The status menu is reasonably complicated too with a large number
of symbols and numbers littering the screen to denote things such as your merits (only briefly explaining merits replace experience points to
level up), the happy face denoting your virtue (still not entirely sure what virtue affects since many people still don't trust me
despite having maximum virtue), the
happiness levels of each territory (I assume this means citizens will revolt when unhappy but again, not very clear) and much more.