Sentences with phrase «like damage bonuses»

I always felt that rules like this were artificial just like damage bonuses versus specific units (instead of unit types) in other games.

Not exact matches

In addition to earning the 3x bonus points on your travel purchases, you will also enjoy additional travel protection benefits like primary rental car collision damage waiver coverage and up to $ 5,000 reimbursement per person for non-refundable travel arrangements that have been canceled or interrupted.
In addition to earning the 3x bonus points on your travel purchases, you will also enjoy additional travel protection benefits like primary rental car collision damage waiver coverage and up to $ 5,000 reimbursement per person for non-refundable travel arrangements that have been canceled or interrupted.
The cash you earn completing comic book issues, and from readership bonuses for meeting certain conditions like not getting pegged in the head with a flying chicken, can be spent on extra health, increased melee damage and increased weapon damage.
- pushes each officer to act in a specific way - Takeda Shingen is driven by the «Law of Kai» which is based on the idea that everyone should always be treated equally - achieving an officer's resolve will unlock bonuses like increased gold or damage in battle
Happy to see my weapon of choice was the authors pick for best weapon, it just feels like the most balanced auto rifle... Good clip, good damage, good stabilisation and the one i found had a bonus of getting more accurate as i shoot.
Three Stances for each weapons, seven types of hand to hand weapons, elemental damage, magic and ninjutsu skills, and on top of that, something like 20 different guardian spirits offering different bonuses.
Every special attack is also capable of being upgraded into a «shadow» special, which eats up one bar of meter in exchange for granting an attack bonus damage and additional properties like armor, projectile avoidance or additional priority.
But it's the Legendary sets, like the Bones of Rathma and Jesseth Arms which various bonus» such as a reduced cooldown or damage reduction, that really make the demon - demolishing grind worthwhile.
These power - ups range from simple health packs and more power for your weapons to major bonuses which unlock things like shock waves — which emit and explosion in all directions — and limit attacks which massively damage every enemy on - screen in a dazzling explosion of epic destruction, these are pretty awesome.
They're fairly standard bonuses, consisting of things like extra damage, a faster rate of fire or an improvement to Beck's speed.
The class bonuses sound like a great idea, especially with bonuses like the Gyro Stabilizer which grants an additional 8 % recoil dampening, 6 % accuracy, and 2 % bullet damage per point invested.
And certain district buildings affect certain classes, giving them bonuses like damage or speed upgrades.
This bonus works well with the other skills granted by the armor pieces like Peak Performance which boosts attack when your health is full and Recovery Speed which speeds up the healing of recoverable damage.
When activated the gems give bonuses like life recovery and extra damage.
Also like Paper Mario, if Mario or Luigi can jump on an enemy in the field or whomp them with a hammer, they'll do bonus pre-emptive damage.
You're scored after each win, with points unlocking bonuses like health recovery, extra damage or better defence.
One boss fight plays out much like a game of Simon, where Ristar must attack the enemies in a specific order; failing causes damage while success leads to bonuses.
Apply discounts (like No - claim Bonus on own - damage premium) and then compare to see if the insurance quote provides value for money.
This bonus works well with the other skills granted by the armor pieces like Peak Performance which boosts attack when your health is full and Recovery Speed which speeds up the healing of recoverable damage.
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