Sentences with phrase «like fighting to the death»

Lately, Addi has been fighting her naps, and literally it is like a fight to the death with trying to get her to sleep during the day.
It's still rather theatrical, throwing a mob of top actors into a room for what feels like a fight to the death, but it's so well written and so beautifully observed by the actors that we can't look away.

Not exact matches

No contemporary American is going to be asked to fight a monster, but an event like the evaporation of a retirement fund or the death of a spouse can force you to summon strength you didn't know you had, Rohr says.
Churches and Christians divided by race and culture have the opportunity to work together on the front lines of the fight against spiritual darkness and nurture the hope and faith that might prevent more deaths like the one Freddie Gray suffered.
If some of us are not free... then none of us are free... and I promise that that I will fight people like you to the death before I would allow you to subvert our Nation into your version of a sharia theocracy.
It seems like they might locate it in that moment where they have the opportunity to run for safety or to stay, fight and face almost certain death.
I just wonder why they are not fighting just as hard against other forms of «killing humans» like the death penalty (no one can say no innocent people have died on death row) the poor and sick and many elderly being allowed to starve and freeze because the religious right doesn't want to shoulder that burden through their taxes.
Jeremy good message and quite relevant for today God is still looking at our hearts and motives for serving him or are we serving our own agenda as Jonah was.He did nt feel compassionate towards his enemies and who could blame him they had cruelly killed many Jews it was a question of life or death to his own people.The Jewish nation was no more deserving of Gods grace than the other nations that is revealed by sending Jonah to preach a message of hope and life.Ultimately God calls all by faith in him and is willing to be merciful to all nations and peoples that do not not deserve it just like us it is by grace that we all are forgiven.I am pleased that God is sovereign and knows whats best he is merciful to us.Our human nature is that it is better to kill our enemies before they can kill us and that is essentially Jonahs message that is why he struggled to be obedient to Gods will.Gods message is to forgive those that trespass against us and show mercy.Its complicated and it is natural to protect ourselves and our families from those who would seek to destroy them but ultimately its about trusting God with everything easier said than done.If it comes to a choice we will have to trust God and ask for his strength because we cant do it in ours.As Christ laid down his life for us are we ready to lay our lives and the lives of our families as a sacrifice for him.To me that is where the story of Jonah is leading to we have the choice to fight our enemies or to love them as God loves them.brentnz
Place yourself on «death ground», where your back is against the wall and you have to fight like hell to get out alive.
Nothing is guaranteed in life, apart from death and Arsenal under Wegner is dead, so win, loose or draw it makes no difference, I personally don't believe this man has what it takes to improve the team, and to all those who support him, can you give me any reason (not old news) to believe that he is the man to take this club forward, because for us to be mentioning crystal palace, west brom, stoke shitty, watford, Southampton and the list goes on, as banana skins for Arsenal, so no disrespect meant to the clubs listed, but historically, those clubs are normally fighting relegation and for any of these clubs to qualify for Europa league is like Arsenal winning the champions league (it just does not happen) so are we going forward or are they improving.
Actor John Malkovich was asked during a 2002 appearance at the Cambridge Union Society whom he would most like to «fight to the death», and he replied that he would «rather just shoot» journalist Robert Fisk and then British MP George Galloway.
From an evolutionary perspective, cowardice at first seems like a smarter strategy: If you run away and live, you'll have more offspring than the gallant warrior who fights to the death.
Fights tend to bring out all sorts of powerful emotions that can short out your sense of «right and wrong» and make it feel like you're locked in a moment of life - or - death verbal combat.
Developed by NetherRealms Studios, the game is a return to 2D fighting form where classic Mortal Kombat characters like Sub-Zero, Johnny Cage, and Scorpion duel to the death with gore aplenty.
Characters fight to the death in a gladiator - like competition.
It has thunderous robots against terrifying monsters fighting to the death as skyscrapers shatter like glass all while set to an amazing musical score.
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Rather than putting a twist on this very familiar blueprint, Mallhi and Danish director Christian E. Christiansen (in his U.S. debut) amazingly rip off every beat from «SWF» like an A-to-Z to - do list, even down to the predictable to - the - death cat fight.
The story of a firefighter's desperate attempt to catch the terrorist who killed his wife and son in a bombing on US soil seems like something that might work in an upcoming out - of - taste made - for - TV movie, but, alas, this is Hollywood and Collateral Damage gets to serve itself on a platter hoping that people are still willing to sit back and rally for the death to all terrorists, regardless of what they are fighting for.
The Death and Life of Bobby Z is one of those borderline calls, as it does work much better as a standard action movie, with some nifty stunts and exciting hand - to - hand fighting, beefed up though the casting of UFC pros like Chuck Liddell and Tim «The Maine - iac» Sylvia.
While traditional publishers (actually, the top end publishers) are fighting over business and legal issues, like any big business, you adapt and work with what works — eBooks still represent a minority in sales, but it is rapidly catching up to print, and by all accounts, has already passed hardcover (which has been in decline in a slow death since the advent of paperbacks and trade paperbacks in the 40s and 50s).
It is unnatural for animals of any kind to fight like this to the death.
As this fight rages on, nonprofit organizations, like the Beagle Freedom Project, are looking for other ways to help lab animals escape their fate of untimely death.
An animal will fight to the death to protect its owner, just like a blood relative would.
While an eight player fight to the death might sound like a fun way to kill time with your friends, trust me it's not.
It's got a sci - fi look and feel with futuristic features like teleporters and anti-gravity technology, the story being that 100 contestants have been spirited away by aliens and dropped into one of three arenas to fight to the death.
Like Left 4 Dead 2, a lot of the game relies on teamwork, but also includes «fights to the death,» where the players must battle each other in order to win a kiss from a Princess, giving it a slightly more evil edge that one has come to expect from The Behemoth.
Or duel to the death in fighter games like Robot Duel Fight.
The bosses actually feel like boss fights, given that the Rat Ogre, Stormfiend, Chaos Spawn, and Bile Troll are all meant to take plenty of punishment before death.
Fight to survive in Mordor as a human without the power of a Ring or a wraith to cheat death in a new rogue - like campaign mode.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
It wasn't just 100 people searching (or hiding in the swamp) for one another in large maps in a fight to the death (although, it sometimes felt like that).
We want Drawn To Death to play like the offspring of an old school arena shooter (with updated, modern sensibilities) and a hardcore brawler / fighting gamTo Death to play like the offspring of an old school arena shooter (with updated, modern sensibilities) and a hardcore brawler / fighting gamto play like the offspring of an old school arena shooter (with updated, modern sensibilities) and a hardcore brawler / fighting game.
Brotalitometer: You can now compete to be the most manly or wantonly violent in custom levels.Level Sharing: Combined with Level Editor, you can now create, publish and upload your levels.Rate Levels: Tell Level Creators what you think of their genius and hard work, and have bros» vote on your levels as well, to bring the cream of the crop to the top.Mac build now available!ADDED!Sign posts (with words written on them) Can tag doodads in the Level EditorBrotality triggers, Entity triggers for when entities dieIMPROVED!The custom menu looks less like pandsThere will always be a bro that is spawned in the Level Editor (which is less confusing) Less z - fighting on trees and vehicles (though there is still more to do in this regard) FIXED!Stopped McBrover's satchel packs exploding arbitrarily on doorsBlocks don't float after being above cagesLevel Editor keeps better track of the level's filenameScout Mooks don't levitate while screamingSuicide Mooks are now less forgetfulSoftened the tanks» explosion of death (that had the effect of launching bros in the tanks» rockets)
The same could be said for playgrounds back in the 80's and 90's when us older gamers tossed out words like «Blast Processing» and «Super FX chips» without any real knowledge about what those terms even stood for, but we would still fight to the death to protect the company we loved.
And, like most silly fighting game stories, that involves engaging in one - on - one fights to the death with the best martial artists in the world.
Fighting is easy enough to understand and get the hang of, but when you are often surrounded by enemies and they're all laying into you like a punching bag is when you start yelling at the TV and panicking about how many deaths you've had so far.
Like any upstanding game with Rogue - like elements, death in Odyssey is handled quite intriguingly.Perish as one of the main characters and you'll shapeshift into one of the village's local guards, using their restrained arsenal to fight your way to the next alter, so your lead can be revived and continue their expeditLike any upstanding game with Rogue - like elements, death in Odyssey is handled quite intriguingly.Perish as one of the main characters and you'll shapeshift into one of the village's local guards, using their restrained arsenal to fight your way to the next alter, so your lead can be revived and continue their expeditlike elements, death in Odyssey is handled quite intriguingly.Perish as one of the main characters and you'll shapeshift into one of the village's local guards, using their restrained arsenal to fight your way to the next alter, so your lead can be revived and continue their expedition.
One trick at your disposal is that by evolving, you restore your HP and horn durability; one way to make it through some boss fights is to repeatedly purchase a cheap upgrade (like alternating between short and long necks) whenever you are close to death.
Upfront it looks like a very Tron styled tank battler but under that there's a hefty upgrade system and a perma - death mission structure as you fight through randomly generated maps to destabilise the enemy and reach the final boss.
Sometimes, it's even like two gladiators fighting to their (financial) death.
You can get a whole population to like watching a fight to death between gladiators at the Colosseum as the Romans did.
Dirty fuels, like coal, can't be allowed to pollute the fight against climate change — they're a death sentence for people and planet.
Or Paul Driessen, the author of Eco-Imperialism: Green Power, Black Death, saying things like: «It's incredibly patronising and colonialistic to tell Africa that you can't develop because we're concerned about global warming» — while arguing that funding the fight against global warming «takes money away from spending on malaria».
These internal battles over something like a name change or change of identity can cause real anguish in groups and I see Exit, Voice or Loyalty as being helpful at reducing the «either or» «fight to the death» atmosphere that often emerges.
Would like to know whether this policy will be valid due to death in war (declared or not declared) while fighting for country?
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