Batman: Arkham Asylum is the best
licensed game ever made, and sure to be the start of a fantastic franchise.
If you haven't then not only are you missing out on probably the best Batman — nay — comic book
licensed game ever, but you're missing out on one of the best vid...
This also means that this is quite possibly the most accurate representation of
a licensed game ever created.
BioWare's first set in George Lucas's sci - fi universe is revered as one of the best -
licensed games ever made, and for good reason.
INDIANA JONES AND THE FATE OF ATLANTIS The best Indiana Jones film never to hit the big screen, LucasArts» 1992 adventure stands as one of the best
licensed games ever released.
BioWare's seminal role - player is widely considered one of the strongest
licensed games ever created, and it helped pave the way for the studio's beloved Mass Effect series, too.
Thirty years old this year, the Nintendo Entertainment System's Superman is one of the weirdest
licensed games ever...
Not exact matches
Despite this, Konami has released an yearly version of the
game competing with EA Sports» FIFA and even though it might lack official
license for many of the professional clubs and teams, the gameplay portion of Pro Evolution Soccer 2018 remains as engaging as
ever, offering more control and physics over the soccer ball.
The developers are doing this by featuring over one hundred and seventy
licensed cars from the most iconic brands, offering the largest track roster
ever seen on any console racing
game, and even including full VR support and 12K resolution (PC only).
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I'm confident enough to say that it will set a new benchmark for
licensed games and it's going to establish itself as one of our best
games ever.»
Ever since Ubisoft bought the Far Cry
license from Crytek back in in 2006, they've released four
games on Xbox, Xbox 360 and even Wii.
With a name like «Kill Team» this
game could only
ever be a bloodbath, and with the Warhammer
license in there as well it could only
ever be a bloodbath involving Space Marines.
The movie was received so poorly at the box office and by critics that Nintendo has been fiercely protective of
licensing any new non-video
game depictions of their properties
ever since.
But there's one early attempt at a video
game movie that relied so heavily on artistic
license that it's a mystery how Nintendo
ever signed off on the final cut.
Damage is meticulously detailed and multi-car wrecks are the most extreme
ever experienced in an officially
licensed racing
game.
Since Codemasters took over the F1
license we've had two absolutely fantastic titles, both exhibiting the studios almost legendary talent for racing, but with yearly releases comes the
ever - present fear that each new
game won't be enough of an improvement over the last one to warrant spending
gamers hard - earned cash on at release.
also can you guys please call out to who
ever's in charge
licensing and ask if they can get a hold of the SARD MC8 - R or the Toyota MR2 SW20 2000gt / MC4 GT II (the car the MC8 - R is based on), I mean this car also competed in the JGTC against the Mclaren F1 and a few other notable cars; and I feel its a downright shame that its not featured in the
games so far.
Add that to the
ever - growing checklist for a successful
game launch — localization, app store featuring, monetization, IP
licensing and live ops to name just a few — and developers are in a situation where they can benefit from publishers more than
ever, but committed publishers are hard to find.
E.T. may not be the «worst
game ever,» but with its high
licensing cost and failure to perform at the market, it was an easy scapegoat for a console
game industry in decline.
If you have
ever played a
licensed game with both home console and portable versions, you might consider the latter as shakier in quality (to say the absolute least).
As someone who's only
ever flirted with the wider Batman lore — anything that isn't featured in the Hollywood movies or Rocksteady Studios» Arkham series of
games (I own a couple of the more renowned comics, but no more)-- it's tough for me to really get a read on whether its slaughtering of some fairly central characters is an exciting, unexpected turn for
games - makers who only tip - toed around the murderous potential of the
Game of Thrones
license, or a disaster for those really invested in Bob Kane's most famous creation.
Now the top two first person
games ever were created using an engine
licensed from an external source.
Do you
ever retain rights to re -
license / resell the
game (s) in case of acts of god, company default, primary dev getting hit by a bus, that sort of thing?
The developers are doing this by featuring over one hundred and seventy
licensed cars from the most iconic brands, offering the largest track roster
ever seen on any console racing
game, and even including full VR support and 12K resolution (PC only).
And, forget about any
licensed games like Pirates or Star Trek
ever happening again, since
licensed games are generally horrible anyway.
Most of the
licensed songs in Alan Wake were great and fit the narrative well, but «In Dreams» follows the introduction of the
game, where Alan is introduced to the darkness and loses his wife — whom he can't be sure was
ever there to begin with.
Damage is intricately detailed and multi-car wrecks are the «most extreme
ever experienced in an officially
licensed racing
game».
Ever since Hudson Soft, the developer of the
game, was taken over by Konami in 2012, Konami and Sakuma have shared the
license for the
game.
I don't think I
ever bought a
licensed game where I didn't know the property it was based on — at least not for anything close to full price.
This is one of the final
licensed Nintendo
games ever released.
Shadow Warrior's ninja protagonist has an
ever - increasing collection of weapons
licensed from other
games, and as of today that list is a little longer.
Released in 1986, the infamous Transformers: Mystery Of Convoy may be the most cynical
licensed video
game ever made...
«BLEACH is one of the most popular anime and manga properties to
ever be released in North America, and the new Bleach: Soul Resurrección video
game incorporates many familiar characters and storylines from the series,» says Aadil Tayouga, VIZ Media
Licensing and Brand Analyst.
If you
ever wondered what a fighting
game would look like if it had the budget of a major AAA franchise and
licensing from one of the biggest comic book companies in the world then Injustice 2 is that
game.
What I have done, however, is get my racing
license, which is one of the weirdest experiences I've
ever had in a
game.
The
game has plenty of value, at a price of just 11 $ as of publication, and with three difficulty levels and a very dynamic track list (all
licensed of course) you won't
ever get bored.
I think Captain America is looking a lot better than Thor, and I hope SEGA will strive for this quality anytime they
ever think about making another
license game.
Ever since gaining your
license in 1990 to practice law, how has your experience developed your expertise to be at the top of your
game?
If EA's abuse of the Star Wars
license has you down, why not relive some of the most - loved single - player Star Wars
games ever?
At the moment we don't know if the
game will
ever come west (and it might be objectively difficult due to the maze of
licenses Bandai Namco would have to pay in order to get the
game this side of the Pacific), but it will come with English subtitles in Asia, so we'll be able to play it anyway.