Sentences with phrase «like challenging puzzle»

There's no shame in admitting your skin care regimen can feel more like a challenging puzzle than an exercise in good grooming.

Not exact matches

Besides the thrill of the deal and its puzzle - like challenge, there is one other great boost from a successful interaction.
When it is all up in the air, the challenge of figuring out what the traveler would like becomes a puzzle within itself.»
For 9 years, I have been living dairy free and that has been a major challenge, but I always felt like there was something else to the puzzle, because I was still having some asthma and allergy symptoms.
Researchers challenged jays and human children with puzzles like the one in the fable.
Analyzing this wealth of data required overcoming the formidable bioinformatics challenge of sorting and identifying millions of genetic sequences like puzzle pieces in order to reconstruct the complex biology of the ancient oral microbiome.
Safari, like Brain Age, knits logic puzzles and memory challenges into a gamelike setting.
«It's a like a giant jigsaw puzzle and we have all of the pieces on the table and the challenge now is how they all fit together.»
If your dad likes a challenge, let him exercise his brain with a New York Times Crossword Puzzle Society membership ($ 45 per year; nytstore.com).
To maximize the benefits of memory enhancers on brain health, it would be best when combined with mental exercises like solving puzzles and playing mentally challenging games.
I really am a puzzle wrapped up in an enigma My match should like a challenge
5Ft11 blue eyes brwn hair Native American and italian very bull headed im like a puzzle you cant solve cant be broken try me if your up for the challenge
Like in the previous games in the series, it features a brilliant story, challenging puzzles and intense combat which are all better than ever.
Very few puzzle games have ever managed to marry impeccable challenges with a mature storytelling quite like this — there's no fluff or extraneous content here, only a prime example of how to create a tight, unforgettable gaming experience.
If you like puzzle games and are up for a challenge, The Witness is your game.
Aside from its various spinoffs like Pokémon Go, Pokémon Puzzle Challenge, and other familiar titles, it doesn't change very much.
I would however have liked the puzzles to have been a little more challenging and I must admit that they do feel a lot more easier than usual.
Personal recommendations from me include The Binding of Isaac: Afterbirth + for those who like challenging bullet hell shooters with lots of progression and Human Resource Machine for those who like to figure out hard as hell puzzles.
Past XBLA puzzle games like Braid extended themselves by challenging players to speedruns, while The Misadventures of P.B. Winterbottom included challenge maps with time trials and other tests.
This game is much more like Marvel puzzle quest with a mixture matching gameplay of Candy Crush saga type, with RPG battling to make it unique and quite challenging for the iPhone and Android gaming pool, with the help of troops to defeat and diamonds to collect.
I was expecting a Story mode or maybe a challenges ladder like on most puzzle games.
With a glorious graphical style, Snake Pass challenges players to «think like a snake» as they tackle precarious puzzles and explore the captivating environments of Haven Tor.
The Nintendo fan who finds New Super Mario Bros. and Kirby's Epic Yarn beneath their level of platform game playing expertise — this is a very challenging game — and the visually acute explorer who likes studying screens and flexing their hand - eye coordination skills to find every hidden coin, puzzle piece and bonus level.
Binaries is certainly a unique and challenging platformer that often feels like a puzzle game.
Older children will like the challenging word puzzles.
Another good reason is that sometimes you might like to take a break from reading and spend a few minutes on an interesting puzzle game, or a game of checkers, or a few moves of a challenging chess match.
It's quite challenging (and frustrating, for me at least) so if you like a good logic puzzle check these ones out!
They still have a challenging element to them like common puzzle toys.
Incorporate fun mental challenges like stuffed puzzle toys for your pup to work on in solitude.
They like to be challenged and puzzle things out.
This is kind of like making your own puzzle toy, and it will challenge your cat to think before getting her food.
When your dog is indoors, and especially when she's home alone, challenge her with food puzzle toys like the Clever K - 9.
If you have a small dog that likes to be challenged with puzzle toys then this new entry from ZippyPaws might be for you.
As your dog's confidence grows, you will then have to provide it with more challenging puzzles such as those that come with sliding doors and the like.
He is smart and likes the challenge of teaser and puzzle toys.
Much like the need for humans to learn a new skill, do crossword puzzles, read etc. to keep our brains working; cats and dogs need similar challenges to alleviate senility, boredom, and mental dullness.
What The Splatters is, then, is a rather interesting, if possibly sadistic, take on the physics - based puzzle genre, challenging you to use your suicidal little jelly - like minions to complete each level by detonating a series of «bombs» that are strewn around each map, with the only way to do that being to douse them with the liquid insides of the aforementioned, and unlucky, minions.
The game, which is billed as a platform game, plays out like a platform puzzler, challenging players to use their wits and rewind time to collect puzzle pieces that form paintings which adorn Tim's house and complete the world chapters.
That said I must say I'm starting to like botw a bit more with this more challenging content in dlc2, especially the more challenging shrine puzzles and the worldmap puzzles I like.
But he likes to play challenging casual games like their puzzle game Mind Mould.
These puzzles range from old adventure game staples like wiring electrical currents, to more interesting and puzzling affairs like having to unlock a lock with a dozen or so holes, each of which you can only pass through once in order to solve the challenge (this one was pretty cool).
Once you are done with the story, your options in modes broadens with a challenge mode that has a few ball challenges which are endless, combat challenge and a few puzzle challenges which can all be played either offline, couch co-op or online just like the main story.
If you like puzzle games crossed with management sims and would like to direct trains through history, I recommend trying your hand at the base game and the ever - challenging Germany DLC.
Considering they revolved around powering machinery or fixing parts damaged by rebels, they all felt natural instead of being there for the sake of it; they didn't feel like puzzles in a video game, but instead environmental challenges as a result of events in the world.
The Challenge mode is a bit like «Continuous» on other puzzle games, where the flow of marbles starts at a steady pace and ends up moving at an almost mind - boggling speed.
Plus, I felt like more interesting things could be done with the item mechanics which would then make more challenging puzzles in the long run.
I feel like this reboot got too far away from the challenging platforming and puzzles that makes the series so special.
If Anything this is gonna help the inexperienced player learn how the games puzzles work and help them think like a gamer so they can figure out later levels on their own and maybe feel confident enough to move on to more challenging games in the Wii's library.
Party mode offers even more challenges, like rotating and dropping puzzle pieces to form a cat and working together to keep a paint blob contained within a rectangle.
On the other end of the scale, adventure games were in their prime with titles like Sam and Max and Day of the Tentacle which focused on puzzles more than combat challenge and didn't actually allow the player to fail.
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