If
you like classic platformers and are looking for a great time, you definitively should give The Adventures of Pip a chance.
Rad Rodgers is set up
like a classic platformer with plenty of modern elements, which mostly means that it looks a sight better than its predecessors with slick new graphics.
Not exact matches
For those without a reference point, this may feel
like a pretty but archaic
platformer, but if you can get past the obtrusive cut - scenes, fans of the NES
classic shouldn't think twice about giving this a quack.
Games
like Cuphead, Super Meat Boy, Celeste, and a slew of other fantastic games are leading the way for
platformers in 2018, and I couldn't help but want to see Nintendo inject some of the same originality found in those games, but nonetheless, the game is still a solid
platformer and has the heart of a
classic Nintendo
platformer.
The game controls
like a traditional side scrolling
platformer where the gameplay is taken directly from the
classic Wonder Boy game.
i think this game could be awesome but the lack of no
classic mode probably will have a huge backlash i mean its cool to add this new mode but i don't get why you would remove a thing that's been in the series sense mario party its
like if you made a sequel to the next mario
platformer and he can't jump also if this new car mode isn't good then at least we would have the normal way to play but theirs still more information to be released so still very excited for it
Super Mario 64 Online is a new fan project that adds online capability to the
classic Nintendo 64
platformer; Now you can see what it looks
like.
Yooka - Laylee is a charming
platformer that takes inspiration from the cult
classics and fan favorite games
like Banjo Kazooie.
Overall, it's a smart, fresh, and creative
platformer that stands tall with modern indie
classics like Super Meat Boy.
Sonic Mania is a retro - style 2D
platformer, very similar to the
classic, 16 - bit Sonic games and features redesigned levels and all - new zones,
like Studiopolis Zone.
Super Mario 3D World: Every Nintendo home console has its
classic Mario
platformer (and some,
like the Wii, get to have two).
Other notable releases this week include another pair of
classic Arcade Archives games, Sengoku 2 and Star Force; the critically acclaimed text adventure Subsurface Circular; the horror game Detention; the investigative game A Normal Lost Phone; the 2D
platformer Little Triangle; and the Q - Bert -
like puzzler Totes the Goat.
Outfoxies and Super Smash Bros are about as similar as 2 different 2D
platformers...
like classic Sonic and
classic Mario... barely the same at all.
First, we have two reviews on the PlayStation consoles: a unique and beautiful side - scrolling puzzle
platformer set during World War I and an alien shooter that plays almost
like the
classic arcade game, Space Invaders.
Known for 2D
platformers like Cave Story and VVVVVV, developer Nicalis is making a name for itself with its own take on the
classic genre.
Anyone who enjoys the
classic 3D
platformers like Crash Bandicoot or the Jak and Daxter series might well fall for Skylar & Plux: Adventure on Clover Island.
Titles
like the slap-fest Rose & Camellia, and the skirt - flipping game Mekuri Bancho put the company on the indie map, but La - Mulana — described as «a freeware free - roaming
platformer game designed to look, sound, and play
like a
classic MSX game» — is what really got them into the public eye.
But where some games would be content to mimic GB - era gameplay, and maybe offer a pixelated look, TT: FFEE takes the opposite approach, by copying Game Boy - era graphics (to the point of actually making the screen look
like a Game Boy, complete with what a
classic Sega Game Gear ad once derided as «creamed spinach colour» graphics), but offering two - player gameplay that's superior to any GB
platformer I ever played (link cable, or no link cable).
It wasn't easy, but as is the case with many
classic platformers such as Mario and Mega Man, I eventually got into a zen -
like rhythm of timing jumps and attacks just right.
Developer Sabotage is looking to jump in that boat with a new Ninja action
platformer that instantly brings back memories of such
classics like Ninja Gaiden and Shinobi.
Chose MM9 +10 and «Nothing for me» this week, and Action - Adventure (though I'd rather not FP nor S involved; @ 247 stalemate666 calls it
like I sees it), Puzzle Adventure, Current - Gen JRPGs,
Classic RPGs (we could use more «
Classics» at all; see below), Strategy RPGs (though I still haven't gotten far into one yet), and
Platformer (because eff you, I
like»em, though preferably not with shooting elements, or at least not twin - stick, as Hell Yeah!
Players familiar with
classic side - scrolling
platformers like Mega Man and Metroid will feel right at home with this one, as it provides gamers with a tough challenge.
The Kickstarter financed game Rad Rodgers brings back the 90's - era PC
platformer with a game inspired by
classics like Commander Keen, Conker, Ruff»n' Tumble & Jazz Jackrabbit.
I
like that Polyarc stuck with a
classic platformer control scheme and didn't try and get to VR crazy by using some convoluted Move controller method.
Demon Peak is a 2D side - scrolling action adventure
platformer that's inspired by
classic Metroidvania games, where you play as what looks
like a badass demonic samurai warrior exploring a mountain to uncover its mysteries.
Being an 8 - bit side - scrolling
platformer that takes its inspiration from the
classics, the game plays exactly
like them.
Like the previous game, this is a 2D
platformer in unashamedly
classic style, delivering a constant stream of small gameplay nuggets.
The
classics (i.e. Pac - Man and Galaga) hold up in spectacular fashion with great display options, along with fun
platformers in the first two Rolling Thunders, and multiplayer gems
like Tank Force and Pac - Man Vs..
Similar sentiments have also been expressed by Eurogamer (who said it was pretty magical), Digitally Downloaded (who said there's little it can't do as a
classic platformer) and various others
like them.
He is the lead developer of Mogwash, a new retro golden age
platformer that pays homage to
classics like Commander Keen, and the original Duke Nukem....
Very reminiscent of
classic hardcore
platformers and games
like Rayman Legends, it grabs the player and puts them in a position of always wanting to do better and take one more go.
However, to compare Prince 4000 to those old
classics would be an injustice, because Prince 4000 looks
like a superbly original action
platformer with fast - paced swordplay, jumping gymnastic abilities and over the top special power movies.
Hidden Dragon is a 2.5 D action
platformer taking place in Imperial China, combining
classic platform action with fast - paced combo fighting, harkening back to
classics like Ninja Gaiden, Devil May Cry, and Shinobi.
With iconic
platformers such as Yoshi's Island and Mega Man X, arcade
classics like Street Fighter II Turbo, and engrossing role - playing games
like Final Fantasy III, there are very few games on the SNES
Classic that I'm not aching to go back to.
Everything about it will resonate with gamers who enjoyed the
classic Nintendo 64
platformers, whilst some gamers will see plenty of similarities to the
likes of Super Mario Sunshine or Jak and Daxter too; it really ticks all boxes and offers the kind of platforming experience that gamers have been yearning for.
The Kickstarter financed game Rad Rodgers brings back the 90's - era PC
platformer with a game inspired by
classics like Commander Keen, Conker, Ru... Read More
Spelunky is an indie
platformer with randomly assembled levels much
like a
classic rouge -
likes.
Inspired by
classic collectathon
platformers like Super Mario 64, Banjo Kazooie and Donkey Kong 64 (among others), three different teams have funded new projects in the style of the N64 games we all know and love.
Sonic Mania is a retro - style 2D
platformer, very similar to the
classic, 16 - bit Sonic games and features redesigned levels and all - new zones,
like Studiopolis Zone.
Thus,
classic games
like 2D
platformers, Metroidvanias, point - and - click adventures, role - playing games, and shoot - em - ups have returned to the limelight.
Rad Rodgers, a nostalgic
platformer reminiscent of
classic DOS - era games
like Commander Keen, has recently been confirmed for Xbox One and PS4 by THQ Nordic.
Locomalito, the Spanish indie developer behind last June's excellent 16 - bit - style shoot»em up Hydorah, has posted a video for his latest project, a «minor» ZX Spectrum-esque
platformer directly inspired by microcomputer
classics like Manic Miner and Jet Set Willy.
In any case, while it may not be a flashy demoscene release
like The Adventures of Batman and Robin and may not have solidified the genre as still viable on 16 - bit platforms through commercial success the way Donkey Kong Country did, Rista remains a very solid
platformer on the Genesis and a very solid 2D
platformer that is, if criminally ignored by the mainstream, a well - regarded
classic among those familiar with it.
But it never felt
like it reached the same levels of excellence that the
classic platformers did.
Slime - san has a minimalistic approach that feels a lot
like Super Meat Boy, but has added several mechanics to the
classic brutal
platformer.
A dark and futuristic 2D sidescroller offering adventure - style puzzles, exploration - driven platforming, and dangerous extraterrestrials, Exile's End is part Metroidvania and part «cinematic
platformer,» drawing heavy inspiration from
classics of the genre
like Out of This World and Flashback: The Quest for Identity.
As the game is a
classic three - dimensional
platformer, gameplay focuses on completing linear levels, avoiding traps, and fighting enemies, which can be dealt with using a few attacks,
like spinning or jumping on enemy's head.
The very first thing that jumped out to me in playing the game was some of the throwbacks and nods to older 8 bit
platformers,
classics like Megaman, Mario, and Castlevania and I could not help but have smile on my face.
All in all it looks
like a great game and an excellent return to the
classic 2D
platformers that were so common on the SNES and Genesis.
According to Vicarious Visions, which is handling the Crash Bandicoot N. Sane Trilogy, all three
classic platformers were rebuilt using the original level geometry, but with new code, graphics, and improvements that make them a little more modern while still feeling
like the old games.