Sentences with phrase «like attack boosts»

Additionally, your bar at the bottom can be given attributes like attack boosts or extra combo slots based on your in - game decisions (but we'll touch on that shortly).
Some are self - explanatory, like Attack Boost, Defense Boost, Fire Attack, etc..
You'll get things like attack boost or leeching, but also more active skills like causing devastating explosions on the last area of a monster you hit.

Not exact matches

elneny — looks like the first signing to be announced asap could be good cover and surprise first team impact player like kos (cheap but top class a real wenger gem) chilwell — could well be second signing and let him stay on loan at hudders just to keep him in playing time c / f or attacking player that will give a quick boost in the title race, not sure who this could be fingers crossed maybe aubamayang, if he is available this window could be a master stroke if we get him in.
The Merseyside giants have had a busy summer, bringing in the likes of James Milner, Roberto Firmino, Danny Ings and others, and it now looks like Brendan Rodgers is set to further strengthen in attack after the cash boost of selling Raheem Sterling to Manchester City for # 49m.
Still, Brendan Rodgers needn't be too downhearted after signing big names like Roberto Firmino, James Milner and Christian Benteke this summer to boost his options in midfield and attack.
This will no doubt come as a major boost for the Reds as they look to improve on their attacking options for next season, with players like Mario Balotelli and Rickie Lambert failing to adequately replace the goals of Luis Suarez and the injury - prone Daniel Sturridge upfront.
Although the Spanish tactician has got plenty of options in attack with the likes of Sergio Aguero, Leroy Sane and others, it will be a boost for him to have options and be able to make changes if necessary.
more like ramsey... would prefer a quality attacking option to boost our conversion rate... not sure if anyone available though...
The # 50million striker has not found his best form at all, and despite his Europa League heroics this season, he will surely make way as the Blues spend big on the likes of Edinson Cavani and Andre Schurrle to boost their attacking options.
The focus at Madrid has been on boosting their attack, but rather like Barcelona up until this summer, their defence needs some reinforcements too.
With the likes of Wayne Rooney and Sandro Ramirez have signed for the Merseyside outfit this summer to boost the attack, but Koeman insisted that he still wants to bring in yet another centre - forward.
Interferons, commonly referred to as IFN, are a type of cytokine that boosts the ability of certain immune cells to attack invaders like viruses or cancer cells.
In addition to performance - enhancing amino acids like BCAAs and taurine, Aminos + Energy delivers an added caffeine boost to help keep your energy levels sustained, so you can attack your last set with as much focus and intensity as your first.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
These upgrades can boost your attack power, give you a new weapon, like the bomb drop and increase your speed and maneuvering.
Looks like Link's attack power will gain a significant boost while donning the ironclad digs of the classic spectered knight.
This gear also alters character's stats, though, increasing things like attack, defense and their abilities, with epic items providing huge boosts.
These moves can also be done with the special attack button much like any other fighter in the game, but doing it the Street Fighter way gives you a small boost in damage output.
How you answer can gain you an advantage in the fight — or it can invigorate the demon to boost its attacks if the answer you provide isn't to their liking.
These can range from general bonuses like extra resistance against specific elemental attacks to items better suited for specific characters, like boosting a healer or thief's effectiveness.
The Piranha Plant will attack nearby racers and any items on the ground, like Banana Peels, while giving the user a speed boost every time it lunges forward, which will happen either after a few seconds or when the player commands.
One mod that was supposed to boost my attack and defense power when playing alone didn't seem like it was very effective.
Equipment like backpacks, armor, gloves and more add defensive values to keep agents alive longer or give boosts to their attacks, and higher grade equipment means you'll be packing a bigger punch and be able to absorb more punishment as you get better loot.
Sounds like a losing battle, especially since the robots can transfer energy between each other to boost attacks -LSB-...]
There's also accessories and equipment that can be found in the dungeons that give general stat boosts like you'd expect, but also additionally effects such as adding poison attributes to your attacks or protecting your character from incoming attacks.
Sonic Fusion was a really interesting blend of old school 2D Sonic platforming with a new school set of techniques like homing attacks and boosting.
Because it acts like the Barbarian Armour, and boosts your attack power for every piece equipped.
Utilize an arsenal of power - ups like nitro speed boosts, shock attacks, defensive shields, and landmines to beat your rivals across the finish line.
Then again, the loot is always worthwhile, mostly items to boost abilities, like health, attack power, attack effects, and magic.
This bonus works well with the other skills granted by the armor pieces like Peak Performance which boosts attack when your health is full and Recovery Speed which speeds up the healing of recoverable damage.
These souls give stat boosts like higher attack and longer health.
As players level up, they earn mastery points that can be spent on a hefty skill tree, unlocking things like a larger card inventory, boosted experience points when enhancing cards, increased damage dealt when attacking other real players, and much more.
There are ways to mix up the traditional combat like training in the dojo to learn new combos and moves, gaining new weapons from vanquished bosses, and finding various forms of equipment that grant you temporary boosts in defense or attack.
The academy allows players to spend resources on economic or military boosts, like increases to the kingdom's overall building construction speed or upgrades to their army's attack power, as examples.
In Rabi - Ribi, there's barely any downtime between new upgrades and even simple power boosts like health and attack increases can be found in great volume if the player takes time to explore off the beaten path and throw carrot bombs at every suspicious rocket they come across.
This bonus works well with the other skills granted by the armor pieces like Peak Performance which boosts attack when your health is full and Recovery Speed which speeds up the healing of recoverable damage.
The Anjanath is very weak to water so be sure to bring a weapon with the water element as well as armor with skills that boost water attack like the Jyura Vambraces.
a b c d e f g h i j k l m n o p q r s t u v w x y z