Sentences with phrase «like bullet hell»

The graphics are perfectly clear which is important when playing a bullet hell game and like all bullet hell games, your ship is huge but has a very small area, about 4 pixels, that is your hit box.»
I won't beat around the proverbial bush: If you like bullet hell games, and especially if you liked Tower of Guns, you'll love MOTHERGUNSHIP.
The game has you dashing around, swiping at enemies, dashing back, dodging what looks like bullet hell and swiping at enemies some more.
It's kinda like bullet hell which im not too big a fan of.
There's nothing that brings me back to the 90s arcade era quite like the bullet hell genre.

Not exact matches

``... Borders soft with refugees Streets a» swimming with amputees It's a Bible or a bullet they put over your heart It's getting harder and harder to tell them apart Days are nights and the nights are long Beating hearts blossom into walking bombs And those still looking in the clear blue sky for a sign Get missiles from so high they might as well be divine Now the wolves are howling at our door Singing bout vengeance like it's the joy of the Lord Bringing justice to the enemies not the other way round They're guilty when killed and they're killed where they're found If what's loosed on earth will be loosed up on high It's a Hell of a Heaven we must go to when we die...»
Overall if you found yourself logging hours into Issac, or any other bullet hell top down shooters you'll like this game.
I consider myself rather adept at the likes of Castlevania and Mega Man, though less so when it comes to side - scrolling aerial shooters with bullet hell mechanics.
Playing as a bullet hell, dungeon crawling, twin - stick shooter, rogue like, the experience never lets up and provides a beautiful (and dang hard) adventure along the way.
Like many of Cave's other games, DeathSmiles II is a bullet hell shooter, and the holiday theme is a backdrop, a backdrop that allows players to be transported at any time to Cave's version of Christmas.
Personal recommendations from me include The Binding of Isaac: Afterbirth + for those who like challenging bullet hell shooters with lots of progression and Human Resource Machine for those who like to figure out hard as hell puzzles.
If you happen to be a Tower of Guns fan, or just a fan of bullet hell and FPS games in general, it seems like MOTHERGUNSHIP may be an ideal pick for you.
What happens when you take 2D platformers like Spelunky and Cave Story and combine them with a vertical bullet - hell shooter in one big procedurally - generated blender?
Watch on YouTube Subscribe to Polygon on YouTube What happens when you take 2D platformers like Spelunky and Cave Story and combine them with a vertical bullet - hell shooter in one big...
Concocted of a series of short segments, one of which — Booze, Broads & Bullets — was torn from Miller's very own pages, here the writer and returning co-director Rodriguez have created two completely fresh escapades for these inhabitants to endure: The Long Bad Night, in which Joseph Gordon - Levitt's smarmy gambler learns what it's like to lose, and Nancy's Last Dance, which features Jessica Alba's stripper hell - bent on avenging a crucial death from the previous film.
Since its founding in 1992, Treasure has made its name primarily by developing bullet hell shooters like Radiant Silvergun, Ikaruga, and Sin & Punishment.
If you thought bullet hell shooters were something to cry home about, this game makes them seem like Space Invaders.
Being the premiere title from Eastasiasoft, Himmelsstürmer offers white - knuckle action in the vein of classic «bullet hell» titles like Ikaruga and Xevious.
If you thought bullet hell shooters were something to cry home about, this game makes them seem like Space Invaders.
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Touhou Genso Rondo is unique in that it's structured like a one - on - one arena style fighting game, but the combat mechanics are lifted right from a classic bullet hell.
Touhou Kobuto V: Burst Battle isn't like your ordinary 3D fighting games, it tries to take what Touhou games are well known for (their music, difficulty and bullet - hell gameplay) and deliver this as a 3D arena battle game which wouldn't look out of place on the PS3, maybe even the PS2.
The two games were surprisingly different from one another, the first aligning itself more as a «breakout» shooter like Arkanoid, the second as the «true» start of the series» bullet hell inclinations.
Enter the Gungeon — the best bullet hell / rogue like i have ever played.
The game operates in every sense like a bullet - hell shooter, from level design, to enemy placement, to difficulty.
Genre All Action Adeventure Adventure Arcade Beat - em - up Board Game Brawler Bullet Hell card Casual Co-op Comedy Driving Dungeon Crawler E-Sports Education Endless Runner Escape Room experience Exploration Explorations Fantasy Fighting First Person First Person Shooter fishing Flight flight simulator FPS god game God - like Golf Gore HEadroo Horror Indie Interaction llamasoft Ltd mini-games MMO Movie Multiplayer Music Music Video Mutiplayer Mystery Narrative physics Platformer Point - and - Click PSVR Puzzle Puzzle.
ESPERriririnTelekinesisTIME will not be to everyone's liking, but it's absolutely an intriguing take on a bullet hell shooter that you shouldn't pass up based on looks alone.
Enter the Gungeon, perhaps one of the stranger games I have played recently it is a brilliant rogue like, dungeon - crawling and bullet hell experience developed by Doge Roll.
Just like classic bullet hell gameplay, players have to carefully weave in and out of approaching bullet patterns while placing shots of their own to whittle the boss» health down.
The way the game manages to add an additional layer of strategic complexity to your basic bullet hell situation is very reminiscent of Housemarque's earlier title Outland, and like that excellent title, it likes to produce situations that initially make the player think «What?
It's more like an RPG / bullet hell / rhythm game / platformer / shooter / dating simulator.
Hell, the first boss felt like it had come out of Ikaruga, plunging me into a bullet hell while I tirelessly went at it with my silly little dagger, trading damage and failing over and over until finally I found a good rhyHell, the first boss felt like it had come out of Ikaruga, plunging me into a bullet hell while I tirelessly went at it with my silly little dagger, trading damage and failing over and over until finally I found a good rhyhell while I tirelessly went at it with my silly little dagger, trading damage and failing over and over until finally I found a good rhythm.
Mini-games move away from standard play and focus more on fun activities like obstacle courses, jump rope, bullet hell modes, and more.
Your enemies are just as varied sometimes leading to a bullet - hell like atmosphere.
This heart pumping, plasma spewing, twin stick, bullet hell is one to watch out for and definitely looks like a game to keep on your radar.
The game is a non-stop, action - packed bullet hell shooter the likes of which only developer Treasure could conjure up.
Ben of XBLIG.co is one of the few reviewers to understand and appreciate that Score Rush is not a dual - stick arean shmup, like Geometry Wars, but instead is a 2D overhead view scrolling bullet hell shmup that happens to have dual - stick controls.
The bullet hell is plenty hellish, yet still navigable enough to draw you into the insanity and the shameless amount of explosions, firepower, and general nonsensecombined with the kind of hard - rockin» hard rock that makes a third Bill & Ted picture seem like a real good timemake this one of the very best releases of late, on XBLIG or off.
«It does enter bullet hell territory at times but it always seemed like there was just enough room for me to squeeze through, no matter how heavy the fire.
Top down aircraft shooters, a.k.a bullet hell games, are almost like a lost art.
Bullet hell shooters usually have some kind of a story, like a call back to the old days where the games required that little hook to entice pennies from your pockets, Raiden V is the exception to this rule.
Mothergunship is looking like one hell of a crazy first person bullet - hell.
It feels like an old «bullet hell» shooter, but with a twist: instead of simply staying in one spot and awaiting the oncoming horde, there are nine mazelike levels that you have to push through.
When up against a dungeon boss that lashes out massive amounts of attacks on the screen, known as bullet hell attacks, it was shocking at first but after dodging through them felt like an accomplishment.
My ship felt too sluggish to skilfully dodge projectiles in true bullet - hell fashion, and each victory felt more like luck than something I had earned.
Although Ikaruga looks like a conventional vertical scroller, bullet hell - type experience, Treasure throw in a bit of strategy.
'' [Score Rush Extended] is like Geometry Wars and a bullet hell had a fucked up mutant baby... that was tripping on acid.»
'' «Bullet hell» is a term that I never truly came to terms with, as there are many layers that encompass it, much like Dante's Inferno.
Its colorful graphics and transforming robot enemies provide the atmosphere of a Saturday morning TV anime show, and if you thought bullet hell shooters were the preserve of later consoles like the Saturn, you may be surprised at how much mayhem Aero Blasters manages to throw at you.
These «Nindies,» the term for independent developers making games for Nintendo systems, are creating unique experiences that fall into multiple genres — including stealth action games like Mark of the Ninja Remastered, tactical role - playing games like Banner Saga 3 and rhythmic «bullet hell» games like Just Shapes and Beats.
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