Sentences with phrase «like classic platformers»

If you like classic platformers and are looking for a great time, you definitively should give The Adventures of Pip a chance.
Rad Rodgers is set up like a classic platformer with plenty of modern elements, which mostly means that it looks a sight better than its predecessors with slick new graphics.

Not exact matches

For those without a reference point, this may feel like a pretty but archaic platformer, but if you can get past the obtrusive cut - scenes, fans of the NES classic shouldn't think twice about giving this a quack.
Games like Cuphead, Super Meat Boy, Celeste, and a slew of other fantastic games are leading the way for platformers in 2018, and I couldn't help but want to see Nintendo inject some of the same originality found in those games, but nonetheless, the game is still a solid platformer and has the heart of a classic Nintendo platformer.
The game controls like a traditional side scrolling platformer where the gameplay is taken directly from the classic Wonder Boy game.
i think this game could be awesome but the lack of no classic mode probably will have a huge backlash i mean its cool to add this new mode but i don't get why you would remove a thing that's been in the series sense mario party its like if you made a sequel to the next mario platformer and he can't jump also if this new car mode isn't good then at least we would have the normal way to play but theirs still more information to be released so still very excited for it
Super Mario 64 Online is a new fan project that adds online capability to the classic Nintendo 64 platformer; Now you can see what it looks like.
Yooka - Laylee is a charming platformer that takes inspiration from the cult classics and fan favorite games like Banjo Kazooie.
Overall, it's a smart, fresh, and creative platformer that stands tall with modern indie classics like Super Meat Boy.
Sonic Mania is a retro - style 2D platformer, very similar to the classic, 16 - bit Sonic games and features redesigned levels and all - new zones, like Studiopolis Zone.
Super Mario 3D World: Every Nintendo home console has its classic Mario platformer (and some, like the Wii, get to have two).
Other notable releases this week include another pair of classic Arcade Archives games, Sengoku 2 and Star Force; the critically acclaimed text adventure Subsurface Circular; the horror game Detention; the investigative game A Normal Lost Phone; the 2D platformer Little Triangle; and the Q - Bert - like puzzler Totes the Goat.
Outfoxies and Super Smash Bros are about as similar as 2 different 2D platformers... like classic Sonic and classic Mario... barely the same at all.
First, we have two reviews on the PlayStation consoles: a unique and beautiful side - scrolling puzzle platformer set during World War I and an alien shooter that plays almost like the classic arcade game, Space Invaders.
Known for 2D platformers like Cave Story and VVVVVV, developer Nicalis is making a name for itself with its own take on the classic genre.
Anyone who enjoys the classic 3D platformers like Crash Bandicoot or the Jak and Daxter series might well fall for Skylar & Plux: Adventure on Clover Island.
Titles like the slap-fest Rose & Camellia, and the skirt - flipping game Mekuri Bancho put the company on the indie map, but La - Mulana — described as «a freeware free - roaming platformer game designed to look, sound, and play like a classic MSX game» — is what really got them into the public eye.
But where some games would be content to mimic GB - era gameplay, and maybe offer a pixelated look, TT: FFEE takes the opposite approach, by copying Game Boy - era graphics (to the point of actually making the screen look like a Game Boy, complete with what a classic Sega Game Gear ad once derided as «creamed spinach colour» graphics), but offering two - player gameplay that's superior to any GB platformer I ever played (link cable, or no link cable).
It wasn't easy, but as is the case with many classic platformers such as Mario and Mega Man, I eventually got into a zen - like rhythm of timing jumps and attacks just right.
Developer Sabotage is looking to jump in that boat with a new Ninja action platformer that instantly brings back memories of such classics like Ninja Gaiden and Shinobi.
Chose MM9 +10 and «Nothing for me» this week, and Action - Adventure (though I'd rather not FP nor S involved; @ 247 stalemate666 calls it like I sees it), Puzzle Adventure, Current - Gen JRPGs, Classic RPGs (we could use more «Classics» at all; see below), Strategy RPGs (though I still haven't gotten far into one yet), and Platformer (because eff you, I like»em, though preferably not with shooting elements, or at least not twin - stick, as Hell Yeah!
Players familiar with classic side - scrolling platformers like Mega Man and Metroid will feel right at home with this one, as it provides gamers with a tough challenge.
The Kickstarter financed game Rad Rodgers brings back the 90's - era PC platformer with a game inspired by classics like Commander Keen, Conker, Ruff»n' Tumble & Jazz Jackrabbit.
I like that Polyarc stuck with a classic platformer control scheme and didn't try and get to VR crazy by using some convoluted Move controller method.
Demon Peak is a 2D side - scrolling action adventure platformer that's inspired by classic Metroidvania games, where you play as what looks like a badass demonic samurai warrior exploring a mountain to uncover its mysteries.
Being an 8 - bit side - scrolling platformer that takes its inspiration from the classics, the game plays exactly like them.
Like the previous game, this is a 2D platformer in unashamedly classic style, delivering a constant stream of small gameplay nuggets.
The classics (i.e. Pac - Man and Galaga) hold up in spectacular fashion with great display options, along with fun platformers in the first two Rolling Thunders, and multiplayer gems like Tank Force and Pac - Man Vs..
Similar sentiments have also been expressed by Eurogamer (who said it was pretty magical), Digitally Downloaded (who said there's little it can't do as a classic platformer) and various others like them.
He is the lead developer of Mogwash, a new retro golden age platformer that pays homage to classics like Commander Keen, and the original Duke Nukem....
Very reminiscent of classic hardcore platformers and games like Rayman Legends, it grabs the player and puts them in a position of always wanting to do better and take one more go.
However, to compare Prince 4000 to those old classics would be an injustice, because Prince 4000 looks like a superbly original action platformer with fast - paced swordplay, jumping gymnastic abilities and over the top special power movies.
Hidden Dragon is a 2.5 D action platformer taking place in Imperial China, combining classic platform action with fast - paced combo fighting, harkening back to classics like Ninja Gaiden, Devil May Cry, and Shinobi.
With iconic platformers such as Yoshi's Island and Mega Man X, arcade classics like Street Fighter II Turbo, and engrossing role - playing games like Final Fantasy III, there are very few games on the SNES Classic that I'm not aching to go back to.
Everything about it will resonate with gamers who enjoyed the classic Nintendo 64 platformers, whilst some gamers will see plenty of similarities to the likes of Super Mario Sunshine or Jak and Daxter too; it really ticks all boxes and offers the kind of platforming experience that gamers have been yearning for.
The Kickstarter financed game Rad Rodgers brings back the 90's - era PC platformer with a game inspired by classics like Commander Keen, Conker, Ru... Read More
Spelunky is an indie platformer with randomly assembled levels much like a classic rouge - likes.
Inspired by classic collectathon platformers like Super Mario 64, Banjo Kazooie and Donkey Kong 64 (among others), three different teams have funded new projects in the style of the N64 games we all know and love.
Sonic Mania is a retro - style 2D platformer, very similar to the classic, 16 - bit Sonic games and features redesigned levels and all - new zones, like Studiopolis Zone.
Thus, classic games like 2D platformers, Metroidvanias, point - and - click adventures, role - playing games, and shoot - em - ups have returned to the limelight.
Rad Rodgers, a nostalgic platformer reminiscent of classic DOS - era games like Commander Keen, has recently been confirmed for Xbox One and PS4 by THQ Nordic.
Locomalito, the Spanish indie developer behind last June's excellent 16 - bit - style shoot»em up Hydorah, has posted a video for his latest project, a «minor» ZX Spectrum-esque platformer directly inspired by microcomputer classics like Manic Miner and Jet Set Willy.
In any case, while it may not be a flashy demoscene release like The Adventures of Batman and Robin and may not have solidified the genre as still viable on 16 - bit platforms through commercial success the way Donkey Kong Country did, Rista remains a very solid platformer on the Genesis and a very solid 2D platformer that is, if criminally ignored by the mainstream, a well - regarded classic among those familiar with it.
But it never felt like it reached the same levels of excellence that the classic platformers did.
Slime - san has a minimalistic approach that feels a lot like Super Meat Boy, but has added several mechanics to the classic brutal platformer.
A dark and futuristic 2D sidescroller offering adventure - style puzzles, exploration - driven platforming, and dangerous extraterrestrials, Exile's End is part Metroidvania and part «cinematic platformer,» drawing heavy inspiration from classics of the genre like Out of This World and Flashback: The Quest for Identity.
As the game is a classic three - dimensional platformer, gameplay focuses on completing linear levels, avoiding traps, and fighting enemies, which can be dealt with using a few attacks, like spinning or jumping on enemy's head.
The very first thing that jumped out to me in playing the game was some of the throwbacks and nods to older 8 bit platformers, classics like Megaman, Mario, and Castlevania and I could not help but have smile on my face.
All in all it looks like a great game and an excellent return to the classic 2D platformers that were so common on the SNES and Genesis.
According to Vicarious Visions, which is handling the Crash Bandicoot N. Sane Trilogy, all three classic platformers were rebuilt using the original level geometry, but with new code, graphics, and improvements that make them a little more modern while still feeling like the old games.
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