Sentences with phrase «like creative lead»

We know that it's a third - person action game, and that it will be very like creative lead Amy Hennig's famous Uncharted games - Nolan North, seems suspiciously well informed, said so himself.

Not exact matches

Something like a weekly staff - led «fun meeting» allows your team to shake off office drudgery and get creative.
The discovery of the network leads to some intriguing theories about why people often fail to come up with creative solutions when they're focusing on a problem but succeed later, when they're doing other things, like taking a shower or watching a movie.
The program, which allowed employees to spend one day a week on creative side projects, led to the creation of signature Google products like Gmail and AdSense.
We'll have some of Seattle's top teachers — from schools like Kidspace Childcare Center, Seattle Country Day School, Holy Names Academy and Creative Coding 4 Kids — leading workshops.
And rather than feeling like an albatross, the limitations have led to a new purpose and more creative ways to make amazing recipes that still really, really work.
The brand has been created to capture the attention of millennial consumers with bold creative, an angular, whisky - like bottle to drive shelf presence and approachable styles of leading wine varieties, «The Man From Nowhere» Shiraz and the «Last Rites» Cabernet Sauvignon.
I'm a big fan of WWE taking time off myself (and I fall in the post Survivor Series camp), because I feel like it would lead to a better overall product as the wrestlers can take time to rest and heal up, and it gives creative time to reassess and reset story lines.
«Boring, boring Arsenal» and «1 - 0 to the Arsenal - were famous chants from rival fans in those days, while other successful spells from the likes of Pep Guardiola's Barcelona have been led primarily by the team's creative and goal scoring prowess, but in general you need to do all parts of the game well to win a major trophy, especially the marathon that is a domestic league.
Sure you'd like your OC to be an asset rather than a neutral commodity but I don't see many comments on his inability to lead men and I definitely don't mind creative plays.
Whenever the likes of Alexis (Sanchez), Walcott and Alex Oxlade - Chamberlain leads the line in tandem with the creative talent of Mesut Ozil in midfield Arsenal's attacking foray's are difficult to deal with, and it was evident as Stoke struggled to contain Arsenal as they made their quality count in the game.
Encouraging because kids clearly can be led toward more healthful eating when, like the creative principal described above (and like the organization Recipe for Success here in Houston), adults take the time to work closely with them and truly engage them.
«The greatest city on earth, a great jiving funkapolitan melting - pot... And that's why we lead in all those creative and cultural sectors and that's why we have the best universities, because the best minds from across the world are meeting in some of the best pubs and bars and nightclubs like subatomic particles colliding in a cyclotron.»
Couple that with the great creative energy, a developing wellness epicenter, and the fact that we're so close to manhattan (yet it feels like we are so far away) leads me to believe that DUMBO is the best place to live and work in NYC.»
Day has built and led teams through the creative, development, and marketing processes to reach over 500 million people while at companies like Canary, JetBlue, and Airbnb.
«We want that dialogue with like - minded people in fashion, music, art... because that leads to something totally new,» explains Torben Schumacher, general manager of Adidas Originals and Style, the lifestyle divisions where many of the brand's creative collaborations are housed.
I'd like to think I lead a creative and interesting life and I want to find someone to share stories and insight with while randomly deciding where to go next.
Soronpfrbs sounds sometimes like Interpol, who sounded a lot like Joy Division, itself led by a deeply troubled young man with undeniable creative depth.
There are also several large boss creatures that can show up in the middle of a level that will require creative solutions like throwing bombs in King Dodongo's mouth to temporarily knock him out and deal damage that can lead to a critical attack.
Kurt Sutter, Katey Sagal: A Television Discourse From conception to casting and onward, showrunner Sutter and lead actor Sagal expound on their collaborative effort in bringing a series like «Sons of Anarchy» to fruition, including the creative push and pull necessary to flesh out the interior lives of characters like Sagal's outlaw matriarch Gemma Morrow.
Like that franchise, this new G.I. Joe - led cinematic universe will be planned with a writer's room to develop a «creative roadmap.»
On the other hand, the deceitful and unscrupulous Kathleen acts like a panicky idiot, leading her to deservedly get killed in one of the freshest, funniest, and most creative ways I have ever seen in any slasher movie.
As more readers want to discover the back story, like the upcoming release of much of J. K. Rowling's notes on the writing of the Harry Potter series via Pottermore.com, fans are interested in every aspect of the creative process that led to their favorite books, including music.
They are smart little dogs and, like many intelligent dogs, this can lead to some creative entertainment without consistent guidance and training.
When asked about the choice of the setting in Fe, CEO and creative lead of Zoink Games, Klaus Lyngeled, said «We would spend hours in the woods as kids, and while it felt scary at first, eventually the strange sounds became familiar — you become part of nature and the forest feels like home.
We are searching for people across all disciplines to work side - by - side with our phenomenal creative teams, alongside game directors like Stig Asmussen and Cory Barlog, both of whom have led the creation of our God of War games.
The lead creative designer of the game, Ken Rolston, has previously worked on the Elder Scrolls series, famed fantasy author R.A. Salvatore was the man responsible for bringing to life the universe, while Spawn creator Todd MacFarlane worked on the artwork and Grant Kirkhope (known for the likes of GoldenEye's amazing score) composed the music.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It looks like 343 Industries and Microsoft might not be content with just making Halo 5 and Halo 6 as they've just posted a job listing looking for a creative director to lead developement of, «a groundbreaking new AAA entertainment experience set in the Halo universe.»
In an interview with The Penny Arcade Report, Jean - Max Morris, creative director of the game, said some publishers claimed that a game with a female lead wouldn't sell, despite the persistent and regular success of such series as Metroid and Tomb Raider, as well as one - offs like Mirror's Edge.
Tokyo Dark was designed by an international team, an indie studio called CherryMochi based in Japan who have a creative lead originally from England, and it feels like appealing to an international audience was their aim.
«Very excited that in my #GDC talk tomorrow, I can announce a new @totalwar game in development — and it's like nothing we've done before...» — James Russell, Lead designer at Creative Assembly
In 2015, the creative leads behind classic Rare titles like Donkey Kong Country and Banjo - Kazooie set up their own studio and started planning a new character - based comic book adventure, with fresh heroes and modern visuals, but familiar game design ideas and principles.
The game looks like it would have promise if some meat was put into the storyline, with creative player characters and huge menacing bosses, but the translation issues discussed above lead me to believe they would have been even more confusing if fleshed out.
If you're at all interested in understanding what maybe drives the creative spark that leads to games like Undertale and Shovel Knight and really any modern hit, then it's a good idea to play those older games (especially if you're an aspiring developer).
From tiny home studios and co-working spaces to some of the world's leading agencies and creative brands — we love to find out what your office looks like.
To follow his lead, make sure your internal processes are stripped of «running for running's sake» — keep stuff like internal reporting and meetings mercifully swift, efficient and visibly value - adding, so as to ward off frustration and fatigue, and keep creative energy levels supremely high.
Like Dylan, he was looking for a way out of the creative cul - de-sac that his once fertile and groundbreaking style had somehow led him into.
The book is very easy to read with a ten - point plan to lead you along the path of freelancing, including real - life case studies from successful creative startups like Tatty Devine and Time Out.
With fragile works that are rarely on view, this exhibition shows how an enormously creative band of American watercolorists like Winslow Homer and John Singer Sargent led to a new vision of art that was later adopted by Modernists like Charles Demuth and Edward Hopper.
I see problems with: * you have to be an active promoter of yourself to get articles read * the review process (mainly there is no ability to assess why rejected articles are rejected and the time wasting because of pedantic comments) * project - based funding and treating research like consulting (if I can tell you how much a project will cost, then by definition it is not research) * since academia seems to be drifting towards consulting, researchers start to become underpaid compared to peers in consulting * the focus on the number of publications weighted by the rank of the journal * status is based on if you publish in a high - rank journal, «selected» to be a lead author, and so on, and not whether you do good and creative research, good collaborator, good colleague to peers, etc..
For me there was — and to an extent still is — nothing like a soft lead pencil for flowing the creative juices, for making meaning and at the same time making pretty curves and striking bold strokes and at the same time making my hand feel the paper and the graphite melting on it.
I think of it like I think of discovery: just because a course of action might break the rules doesn't mean that brainstorming around that idea won't lead to some new and creative solutions to the issue.
After taking on dual duties, he has overseen a creative revitalization of Disney's animated output, leading to films like Frozen, Tangled, and Wreck - It Ralph.
The case may be that you merely thought the functional resume was creative and different, but to a recruiter it seems like you're hiding something, such as a large career gap, which leads us to our next point...
As your job search consultant, I would like to provide you with some creative ways to build your target company list, so you can find your own job leads.
So if any of these core values sound like you, then please get in touch: Trustworthy, honest and credible Dependable, reliable, consistent Creative, dynamic, flexible, fun loving and innovative Collaborative and committed to teamwork Supply Desk Ltd Working with Primary Schools, Secondary Schools and Academies we are a leading provider of Education staff.
This month we'd like to share with you some specific examples of the creative ways some of the nation's leading brokers are helping their agents utilize the many features of RISMedia's Broker Content Solutions.
Why: Rather than offering how - to formulas, this wonderfully illustrated coffee table book offers voyeuristic peeks into the homes of leading culturati (creative directors, artists, architects, filmmakers, writers, etc) in hotspots like Barcelona, Berlin, London, New York, Paris and Tokyo.
It's almost like I spent all of my creative juices during the frenzy leading up to Christmas.
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