In a game where literally every decision matters, things
like framerate dips and awkward animations need to be a thing of the past.
Not exact matches
When undocked, the screen looks
like it has a generous slathering of Vaseline over it and the
framerate seems to
dip for a bit while it catches up to the action.
On both the Switch and Wii U versions of the game, Breath of the Wild does encounter some frame rate issues, one area in particular causes a more than noticeable
dip in
framerate, but it never drops anywhere near to the level of a big Bethesda game
like Skyrim or Fallout 4 and the overall wonder and brilliance of Breath of the Wild more than makes up for the occasional
dip in performance.