Sentences with phrase «licensed game based»

Interestingly, Night Trap was initially meant to be a licensed game based on A Nightmare on Elm Street, but apparently New Line Cinema never gave Zito and their pals their blessings.
Before Doom was about slaughtering demons from Hell, it was actually a licensed game based on the Aliens franchise.

Not exact matches

This may be the first time in video game history that a licensed DS title far exceeds the movie it's based on.
Ultimately, Afro falls into the same pitfalls as almost every other game based on a movie / television license: It presents an edited down version of a story that's familiar to fans but indecipherable to newcomers, wrapped up in a generic game housing.
License - based games of such quality are few and far between.
The current rash of movies based on toys, or comic books, or video games, or fairy tales, exists to canonize the narrative building blocks of childhood, to provide frameworks for all your stories about Spider - Man or Megatron or Snow White, and then to sell you specially licensed toys so you can keep playing those stories out.
Tonight at The Game Awards, a short teaser revealed that Telltale's next big licensed adventure game will be based on Guardians of the GalGame Awards, a short teaser revealed that Telltale's next big licensed adventure game will be based on Guardians of the Galgame will be based on Guardians of the Galaxy.
Carolina - based DMi Games has wrestled with «more than 1,000 licensed and approved properties» to secure the rights to develop and publish the NASCAR series of games, with a new racer on the way.
In past several years games based on Disney licenses fluctuated in quality, but Infinity now allows the team focus on a core set of mechanics, ushering in incremental changes with every hot Disney property to step through its doors.
Deep Silver has published more than 100 games since 2003, including own brands like the action role - playing game Sacred 2: Fallen Angel, successful adventures such as the Secret Files series and Lost Horizon, the role - playing game Risen and well - known licenses like the Chernobyl shooter S.T.A.L.K.E.R.: Clear Sky and Prison Break: The Conspiracy, the action adventure based on the popular TV series.
AN ORIGINAL MISSION - BASED DRIVING GAME - Unlock and drive 30 high - performance, fully licensed vehicles such as the iconic Lamborghini Countach and Ferrari Testarossa!
Sure this movie may have been popular in the late 70's and the Early 80's but can they possibly have a big enough fan base to turn this movie license into a great game?
Inceptor is an upcoming board game that is, in everything except name (because that involves licensing), based on Chris Nolan's movie Inception.
The titles that weren't based on films haven't been so bad but some of the movie - licensed Spider - Man games, such as Spider - Man and Spider - Man 2, have been dire.
It seems that the first LEGO game based on a Pixar license will follow suit.
Although commonly mistaken as a bootleg version, the game is officially licensed for non-US markets [1] and is based on different hardware.
Then they made the officially licensed video game based on the sequel.
Online casino giant Microgaming announced yesterday its plans to release a new officially licensed slot game based on John Carpenter's Halloween.
Online casino giant Microgaming announced yesterday its plans to release a new officially licensed slot game based on John Carpenter ’s
Stylish and stylized, Aeon Flux is one of the more unusual additions to the Basement since it's an extremely rare animal — a licensed game that succeeds thanks to developers who took the time to understand their subject before crafting a gameplay experience that's the perfect interactive extension of the characters and world it's based on.
Aside from video games, Ape Entertainment has also been developing a variety of licensing agreements with animation and movie studios, like DreamWorks Animation, an experience that Hedgecock says has really helped the publisher in developing its game - based offerings.
More of these games should be leaning all in to products based on their license like Angry Birds has already.
Red Mile, the company that earlier this year bagged the license to develop games based on the Sin City series of graphic novels by Frank Miller, has announced that they've chosen Epic's Unreal Engine 3 to power the games.
Of all the licensed sports games that EA put out on a yearly basis, their most important by far this year on the Wii is Tiger Woods 10.
I don't know if it was profitable or not, but games like that give license - based games a bad reputation, and that reputation is already at an all - time low.»
I know it's weird to have two games with almost the same title, based exactly on the same anime season, but such are the mysteries of Japanese licensing.
Still the realm of licensed games can be a good place to venture to in order to attack either yourself or friends to the idea of board games, since picking up a product based on a film, show or videogame you love immediately makes you invested in at least giving it a proper shot.
Sean at GameSpew: Believe it or not, games based on licensed properties can actually be pretty fantastic.
Regardless of that, Namco Bandai decided to go forth with creating a game based on the Afro Samurai license, and so far we're mighty glad they did.
whom has done nothing with their gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of game development... MS isn't... and Nintendo doesn't even know what any of that is...
The officially licensed game, developed by veteran developer Sticky Studios and published by PikPok, is based on the 20th Century Fox action - adventure film and James Dashner's New York Times bestselling novel of the same name.
Other parts of the budget will include things like Album Art ($ 5,000), CD manufacturing based on 7,500 initial units ($ 5,000), Music Licensing / Mechanical Licensing to the Game Publishers, composers, right holders, etc. based on 7,500 initial units ($ 15,000), Kickstarter & Amazon fees (10 % = $ 25,000), hiring of a PR firm in both North America and Europe, Shipping & Handling of goods, added physical products at certain tier levels, etc..
Comic - Con International: San Diego 2008 saw the debut of DC Universe Online, the first massively multiplayer online game based on a licensed comic book.
In the racing game world, RUF, a German manufacturer renowned for building their cars based on Porsches, are commonly known as the substitute manufacturer of choice when Porsche is unavailable to lend their cars to developers due to licensing issues - i.e.the majority of racing games that aren't published by EA.
Anuman Interactive announced on Monday that they have signed a licensing deal with Les Éditions and Albert René to produce video games based on the massively popular Asterix and Obelix series.
The game is based on 2015 FIM Motocross World Championship license.
The developers are Italy based Milestone, they are no strangers to racing games and have such titles as Gravel, Moto GP and Ride under their belt so some credit has to go to them for stepping up to the mark and creating a licensed game with such a dedicated following.
With studios in Stockholm, Paris, Los Angeles, Barcelona and Brussels, the company creates games and other virtual reality entertainment products, based on proprietary design and licensed content.
Once thought to be a crazy idea, Traveller's Tales has made a name for themselves with their line of LEGO inspired video games based on licensed properties such as Star Wars and The Lord of the Rings.
It seems that the first LEGO game based on a Pixar license will follow suit.
In 2003 LEGO Interactive partnered with veteran British developer Traveller's Tales to create the first title, in what would become a series of video games based on licenses that The LEGO Group had.
SUMMARY: Like most successful license - based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story - driven co-op experiences to date.
Already have MM 9 and 10 from Plus - discounted game + DLC bundle dealies (BTW: This is a GOOD thing to offer; please stop using full - price DLC as the payoff from a «free» game hook and / or only discounting the base game; while I'm not into sports, the NCAA freebie is good, though still as temporal as our subscription), but I don't «have» the bundle, so let's see if this isn't one of too many Store inconsistencies with my actual licenses (it's a pain merely THINKING of diving into my Download List just because the Store won't let me access, say, inFAMOUS with the reason that I «already own» it).
- Splatoon themed headset based on in - game item - Enjoy in - game sound and voice chat at the same time during online multiplayer mode - Removable mic - Interchangeable decorative plates - Officially licensed by Nintendo
Although it was rumored a month ago that this would be the case, developer Telltale Games officially announced today that they will be partnering with HBO Global Licensing to bring us a series of games based on the critically acclaimed Game of Thrones television show.
Naturally as an officially licensed product based on such a sport this game is aiming for a relatively small audience, and places realism ahead of all else, which is a radical change of direction over Milestone's own arcadey MUD — FIM Motocross World Championship.
The WWE brand of wrestling games may finally have so much needed competition as PWInsider claims that TNA Wrestling's Dixie Carter and Jason Hervey headed out to California recently to see if anybody would be interested in picking up the license to create a game based on TNA.
Red Mile Entertainment, the company that managed to secure the license to develop games based on Frank Miller's Sin City series of graphic novels, has confirmed that the first game will arrive some time next year.
After discontinuing its last proprietary gaming IP in 2017, Infinity, its game revenues are now purely based on licensing.
also can you guys please call out to who ever's in charge licensing and ask if they can get a hold of the SARD MC8 - R or the Toyota MR2 SW20 2000gt / MC4 GT II (the car the MC8 - R is based on), I mean this car also competed in the JGTC against the Mclaren F1 and a few other notable cars; and I feel its a downright shame that its not featured in the games so far.
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