There are cards that add abilities,
like a ground slam, but the majority of encounters are extremely easy and spamming the X button is enough to ensure success.
Slip your hands into the Gamma Gear and use the motion - based controls to smash your way through missions and stomp through battlegrounds with different Hulk moves
like Ground Slam, Thunder Clap, and other combos.
Not exact matches
Later in the talk, according to Bloomberg, Colón recounts locking herself in the car because she is «afraid he was going to body -
slam me into the
ground again or waterboard me in our upstairs bathroom
like he had done before.»
I was doing deadlifts, minding my own business, not
slamming the bar to the
ground or dropping it or anything
like that, when the attendant came over and said:
Well, hormones work in synchrony to maintain balance sort of
like an orchestra, where if one instrument is out of tune the whole symphony suffers, or
like a seesaw, where too much weight at one end causes the board to swing wildly back and forth before it eventually
slams to the
ground.
It would have been nice to have more prominent sound effects for actions
like when the blob
slams down to the
ground.
As we tumble through space in Her Royal Majesty's SkyShip Publishicanus that center of gravity keeps leaping from bulkhead to bulkhead tossing us about
like a bunch of Mexican Jumping Beans on a July Guadalajara sidewalk, trying to figure out which side to be standing on when the ship finally
slams into terra firma and hoping that we'll be landing feet first on the part that becomes the bottom instead of learning too late we're standing on the wrong surface and finding ourselves proiecisset faciem primus into the newly declared
ground floor.
If you tap R1 again after
slamming it down, your character
grinds the point forward as he wrenches the blade back up, looking suspiciously
like Soul Calibur's Siegfried.
If you attempt to jump instinctively when he
slams into the
ground,
like a reliable gamer would, it will stunt your height and you will not be able to attack.
These act much
like the Thwomps of the 2D Super Mario series games, waiting for Link to approach, then
slamming the
ground when he gets close.
One slight annoyance is that the game's combo system isn't very accepting of those who
like to start up long combos, as the strong and special attacks tend to
slam the character down into the
ground automatically for the most part.
Moves
like uppercuts and
ground slams are accompanied by some great, deep bass that will shake your surroundings if you're appropriately equipped.
For Titan, this allows access to a devastating assault where players jump, then
slam their fists into the
ground, sending out a Hulk Smash -
like shockwave that perfect for eliminating a cluster of pesky minions.
On his own he can roll into enemies, jump,
slam the
ground and throw objects
like barrels or stunned baddies.
The game will have new features,
like low - gravity battles, new laser and Cryo weapon types, a
ground slam attack, and a playable Claptrap class -LRB-!).
Hoops sees players trying to
slam dunk each other in a basketball hoop for points, skillshot has players competing to break the most targets, and V - ball works
like a game of volleyball... only the ball explodes if it touches the
ground.
Texas is a breeding
ground for natural disasters and storms, with hurricanes frequently hitting the coast and some of the fiercest tornadoes and lightning storms in US history
slamming cities
like Wichita Falls.
Like most of the other monsters in Monster Hunter World, it'll
slam its tail down on the
ground when you're behind it, followed by a tail swipe.