Fire up the Dramatic Battle mode for a 2 - on - 1 match, while Survival mode pits one character against all of the others without a break or a complete
life meter refill.
Not exact matches
Red, Blue and Green Balloons respectively provide extra
lives, automatically
refill your air
meter underwater, and save you from falling down the game's many pits, whereas Portable Barrels let you summon your chosen buddy partner at whim.
Aside from gaining an extra
life, Mario's health
meter and F.L.U.D.D.'s water tank will also be completely
refilled upon collection.
Grabbing one will
refill the player's
life meter and grant them an extra
life.
Grab it, and your
life meter will not only be extended by one hit, but it will be
refilled if necessary, too!
The rest, however, followed more closely in the footsteps of their respective counterparts from Link's inventory: Bombs to blow up walls, keys to open locked doors (albeit with a haunting mask hot on your heels), hearts to
refill your
life meter (which was extended by Mario's then - equivalent of a Heart Container, the Mushroom — another link to Link!)
In order to accommodate a chip that
refills your
life, you might opt to free up space by taking out the chips that provide you HUD elements like a
life - bar, or an XP
meter.