Sentences with phrase «like character development»

-- Procedurally generated levels — true endless replayability — Completely destructible environment — Persistent RPG - like character development using loot from your runs — Enemies ranging from security guards to massive boss hover tanks — Perk system in the form of cybernetic enhancements — Discover & unlock enhancements, abilities and weapons Neon Chrome was created by 10tons — the company behind the cult hit game Crimsonland.
• THE BEST OF BOTH WORLDS Match 3 puzzle adventure game with RPG - like character development!
If you value things like character development and story building, however, it should.
Even more impressive is how the plot actually makes you care about these characters; unlike the intro / outro clipshows most fighting games have to offer, MKX's story bothers to include things like character development and heartfelt moments in between all the ridiculous action.
It's not like a character development list, but it's just sort of like a little summation about each one.
Developmental edit: $ 0.055 / word A developmental edit provides comprehensive support during the process of creating a book for an author who needs structural, large - scale recommendations and examples of how to proceed with issues like character development, dialogue, description, and pacing in fiction and cohesion, clarity, development, and style in nonfiction.
They judge things like character development;... [Read more...]
With such a large cast, it's tough to build anything like character development and much of the «Guardians of the Galaxy» / «Iron Man» - style banter often feels forced.
Ballast like character development goes right out the window and into the icy Russian river that serves as backdrop for The Darkest Hour's anticlimax.
There is so darn much setup that it leaves no room for impulses to run free, so Confetti lacks the outlandish giddiness that comes from great improvisational comedy, but it's also missing the benefits of scripted film - like character development or storylines that are brought to a satisfying conclusion.
Writer / director da Silveira parts ways with the slasher film motif (and all its promise) to handle things like character development and plot, of which there is very little.
And much like many of those games, the priority of this movie is making things look good, while things like character development, intelligence or a good script take a back seat.
Alex liked the character development...
The plot is a bit trite but it was an enjoyable story and I liked the character development.
I really liked the character development as well as the characters themselves.

Not exact matches

Netflix, it turns out, has (unsurprisingly) found successful formulas for character development, as a number of characters from Netflix originals like «The End of the F *** ing World» and «Money Heist» appear on this list.
Hereâ $ ™ s some of the things that grabbed me: important theological / spiritual themes are developed through the story such as good and evil, leadership, courage, love, forgiveness, and unity; good character development; convincing geographical descriptions; it does feel like the same kind of worlds Tolkien, Charles Williams and C. S. Lewis wrote about.
As a student of literature, I'd like to say that it is Austen's subtle satire, masterful character development, and nuanced prose that draws me to her romantic comedies... but at the end of the day, it's probably just the girly thrill of seeing who ends up marrying whom.
It became easier to love Arsenal and Manchester United because they were more familiar, offering character development like any good TV show.
Yoee Baby The world's first toy designed for interactive newborn play and development, Yoee Baby's characters (there are 4 to choose from) feature a soft, feather - like tail that is designed to caress baby and incite coos, giggles and smiles.
It also offers clues to why characters like Gov. Cuomo's recently convicted top aide, Joe Percoco, and indicted former SUNY Polytechnic boss Alain Kaloyeros felt free to engage in dubious dealings in the name of economic development.
Bugs Bunny was not designed to look like a regular rabbit, or a slightly altered human: they created a brand new character because the artists decided painstakingly, through iteration and development, what would have the most pull for the audience.
It feels like everything you had based your character development on was wrong.
Things get even more specific in «That's One Big Elephant: Animating Horton,» an eight - minute look at the development of the starring character, which is much like «Bringing,» but more Horton - based.
Fans of the series will also appreciate the tweaks to the character development system, like the two new classes and special abilities.
Maybe for its time, it was considered a great masterpiece but with little character development and no real emotions it's hard to like this slow paced uneventful long movie!
In this third (and final) outing of the hugely popular Spy Kids series, writer / director / editor / cinematographer / production designer / composer / co-producer Rodriguez concentrates so heavily on the special effects that everything else — dialogue, acting, character and story development — comes off like an afterthought.
The third starts like it has found a good balance between character development and storytelling.
Unfortunately the show is just kinda dumb after that... the scripted dialogue ranges from generic to awful; the characters are pantomimes, you know exactly whether they're good or bad right up front, and the show lacks any sort of organic development or growth, you just don't get into it like you would on a better created and wriiten show.everything is so predictable that by the time big jim kills his nth person it's just sort of «meh whatever» time.
More than anything, Blair is under the presumption that the semblance of utter randomness in the characters and developments will produce comedy (tidbits like «cat meat makes a person invisible», a deadly snake confrontation, and other such kooky events), and while occasionally diverting, wittier laughs are sparse.
And there's this constant theme of «Michael's a good man, you're a decent person, I know you're not bad, why are you doing this» that feels like they wanted this to substitute actual character development.
I'm trying to like it but the dumb writing and the graphic novel character development and the idiotic moves made by the characters reminds me of Revolution (w / Zombies).
It's like the movie is trying to have Justine sleep through her character development.
It's well - acted in every scene, realistic in its character development, set in a place that feels like a town down the street, and always level in a way that so many directors find it hard to control.
If you were someone, like myself, who thought that Infernal Affairs could have been one of the best action films of the new millennium if only it had some character development, you absolutely need to watch its sequel, Infernal Affairs II, as the entire film is almost nothing but.
This seems like a justification for Han's backsliding character development between Return of the Jedi — or, let's be honest, The Empire Strikes Back, the last time he did anything interesting — and The Force Awakens.
It's the combination of character development, action and pure emotion that drives the film, where even secondary characters have motivations; a wonderful moment a lesser film would have cut for time finds the shapeshifting Mystique (Rebecca Romijn) propositioning Wolverine, at first disguising herself as Wolvie's crush, Jean Grey (Famke Janssen), then purring, «No one has left scars like you.»
Unlike other DQ games, most of the vignettes here are important to the overall plot, either giving a character significant development or providing a quest item, like the boat.
Written by Ted Foulk, this vampire tale looks and feels just like a Chan - wook film with a great set of tension and character development.
The character development involved is flawless, as we grow to like, and in some senses love, the main players, thanks in large part to the terrific Academy Award winning screenplay by Dalton Trumbo (Spartacus, Papillon), here credited as Ian McLellan Hunter due to a blacklisting that forced him to write under a pseudonym.
The emphasis is so strongly centered on their impossibly verbose conversations that all character and plot developments seem like throwaways.
Previous incarnations of the patriotic superhero were stunning in their crap - itude, and the mere presence of good character development and high production values make this one look like a winner.
, these quirks are hung on the character in lieu of real development; like Steve Carell's obsession with Proust, or Paul Dano's desire to be a pilot, they don't reveal anything meaningful to us about these people, it's just lazy writing.
I would've liked to see more development for Fire Emblem Warriors» original characters or at least more character interactions that portray the featured heroes.
For characters like Black Panther and Spider - Man, who'll get their own solo films directed by Ryan Coogler and Jon Watts, where does the question of authorship fall in terms of casting and development?
The connection to Cloverfield (which Abrams and Burk also produced) was added late in the overall development cycle, which might be why the final act of the film feels like the characters have suddenly been dropped into another movie.
While Ted 2 never reaches the turgid lows of A Million Ways to Die in the West, the writer / director's misguided western spoof from last year, it also demonstrates yet again that his brand of comedy is far more suited for the half - hour television format of his series like Family Guy and American Dad than it is for a two - hour picture that requires more narrative heft and character development.
It looks like the whole crew of the USS Enterprise will get to experience a bit more development this time around since Star Trek served to reintroduce the characters to the audience.
With these new characters, I would have liked a bit more in terms of character development in the script.
The characters definitely speak a little more fluently than you might expect given their early development level, but with that cast providing the voices, it feels like it'll be a lot of fun.
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