Interestingly, Night Trap was initially meant to be
a licensed game based on A Nightmare on Elm Street, but apparently New Line Cinema never gave Zito and their pals their blessings.
Before Doom was about slaughtering demons from Hell, it was actually
a licensed game based on the Aliens franchise.
Not exact matches
This may be the first time in video
game history that a
licensed DS title far exceeds the movie it's
based on.
Ultimately, Afro falls into the same pitfalls as almost every other
game based on a movie / television
license: It presents an edited down version of a story that's familiar to fans but indecipherable to newcomers, wrapped up in a generic
game housing.
License -
based games of such quality are few and far between.
The current rash of movies
based on toys, or comic books, or video
games, or fairy tales, exists to canonize the narrative building blocks of childhood, to provide frameworks for all your stories about Spider - Man or Megatron or Snow White, and then to sell you specially
licensed toys so you can keep playing those stories out.
Tonight at The
Game Awards, a short teaser revealed that Telltale's next big licensed adventure game will be based on Guardians of the Gal
Game Awards, a short teaser revealed that Telltale's next big
licensed adventure
game will be based on Guardians of the Gal
game will be
based on Guardians of the Galaxy.
Carolina -
based DMi
Games has wrestled with «more than 1,000
licensed and approved properties» to secure the rights to develop and publish the NASCAR series of
games, with a new racer on the way.
In past several years
games based on Disney
licenses fluctuated in quality, but Infinity now allows the team focus on a core set of mechanics, ushering in incremental changes with every hot Disney property to step through its doors.
Deep Silver has published more than 100
games since 2003, including own brands like the action role - playing
game Sacred 2: Fallen Angel, successful adventures such as the Secret Files series and Lost Horizon, the role - playing
game Risen and well - known
licenses like the Chernobyl shooter S.T.A.L.K.E.R.: Clear Sky and Prison Break: The Conspiracy, the action adventure
based on the popular TV series.
AN ORIGINAL MISSION -
BASED DRIVING
GAME - Unlock and drive 30 high - performance, fully
licensed vehicles such as the iconic Lamborghini Countach and Ferrari Testarossa!
Sure this movie may have been popular in the late 70's and the Early 80's but can they possibly have a big enough fan
base to turn this movie
license into a great
game?
Inceptor is an upcoming board
game that is, in everything except name (because that involves
licensing),
based on Chris Nolan's movie Inception.
The titles that weren't
based on films haven't been so bad but some of the movie -
licensed Spider - Man
games, such as Spider - Man and Spider - Man 2, have been dire.
It seems that the first LEGO
game based on a Pixar
license will follow suit.
Although commonly mistaken as a bootleg version, the
game is officially
licensed for non-US markets [1] and is
based on different hardware.
Then they made the officially
licensed video
game based on the sequel.
Online casino giant Microgaming announced yesterday its plans to release a new officially
licensed slot
game based on John Carpenter's Halloween.
Online casino giant Microgaming announced yesterday its plans to release a new officially
licensed slot
game based on John Carpenter ’s
Stylish and stylized, Aeon Flux is one of the more unusual additions to the Basement since it's an extremely rare animal — a
licensed game that succeeds thanks to developers who took the time to understand their subject before crafting a gameplay experience that's the perfect interactive extension of the characters and world it's
based on.
Aside from video
games, Ape Entertainment has also been developing a variety of
licensing agreements with animation and movie studios, like DreamWorks Animation, an experience that Hedgecock says has really helped the publisher in developing its
game -
based offerings.
More of these
games should be leaning all in to products
based on their
license like Angry Birds has already.
Red Mile, the company that earlier this year bagged the
license to develop
games based on the Sin City series of graphic novels by Frank Miller, has announced that they've chosen Epic's Unreal Engine 3 to power the
games.
Of all the
licensed sports
games that EA put out on a yearly
basis, their most important by far this year on the Wii is Tiger Woods 10.
I don't know if it was profitable or not, but
games like that give
license -
based games a bad reputation, and that reputation is already at an all - time low.»
I know it's weird to have two
games with almost the same title,
based exactly on the same anime season, but such are the mysteries of Japanese
licensing.
Still the realm of
licensed games can be a good place to venture to in order to attack either yourself or friends to the idea of board
games, since picking up a product
based on a film, show or videogame you love immediately makes you invested in at least giving it a proper shot.
Sean at GameSpew: Believe it or not,
games based on
licensed properties can actually be pretty fantastic.
Regardless of that, Namco Bandai decided to go forth with creating a
game based on the Afro Samurai
license, and so far we're mighty glad they did.
whom has done nothing with their gaming budget other than throwing it around as handouts in order to share PS3
games... and all the while closing numerous in house studios... a lot of MGS
games are even
based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they
license 3rd party middleware instead... an easy way to make a decent looking
game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of
game development... MS isn't... and Nintendo doesn't even know what any of that is...
The officially
licensed game, developed by veteran developer Sticky Studios and published by PikPok, is
based on the 20th Century Fox action - adventure film and James Dashner's New York Times bestselling novel of the same name.
Other parts of the budget will include things like Album Art ($ 5,000), CD manufacturing
based on 7,500 initial units ($ 5,000), Music
Licensing / Mechanical
Licensing to the
Game Publishers, composers, right holders, etc.
based on 7,500 initial units ($ 15,000), Kickstarter & Amazon fees (10 % = $ 25,000), hiring of a PR firm in both North America and Europe, Shipping & Handling of goods, added physical products at certain tier levels, etc..
Comic - Con International: San Diego 2008 saw the debut of DC Universe Online, the first massively multiplayer online
game based on a
licensed comic book.
In the racing
game world, RUF, a German manufacturer renowned for building their cars
based on Porsches, are commonly known as the substitute manufacturer of choice when Porsche is unavailable to lend their cars to developers due to
licensing issues - i.e.the majority of racing
games that aren't published by EA.
Anuman Interactive announced on Monday that they have signed a
licensing deal with Les Éditions and Albert René to produce video
games based on the massively popular Asterix and Obelix series.
The
game is
based on 2015 FIM Motocross World Championship
license.
The developers are Italy
based Milestone, they are no strangers to racing
games and have such titles as Gravel, Moto GP and Ride under their belt so some credit has to go to them for stepping up to the mark and creating a
licensed game with such a dedicated following.
With studios in Stockholm, Paris, Los Angeles, Barcelona and Brussels, the company creates
games and other virtual reality entertainment products,
based on proprietary design and
licensed content.
Once thought to be a crazy idea, Traveller's Tales has made a name for themselves with their line of LEGO inspired video
games based on
licensed properties such as Star Wars and The Lord of the Rings.
It seems that the first LEGO
game based on a Pixar
license will follow suit.
In 2003 LEGO Interactive partnered with veteran British developer Traveller's Tales to create the first title, in what would become a series of video
games based on
licenses that The LEGO Group had.
SUMMARY: Like most successful
license -
based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story - driven co-op experiences to date.
Already have MM 9 and 10 from Plus - discounted
game + DLC bundle dealies (BTW: This is a GOOD thing to offer; please stop using full - price DLC as the payoff from a «free»
game hook and / or only discounting the
base game; while I'm not into sports, the NCAA freebie is good, though still as temporal as our subscription), but I don't «have» the bundle, so let's see if this isn't one of too many Store inconsistencies with my actual
licenses (it's a pain merely THINKING of diving into my Download List just because the Store won't let me access, say, inFAMOUS with the reason that I «already own» it).
- Splatoon themed headset
based on in -
game item - Enjoy in -
game sound and voice chat at the same time during online multiplayer mode - Removable mic - Interchangeable decorative plates - Officially
licensed by Nintendo
Although it was rumored a month ago that this would be the case, developer Telltale
Games officially announced today that they will be partnering with HBO Global
Licensing to bring us a series of
games based on the critically acclaimed
Game of Thrones television show.
Naturally as an officially
licensed product
based on such a sport this
game is aiming for a relatively small audience, and places realism ahead of all else, which is a radical change of direction over Milestone's own arcadey MUD — FIM Motocross World Championship.
The WWE brand of wrestling
games may finally have so much needed competition as PWInsider claims that TNA Wrestling's Dixie Carter and Jason Hervey headed out to California recently to see if anybody would be interested in picking up the
license to create a
game based on TNA.
Red Mile Entertainment, the company that managed to secure the
license to develop
games based on Frank Miller's Sin City series of graphic novels, has confirmed that the first
game will arrive some time next year.
After discontinuing its last proprietary gaming IP in 2017, Infinity, its
game revenues are now purely
based on
licensing.
also can you guys please call out to who ever's in charge
licensing and ask if they can get a hold of the SARD MC8 - R or the Toyota MR2 SW20 2000gt / MC4 GT II (the car the MC8 - R is
based on), I mean this car also competed in the JGTC against the Mclaren F1 and a few other notable cars; and I feel its a downright shame that its not featured in the
games so far.