Sentences with phrase «like dead space»

This makes the microtransactions in games like Dead Space 3, AC: Unity and Syndicate look like nothing by comparison, the idea of never being able to permanently own songs for me definitely negates any amount of fun to potentially be had from actually playing the songs.
Normally in a protagonist focussed game like Dead Space 2, the voice acting of the side characters is below par, but I am glad to tell you that the people who will help or may be even betray Issac through his epic adventures sound fantastic as well.
Well, looks like Dead Space 2 is already well into development.
Another reason I like Dead Space.
«Fans of action - angled survival horror like Dead Space or Dying Light may balk at the game's deliberately poky controls and too easily grasped opponents.»
It is goofy, quirky, and while the gameplay is more like real life (3D field and whatnot), it is obviously not to be taken seriosuly, as opposed to something like Dead Space (which also shouldn't be washed out for other reasons).
While Mirrors Edge was somewhat successful, it didn't really make a hit like Dead Space did.
Pre-ordering games like Dead Space 3 always come with a few nifty additions thrown in.
Suitable enough, though it could stand a good overhaul for atmospheric noises (more like Dead Space).
Dan: You mentioned that you wanted to go the non-combative route for the game's core concept, but with games like Dead Space 3, or even something like Call of Duty, that shows just how much gamers embrace title that are very combat focused.
Sega went on record early in the game's development, saying it wanted Isolation to be on par with a major franchise like Dead Space.
That wouldn't feel like Dead Space.
That style of horror - themed shooters is reflected in games like Dead Space, or even Bioshock, which use spooky environments as set dressing for standard gunplay, without a hint of what made RE4's horror mechanics special.
Here the action / fighting was highlighted a bit, and it looks a lot like Dead Space or RE4: tight, focused, and accurate (the game runs off the id Tech 5 engine).
Why wait for fandom to steadily build for a while when a new upcoming game like Dead Space can emerge into the market fully synergized with animated prequels and comic books and lithographs and a book of concept art all for the low price of $ 150?
This was despite the fact that Muramasa earned almost unanimously glowing reviews and sold extremely well in other parts of the world, even outselling big - name franchise releases like Dead Space: Extraction in the US.
Think about it, modern big - budget horror is twitchy and action - focused, with games like Dead Space and the modern Resident Evil titles.
Classic campaigns like Dead Space, frantic multiplayer games like Left 4 Dead 2, and novelty games like Dead Island were all quite popular during the release of Killing Floor.
Starting now games like Dead Space or Shift 2 are now just $.99 instead of their usual premium prices.
I'm not entirely sure how they did it — fresh franchises like Dead Space certainly helped, as did undeniably strong, if familiar products such as Battlefield 2.
Particularly with big franchises like Dead Space and Resident Evil drifting from survival horror into all - out action games, it has left the impression that the horror -LSB-...]
The Swapper gives off an ambience of isolation, and to me it felt like Dead Space without the survival horror element.
With games like Dead Space, Dead Space Extraction and Dante's Inferno, we feel Visceral Games is a return to an older identity and a realization of our future.
If you are handed a huge machine gun with endless amounts of ammo, it isn't that scary simply because you know you are most likely going to blast your way out, like Dead Space 3.
Please Sony, show us some respect and give us at least 1 GOOD full game, i said GOOD like Dead Space 2, Motor Storm Apocalypse, Darksiders, Magic 2013, Batman, etc... PLEASE we don't want WALKING DEAD!!!!! This is the first month update, we deserve more than that!!
Let's get that first niggling thought out of the way: this Mass Effect iOS game isn't going to feel like that Dead Space iOS game.
The era of a gazillion colored bars clotting the screen up is ancient at this point with games like Dead Space and Fight Night finding ways to integrate necessary information for the player within a context suitable to the game environment.
Two ways I would love to see this go down: a more reserved, isolated space - horror title similar to Alien: Isolation, or a more intense body - horror like Dead Space.
But by enforcing something different with every objective, a great linear game like Dead Space 2 can feel a lot more exciting than solving a metal cube puzzle for the 85th time.
Well the sad thing is, with games like Dead Space 2 using the «Your Mom Will Hate This» ad campaign this sort of outrage is going to become more and more justified.
You can play the demo with a friend and see the new Co-Op feature in Dead Space 3... Unfortunately I have no friends who like Dead Space so I'm shit out of luck.
Horror games are nowhere near as successful as they used to be (there's many reasons for this, I won't bore you to death here), and publishers feel inclined to make «horror» games like Dead Space 3 appeal to a wide audience.
Over the years, Visceral Games have released games like the Dead Space trilogy, Dante's Inferno and Battlefield Hardline.
But games like Dead Space and Battlefield Hardline moved millions of copies!
It takes a team of talented people to make a highly - rated game like Dead Space.
It's been said that the game feels like Dead Space in these areas — which could be fun, but I hope we'll still be grappling about and shooting up big Akrid on foot on a regular basis.
Electronic Arts had its known lineup of games like Dead Space 2 and Need for Speed: Hot Pursuit on display at their conference at this year's Tokyo Game Show, but the publisher also took time out to reveal a couple new projects coming down the pipeline.
«Like Dead Space 3, which it seems has single - handedly (or should it be multi?)
Will it even affect games like Dead Space?
just like how people wanted killzone 2 to be like COD4 now they want RE5 to be like Dead Space..
The controls do feel a little sluggish compared to other new third - person survival horror - type games like Dead Space, but RE enthusiasts will get used to it.
I think that's what I enjoy the most, but when it comes down to playing something like Dead Space I prefer to do that on the PS3.
Sure they made missteps like Dead Space Extraction (which I personally really liked) but on the whole they gave Wii some great support over the years.
Here the dead are actually being harvested and twisted into many forms (sounds like Dead Space) which must be destroyed.
What I will say is that I'm definitely enjoying games like Dead Space, Angry Birds, and now Rope Rescue.
Future games like Dead Space 2 and Red Faction: Armageddon already have short downloadable tie - ins scheduled for release on XBLA, and as with DR: CZ, these titles will carry over in some way to their corresponding full retail game.
As we've seen previously with games like Dead Space 2, Bulletstorm, and The Witcher 2, gameplay is pretty much lag free, and you don't have to worry about downloading and installing anything.
Its feature set is on - par with something like Dead Space 2, a single - player 3rd person shooter with a tacked - on MP mode.
A large part of us agrees with Mikami — games like Dead Space 3 and Resident Evil 5 & 6 have taken the survival horror genre, loaded it up with as many guns as it can carry, and told it to start shooting.
The Silent Hill 2's of the world have been replaced by games like Dead Space and Left 4 Dead which emphasize action over scares.
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