Today marks the next evolutionary step of the PlayStation Home platform, as we release a massive 50
level vehicle combat game wrapped inside a highly - interactive and expansive social gaming environment known as Sodium One — a truly revolutionary gaming experience developed by Outso Ltd. and published by Lockwood Publishing Ltd..
Not exact matches
The exceptional depiction of the Wasteland, the chaotic nature of the post-apocalyptic society, the excellent technical qualities and thrilling
vehicle fights are held back by the mundane melee
combat mechanics, the loose story, the repetitive nature of secondary objectives and the overall low -
level challenge.
-- New World Thugs data recorder has been fixed to always work regardless of your
level — Old Friends, Old Swords: Added failsafe to fix situations where the mission does not advance — Project Aegis, Part 1: Set the turrets to disable 15 seconds after
combat has been complete — Project Aegis, Part 1: Fixed the issue where some enemies were spawning without using a spawn
vehicle — Increased the times and locations of the emergency necessary to fulfill the «Svushinnira: Just Business» contract — Lowered the minimum level required to gain access to Contracts from 250 to 175 — Removed one of the runners from the Mount Tam crash site to improve driving paths — Vehicle stats will no longer show up as zero in the vendor buy screen — Weapons that require an EGO Rating of less than 250 have been added to Faction vendors — Lowered the minimum level requirement for the Soleptor Excavation co-op map to 100 — Lowered the minimum level requirement for the Island of Lost Soldiers to 150 — Lowered the minimum level requirement for the Scrapworks Salvage
vehicle — Increased the times and locations of the emergency necessary to fulfill the «Svushinnira: Just Business» contract — Lowered the minimum
level required to gain access to Contracts from 250 to 175 — Removed one of the runners from the Mount Tam crash site to improve driving paths —
Vehicle stats will no longer show up as zero in the vendor buy screen — Weapons that require an EGO Rating of less than 250 have been added to Faction vendors — Lowered the minimum level requirement for the Soleptor Excavation co-op map to 100 — Lowered the minimum level requirement for the Island of Lost Soldiers to 150 — Lowered the minimum level requirement for the Scrapworks Salvage
Vehicle stats will no longer show up as zero in the vendor buy screen — Weapons that require an EGO Rating of less than 250 have been added to Faction vendors — Lowered the minimum
level requirement for the Soleptor Excavation co-op map to 100 — Lowered the minimum
level requirement for the Island of Lost Soldiers to 150 — Lowered the minimum
level requirement for the Scrapworks Salvage to 225
A number of
levels were available to play, from an exploration
level to gun fights and even a
vehicle combat section.
Unleash explosive
levels of fun with an all - new class of highly armed, battle - ready
vehicles in intense online
combat or frenetic split - screen battles for up to 4 players.
The player has the ability to call in
vehicles (humvees, tanks, and helicopters), the maps are hug (which is great for sniping and all the
vehicles you can have in the
level), and
combat is nicely done.
There's also light vehicular
combat throughout each
level that feels a lot like Twisted Metal for the whole family, and you're constantly buying new upgrades for your
vehicle and finding new mods.
The large open world
levels give players the freedom to explore and move around in
combat, operate various
vehicles and sneak past deadly encounters.
Tags for this Online Resume: Engineer Mechanical, SolidWorks, Proe, CAD, 3D, Electro - Mechanical Systems Design, Mechanical Analysis, Mechanical Motion Study, extensive technical knowledge and application of principles in mechanical design, Take mechanical system
level requirements and translate them into realistic product concepts, CAD design top
level Integration, Heat transfer analysis,
vehicle design and integration, Problem Solving Skills, Land and Armaments
Combat Systems, New product development, Maya 3D, sharing harmony of purpose to successful program conclusion, Enthusiasm to focus on: project schedule and quality, Capable to applying extensive: energy, knowledge, willingness to work long hours
Professional Duties & Responsibilities Oversaw security operations in the United States and during three tours of duty in Iraq Served in a 6 man scout sniper team which successfully completed 50 missions in theater Determined range, windage, and elevation for active insurgent targets Built strong rapport with indigenous people to attain information on High Priority targets Operated deep in hostile territory without support units for extended periods of time Trained and led a 12 marine security patrol team in
combat and high pressure situations Provided fire support and communications with artillery, jets, and other support units Responsible for base security operations including checkpoints in hostile territory Searched
vehicles and individuals for weapons and other contraband prior to base entry Highly trained in weapons, hand to hand
combat, and field first aid Proficient in operation and maintenance of military communications technology Oversaw police operations including investigations, law enforcement, and administration Maintain the highest
level of physical fitness and health Performed various humanitarian relief efforts throughout Africa and the surrounding area Handled high pressure situations in a calm, professional, and effective manner