level and
items or you can start a new game mode which will provide you with a clean build of Geralt with un-allocated skill points.
This is the version iOS gamers are getting, though the Steam and console versions also have two DLC packs available to them: Afterbirth and Afterbirth + which add more new
content,
items, and even new
levels and endings.
But even Blizzard now allows players to explore its first 20
levels of
content for free — and the company is increasingly selling in - game virtual
items and services.
Carefully crafted with an arsenal of limited edition physical
items and exclusive digital
content, this is sure to take your game to the next
level.
New
items, short
levels, etc... Maybe even worlds 1 - 3??? They are available only for free, so if they can be ported to the SFPA engine, I do nt don't see why they couldnt be rolled in as free
content...
Greene shared other possible
content like character
leveling, ranked game modes, and more cosmetic
items.
Nintendo will need to be careful not to alienate console users here and so will want to consider certain other game models such as Video advertisements to unlock certain
items, a shareware model where new expansion packs come out each month with new chapters /
levels and perhaps even a model that rewards console gamers with free
content through Nintendo Account rewards.
-- Online play and matchmaking — Leaderboards and tournament data — Sharing of user generated
content (ghost data, user created
levels)-- User exchange of in - game
items or characters (Global Trade Station)-- Free add - on
content or downloads (new
levels, in - game
items, Mystery Gifts)
Players will be able to continue their hacker journey with several hours of additional mission
content including new co-op challenges and difficulty
levels, outfits, vehicles and lots of customisation
items.
Today, to keep players engaged and double their fun, a game often continues to add a wide range of virtual
content, such as new garb,
levels or other
items, that players can choose to download to enhance their game long after it was shipped to stores.
Bottom line is - from now on - any game with purchasable
content will be labelled, where the
content may be anything from bonus
levels, skins, surprise
items including loot boxes, music, in - game currency, subscriptions to season passes.
Today, a game often continues to add a wide range of virtual
content, such as new garb,
levels or other
items, that players can choose to download to enhance their game long after it was purchased in a store.
The update brings a new Battle Pass that offers cosmetic
content as players
level up through its tiers, a new anti-gravity consumable
item, and of course: the inevitable changes to the game's map.
Those
levels are well detailed with
content and layered
item selection, but it gets boring playing the same thing multiple times.
Of course there are better
items to find and higher
levels to get but there is simply no gameplay variety with all of the options being a rehash of
content from the storyline.
The chance of getting any real usable
item drops are abysmal, because the game developers have never put any time into developing endgame
content that is engaging, and would lose half their playerbase if said playerbase wasn't spending so much time
leveling and acquiring resources.