Not exact matches
It's Microsoft's most important franchise
for the Xbox, and even though it's changed hands from Bungie to Microsoft - owned 343 Industries, the development team has twice shown us it's capable of Master Chief's mantle: first in 2012 with «Halo 4,» and this year with «The Master Chief Collection,» which remastered and remixed the first four major titles with new graphics and interesting
gameplay additions
like playlists.
For those unfamiliar with this buzz word, gamification is the application of
gameplay mechanics to traditionally non-game activities
like professional...
Deny it all you want but since Fabregas left Arsenal our frre flowing football has really declined.It feels
like am the only one who thinks we lack real penetration and ideas in the final third of opponents.Also in 14/15 sesson I lost count of our misplaced passes and poor
gameplay overall.We've been very very poor in our passing game
for some seasons now.
For a game
like this to work you need players whonhold the ball very well and are possession efficient.Look at the Arsenal starting lineup and compare it to that of years back and you'll know what I mean.We have very few possession efficient players which is causing this problem.We don't have many players who can actually hold the ball and play the ball.That's what differentiates us from the top passing teams.
Just
like goals, this fixture is renowned
for aggressive
gameplay as well.
If you are
like me and you really
liked the first game, mainly the
gameplay over the story, then Bioshock 2 will definatly be great
for you.
As it is, it's a perfect game
for whoever
like to dive deep into a believable and vast imaginary world, but not
for gameplay purists.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the
gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around
for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels
like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going
for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
The rare total package of excellent music and sound, awe - inspiring graphics, incredible
gameplay, and an epic story, mixed in with an unparalleled atmosphere that draws you into the character and quest
like almost no other game... with at least 25 hours of
gameplay and great unlockables to boot, you'll be behind the Visor
for quite a chunk of time.
Offers a new twist on old
gameplay, and as such it might be a title worth the time
for those players who
like the idea of totally free movement.
Some people say that MGS4 is a bit to chatty, but
for me that doesn't serve a problem unless there's more
gameplay like in MGS2.
its
like the creators realized that no one is playing this game
for the story, so they decided to make it cheesy and stupid and focus on the
gameplay.
For me, Borderlands was one of those games that you play through a one time, and then you stop playing it, because it really gets repeative and boring.That does nt mean that Borderlands is a bad game.I
liked the FPS combined with RP
gameplay, and of course, I loved the guns, because there were so many of them.The plot of this game was really stupid, but that does nt really matter, because the
gameplay is fun.
The controls were good, the graphics were great, but the
gameplay and story was so - so (
For some odd reason, I
liked GTA IV's
gameplay).
Usually games based off tv shows or movies are horrible but this one is worth a try.
For Xbox 360 you may notice if something big happens it freezes
for like 5 seconds and saves.Their are a few bugs and glitches
like on episode 3 when Katjaa is holding duck he might be invisible.But if the bugs is just something that does nt effect the
gameplay it is worth a try.This is also probably the
For me, Borderlands was one of those games that you play through a one time, and then you stop playing it, because it really gets repeative and boring.That does nt mean that Borderlands is a bad game.I
liked the FPS combined with RP
gameplay, and of course, I loved the guns, because there were so many of them.The plot of this game was really stupid, but that does nt really matter, because the
I really
like the work they put into
for this game: the visuals, music,
gameplay, everything.
When I started it up
for the first time, I had no idea that this seemingly simple Bomberman -
like game would have such well implemented depth and addicting
gameplay to keep me coming back
for more.
The
gameplay is sometimes clunky, and there's not much replay value, save
for a couple of additional modes
like Points Count and one - hit kill Golden Bullets.
Need
For Speed: Hot Pursuit bend together the best features of two epic arcade franchise
like Burnout and Need
For Speed in a game that has an accessible, funny and solid
gameplay structure.
It's the sort of experience that people are going to be talking about
for months to come, with a story that hits you right in the feels and smooth, beautifully staged
gameplay that clicks immediately
like a familiar, old friend.
A four hour
gameplay experience
for a retail product is
like a 20 second sexual intercourse.
i my self thought this game was well thought out but to be this short and you have to play $ 60 just
for it i was not that happy the
gameplay was good though storyline was really good i
like the decision making it gives you over all i was happy about this game just sad it was so short
If you
like stealth games, then this is certainly a must have
for it's stellar
gameplay, after all that's the most important part.
There are some good things here
for Spider - Man fans,
like a good story with some inside jokes, cool unlockables and a challenge mode, but it's all buried underneath tedious
gameplay.
If on the other hand you
like meticulous searching, deep crafting, exploration, surprises and totally open - ended
gameplay, Terraria is a game that can keep you in front of your screen
for days, weeks, months.
Whether it is the
gameplay, the ambiance, the lore or the music, the Metroid Prime series never ceased to amaze me, and as Kensuke Tanabe is the producer of Metroid Prime 4, just
like he was
for the 3 previous games, I'm confident about the amazing experience that this new team is working on.
The same can be said
for Street Fighter V, which certainly sped things up, but still felt
like it carried over the same type of
gameplay.
Combined with beat «em up
gameplay and hundreds of different items to use against the hordes, the series» best psycopath bosses and mall setting and a ton of endings and secrets, Dead Rising still holds up today
for both newcomers to the franchise and returning fans
like me indulging in some gory nostalgia.
FIFA 13 on Wii U was based on the
gameplay of the previous entry in the franchise, with FIFA 12 features
like the Player Impact Engine and Precision Dribbling «optimized
for Wii U.» While the game didn't offer the new elements seen in the PlayStation 3 and Xbox 360 versions of FIFA 13, it contained Wii U-specific features
like first - person free kicks on the GamePad.
I don't want to be the guy who bashes a game
for being too easy, especially since plenty of Switch games this year have been bashed
for being too difficult (Has - Been Heroes and TumbleSeed to name too,) but the difficulty players face in the first hour of
gameplay, is the only true difficulty you will face, as the
likes of power - ups that can be brought and found, soon make Shantae an overpowered adversary
for all who encounter her.
For me neither, though I think it's rather bland having a full board
gameplay with only
like, at least 2 minigames (2 are obligatory because of the boss minigames in the middle and the end of the board and the rest is based on how many vs and 1 vs 2 or 1 vs 3 spaces you and your opponents land on)
That would be very nice, but it may limit
gameplay options due to certain control schemes,
for example if another Ghirahim
like boss shows up, I don't think you'd be able to beat him with a Pro Controller.
I can appreciate Super Mario Galaxy's visuals just as much as Met Gear Solid 4's
for entirely different reasons, but even if both games looked
like they ran on an N64, I'd still dig them
for their awesome
gameplay.
The
gameplay itself is
like Super Metroid meets Iron Man and from the very first moments of playing the game, you immediately know that you are in
for a treat from the lush graphics to the extremely playable
gameplay.
Drawing comparisons to games
like Spelunky, Dig Dug, and Miner Dig Deep, SteamWorld Dig was well received
for its addicting
gameplay loop of cave diving, loot collecting, and tool upgrading.
Superhot VR is an amazing foundation
for a truly unique VR game with exceptionally interesting core
gameplay, and I would love to see what it looks
like with another step up in production value.
Many games it this genre on Steam go
for less, and the ones
like Broforce or Not a Hero that ask
for more money offer far more — and more enjoyable —
gameplay and content.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and
gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff
like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same
for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Compared with the sights / sounds /
gameplay of «MGS2», the technical flaws that were present on the N64 version (and haven't been fixed in this PS2 port) stand - out
like a sore thumb on Roger Ebert's hand (there's a lovely image
for you!).
I strongly disagree on this one - I
liked it way better than Episode Gladio and found it amazing value
for its price (less than a Persona 5 costume set) The general consensus is also that is pretty good so maybe there's something in this kind of
gameplay that you really don't
like...
The skill curve
for competitive multiplayer is no less steep than it was in past games, but new
gameplay tweaks and fun additions
like Archon mode and co-op make this the most accessible StarCraft game to date.
If you
like sandbox games with open - ended
gameplay, or are looking
for a decent Minecraft alternative, this game is
for you; unfortunately there just was not enough substance in the aimless
gameplay loop
for me to keep me coming back.
This game is way to tactical
for me it is
like the hardest and most stupidest games ever you die in one bullet or 2 and the
gameplay is so hard to get used to!
This game is way to tactical
for me it is
like the hardest and most stupidest games ever you die in one bullet or 2 and the
gameplay is so
The
gameplay video released
for Transformer: The War
for Cybertron looks intense and gritty, and while it may not play
like Gears of War, we can only hope it offers a co-op experience just as deep and fun.
Like the FightSticks from the same range, the function of the D - Pad can be edited to be the Left or Right analogue stick or the D - Pad itself, allowing you to choose just in case the game you want to use it
for uses the stick
for menus and the D - Pad
for gameplay.
But I'd
like to see them work on the horror factor more both in
gameplay and atmosphere... Also, I now noticed that Cybil says «take a shit», to get you ready
for the nightmare sequence.
«But we kind of also built a traditional game,
like an entire traditional game, in the Cauldrons and in the bunkers [all underground], and it was a huge risk
for us because we had to build completely new lighting technology and we had to design all these holograms too, to light those spaces and completely new art assets and
gameplay and delivering narrative.»
Rockstar has teased opening it up with gambling
gameplay in the past, and it seems
like a perfect fit
for the game's setting too.
All of these options are nice
for those who want more
gameplay, and I
liked how much easier it was to level up characters this time around.