Not exact matches
Each business has a unique profile, but the
items below should generally come under consideration when trying to figure out the
level of cover
required:
Credit Karma pulls in a large amount of information from traditional credit reports — account overviews, payment history, credit inquiries and public records — and builds a
level of personalization on top of this to guide users and highlight
items that
require their attention.
It is worth mentioning that John Wilcox is also directly involved in high - profile Morrow Sodali assignments, when the issues at stake («delicate»
items in the Agenda, need to deal with activist «shareholders», consultation at Board
level, etc)
require it.
Legislator Casey Jordan took up the measure and said the Senate's bill would
require funding of any state program or expenditure
item that impacts lower
levels of government, to be paid for by the state.
The documentation ranges across the whole spectrum of drug development: Investigators» brochures provide information on all that is currently known about the medicine and so need periodic updating; accurate and concise protocols are
required to ensure that trials are performed effectively; clinical trial reports (generally from phase II and III studies) present the information gathered from the trials; higher
level documents provide summaries of efficacy and safety data from clinical trial programmes; expert reports provide critical interpretation of the results; and response documents clarify any points that are not clear to the regulatory agencies or provide additional analyses or supporting data for any
items of concern.
* Correction, 28 April, 12:43 p.m.: This
item incorrectly asserted that Laura Pan stated that measuring OH directly was
required to confirm low
levels of the chemical.
some parts of the game
required the collection of
items where a
level had 40 - 60 of them and you had to find them all.
The inventive paint mechanics seep through the entire game: battles
require item cards — called Battle Cards — to be powered up by colors, and completionists will feel compelled to fill in every colorless spot throughout the
levels.
You will need to go back to the
levels you've completed and search for the things you missed, and many of these things will
require the use of other in - game characters and their special abilities or
items.
In 2015, the Smarter Balanced test will have an adaptive design and adaptive tests
require many
items (because each student will be receiving
items tailored to their achievement
level).
Items at this
level require students to do some complex reasoning and make some connections between concepts.
So, for assessments that are used for formative or interim / benchmark purposes, alignment to the standards will
require that tests include
items that are likely to be taught and mastered early in the instructional sequence as well as,
items that reflect the highest
levels of mastery for that standard.
Multiple choice
items require a low
level recognition (most often) of what was in the text.
Items at the advanced
level require students to make inferences or applications that go beyond what was directly taught.
In addition to the questions, the learning standards associated with each test
item are indicated and scoring rubrics are included that show what is
required to score at each performance
level.
Defined reading order — an EPUB publication has a «spine» that determines a start - to - end reading order for its top -
level content
items (though nothing
requires that the publication to be consumed in that order)
Their teeth are vital tools to break open seeds, shells, and to chew other food
items, but they also
require access to materials that help them keep their teeth from growing beyond the normal
level.
You will learn that most of the
items on the test
require the dog to have developed a very high
level of self - control and an ability to focus on you for a long period.
Photo ID and Credit Card pre-authorisation will be
required and will be used to cover incidental
items including (but not limited to): mini bar, telephone calls, breakages / damages, excessive cleaning charges above the normal
level of cleaning due to the apartment being left in an unacceptable state, etc..
The game has a point - and - click adventure element to it,
requiring you to find and combine certain
items to solve the various puzzles in a
level.
In these
levels, the player will be tasked with puzzles that
require critical thinking and keen instincts; as the
levels require several
items / upgrades to find and use.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find
items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually
required to find a lost ship part at the end of the game -
levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional
levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a
level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later
level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
Mahjong Village is absolutely free to play but some in - game
items such as bonuses that can help you to pass
levels quickly will
require payment.
As in all LEGO games the story
levels are filled with hidden bonus
items to find that aren't necessary to complete the
level, some of which will
require the special skills of characters that aren't available on the first play through giving completionists motivation to replay the story
levels and extending the life of the game.
Free mode lets you fish as long as you would like on any of the
levels (after you unlock them) and Hunting mode
requires you to catch specific types of fish which rewards with you some bonus Gil (money) and
items.
Players no longer have to spend ten
levels to reset a character,
items don't
require a cost to store at the game's inn and forging weapons with new abilities doesn't
require money.
Below you'll find all of the new cosmetic
items available, broken down into categories along with the Battle Pass Tier
level required to unlock them.
- this choice determines the look of your campsite, and you can actually see a preview of the style - some animals prefer a specific theme, and the preview tells you which one - Isabelle asks you to help her set up some furniture, but she needs some craft materials - craft materials are
required to craft various
items and pieces of furniture - Cyrus does the manual work for you - you visit Breezy Hollows, one of the Recreation areas, to go see if anyone needs your help there - trading is one of the main ways you can get craft materials, so you need to find animals for that - to go to Breezy Hollows, you click on the «Map» button at the bottom of the screen to move to the various areas - at Breezy Hollows, Goldie is right in front of you, and will give you a quest - there are also some fruits to collect here - talking to Goldie adds a +1 to her «affinity gauge» - you can increase your affinity with animals by talking to them, and completing their requests - when your friendship
levels goes up, you get rewards - for going from
Level 1 to
Level 2 with Goldie, you get:
Unfortunately, even acquiring the rocksteady mantle
requires jumping through an absurd number of hoops — it's an endgame
item for high -
level players.
When starting up a new game, you can tinker with the settings for enemy strength, the number of battles, health
item frequency, and the
required combo
level to generate special moves.
But actually building those
levels is still a time - consuming, convoluted mess, with so many different tutorials,
item categories, and button combinations
required to even get a handle on the basics.
While any animal type and Wispon combo can successfully conquer these missions and
level designs, the different paths and collectible
items hidden in the stages
require the player to return to each
level using the different options for the hero.
As such, your path through any
level will be a long zigzag, broken up by directional changes, enemy encounters and roadblocks that
require special
items.
Low -
level items may only need a small amount of a single color to reach maximum potency, but high -
level ones
require large amounts of multiple colors to do the same — something impossible to do on the basic grid.
During my playthrough I found myself being subjected to a variety of game ending bugs, from
required items being thrown past the
level walls out of reach, to being trapped inside the walls themselves, with no way of re-entering the
level.
To get an
item required you have to get to a specific «hero
level» by completing daunting achievements such as jumping 25 times during a
level.
Both
items will be automatically unlocked in the game and can be equipped when a player's character reaches the
required level.
Jobs
require a specific
item, a Soul Stone, and limit cross-class abilities to every 10
levels and even then only from two other classes.
These
require multiple run - throughs of
levels while carrying specific
items to the end, though the use of these shortcuts nulls any leaderboard times or scores you might get.
Bombing Busters features a single - player campaign with witty Dr. Wallow to get rid of all the critters, a multiplayer mode to play with multiple consoles (a PS4 is
required to host the game), 5 picturesque worlds with 30 wicked mazes, a huge bestiary of critters to blast, a multitude of
items and power ups to collect, and 5 hellish boss
levels.
This
item will be automatically unlocked in the game and can be equipped when a player's character reaches the
required level.
This is the
level select screen, where Billy can walk around and the player can choose the next
level they want to enter; however, some places on the map
require the player to find specific
items (such as a grappling hook) to get through.
- Heavily conscientious
level design - Metroidvania progression - Classic open - world Overworld and Dungeon format -16-bit graphic and audio style -8-voice Chiptune and lofi sample soundtrack - Classic 8 - way and 4 - way navigation modes for gameplay - Enemy design invoking original standards of 16 - bit era - Intense, brutal bosses which
require learning and observation - Highly challenging combat sequences with a high skill ceiling - Puzzles built around observation,
item use, and sequential logic - Complex trading system to obtain optional
items - Customizable playstyle based on which
items player obtains and equips
In saying that I've also touched on the second irk I have with this game — Smash fans (and new entrants will too) understand that winning a match
requires more than focusing solely on what your character is doing, but also watching your opponent,
level interactions,
items and adjusting your play style accordingly.
While most such areas provide hidden 1 - Ups and similar
items, certain
levels contain an extra secret «Rainbow Drop,» which are
required to face the secret final boss.
The
levels are randomly generated and a plethora of power ups
requires you to change your play style for each new
item.
Due to its open - world nature, many missions
require you to travel from location to location in order to retrieve an
item or unravel pieces of a mystery; while these missions may serve an integral part to the overarching lore, fast travelling from point A to point B doesn't spark the same
level of excitement and is quickly rendered to a simple chore for the exchange of interesting exposition.
The system still
required players to
level up individual characters and though there were randomized
items in loot - box - like packs, the stats they gave players were different rather than better.
• Assist in managing delivery of merchandise by unloading
items from trucks and checking them for accuracy • Process products for damages and returns and provide feedback on
items available for price reductions • Monitor inventory systems by ensuring that they are at par with
required levels of stock • Provide assistance with floor moves and display maintenance • Research selling trends and provide immediate feedback to freight supervisors • Relay merchandise to sales floors by following established company protocols and procedures • Remove sensor tags and replace them with company - specific ones • Provide assistance in hanging banners and signs and organize sign holders as per instruction from marketing teams
Buying Assistant Restaurant Depot, Carson City, NV 7/2013 — Present • Provide buyers with information on stock
levels, and
required items • Create and maintain effective liaison with vendors to ensure timely and accurate delivery of goods • Write purchase orders, and provide assistance in buying merchandise from different sources • Identify appropriate resources to obtain goods /
items from, placing special focus on budgetary constraints • Assist in developing pricing modules, and providing advice to retail outlets regarding product pricing • Create and manage plans for stock
levels, and assist in analyzing consumer buying patterns • Review performance indicators, including sales and discount
levels, and provide intervention during changes in demand • Participate in promotional activities, write reports, forecast sales
levels, and present new ranges to the management