Sentences with phrase «like gameplay for»

Not exact matches

It's Microsoft's most important franchise for the Xbox, and even though it's changed hands from Bungie to Microsoft - owned 343 Industries, the development team has twice shown us it's capable of Master Chief's mantle: first in 2012 with «Halo 4,» and this year with «The Master Chief Collection,» which remastered and remixed the first four major titles with new graphics and interesting gameplay additions like playlists.
For those unfamiliar with this buzz word, gamification is the application of gameplay mechanics to traditionally non-game activities like professional...
Deny it all you want but since Fabregas left Arsenal our frre flowing football has really declined.It feels like am the only one who thinks we lack real penetration and ideas in the final third of opponents.Also in 14/15 sesson I lost count of our misplaced passes and poor gameplay overall.We've been very very poor in our passing game for some seasons now.For a game like this to work you need players whonhold the ball very well and are possession efficient.Look at the Arsenal starting lineup and compare it to that of years back and you'll know what I mean.We have very few possession efficient players which is causing this problem.We don't have many players who can actually hold the ball and play the ball.That's what differentiates us from the top passing teams.
Just like goals, this fixture is renowned for aggressive gameplay as well.
If you are like me and you really liked the first game, mainly the gameplay over the story, then Bioshock 2 will definatly be great for you.
As it is, it's a perfect game for whoever like to dive deep into a believable and vast imaginary world, but not for gameplay purists.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
The rare total package of excellent music and sound, awe - inspiring graphics, incredible gameplay, and an epic story, mixed in with an unparalleled atmosphere that draws you into the character and quest like almost no other game... with at least 25 hours of gameplay and great unlockables to boot, you'll be behind the Visor for quite a chunk of time.
Offers a new twist on old gameplay, and as such it might be a title worth the time for those players who like the idea of totally free movement.
Some people say that MGS4 is a bit to chatty, but for me that doesn't serve a problem unless there's more gameplay like in MGS2.
its like the creators realized that no one is playing this game for the story, so they decided to make it cheesy and stupid and focus on the gameplay.
For me, Borderlands was one of those games that you play through a one time, and then you stop playing it, because it really gets repeative and boring.That does nt mean that Borderlands is a bad game.I liked the FPS combined with RP gameplay, and of course, I loved the guns, because there were so many of them.The plot of this game was really stupid, but that does nt really matter, because the gameplay is fun.
The controls were good, the graphics were great, but the gameplay and story was so - so (For some odd reason, I liked GTA IV's gameplay).
Usually games based off tv shows or movies are horrible but this one is worth a try.For Xbox 360 you may notice if something big happens it freezes for like 5 seconds and saves.Their are a few bugs and glitches like on episode 3 when Katjaa is holding duck he might be invisible.But if the bugs is just something that does nt effect the gameplay it is worth a try.This is also probably the
For me, Borderlands was one of those games that you play through a one time, and then you stop playing it, because it really gets repeative and boring.That does nt mean that Borderlands is a bad game.I liked the FPS combined with RP gameplay, and of course, I loved the guns, because there were so many of them.The plot of this game was really stupid, but that does nt really matter, because the
I really like the work they put into for this game: the visuals, music, gameplay, everything.
When I started it up for the first time, I had no idea that this seemingly simple Bomberman - like game would have such well implemented depth and addicting gameplay to keep me coming back for more.
The gameplay is sometimes clunky, and there's not much replay value, save for a couple of additional modes like Points Count and one - hit kill Golden Bullets.
Need For Speed: Hot Pursuit bend together the best features of two epic arcade franchise like Burnout and Need For Speed in a game that has an accessible, funny and solid gameplay structure.
It's the sort of experience that people are going to be talking about for months to come, with a story that hits you right in the feels and smooth, beautifully staged gameplay that clicks immediately like a familiar, old friend.
A four hour gameplay experience for a retail product is like a 20 second sexual intercourse.
i my self thought this game was well thought out but to be this short and you have to play $ 60 just for it i was not that happy the gameplay was good though storyline was really good i like the decision making it gives you over all i was happy about this game just sad it was so short
If you like stealth games, then this is certainly a must have for it's stellar gameplay, after all that's the most important part.
There are some good things here for Spider - Man fans, like a good story with some inside jokes, cool unlockables and a challenge mode, but it's all buried underneath tedious gameplay.
If on the other hand you like meticulous searching, deep crafting, exploration, surprises and totally open - ended gameplay, Terraria is a game that can keep you in front of your screen for days, weeks, months.
Whether it is the gameplay, the ambiance, the lore or the music, the Metroid Prime series never ceased to amaze me, and as Kensuke Tanabe is the producer of Metroid Prime 4, just like he was for the 3 previous games, I'm confident about the amazing experience that this new team is working on.
The same can be said for Street Fighter V, which certainly sped things up, but still felt like it carried over the same type of gameplay.
Combined with beat «em up gameplay and hundreds of different items to use against the hordes, the series» best psycopath bosses and mall setting and a ton of endings and secrets, Dead Rising still holds up today for both newcomers to the franchise and returning fans like me indulging in some gory nostalgia.
FIFA 13 on Wii U was based on the gameplay of the previous entry in the franchise, with FIFA 12 features like the Player Impact Engine and Precision Dribbling «optimized for Wii U.» While the game didn't offer the new elements seen in the PlayStation 3 and Xbox 360 versions of FIFA 13, it contained Wii U-specific features like first - person free kicks on the GamePad.
I don't want to be the guy who bashes a game for being too easy, especially since plenty of Switch games this year have been bashed for being too difficult (Has - Been Heroes and TumbleSeed to name too,) but the difficulty players face in the first hour of gameplay, is the only true difficulty you will face, as the likes of power - ups that can be brought and found, soon make Shantae an overpowered adversary for all who encounter her.
For me neither, though I think it's rather bland having a full board gameplay with only like, at least 2 minigames (2 are obligatory because of the boss minigames in the middle and the end of the board and the rest is based on how many vs and 1 vs 2 or 1 vs 3 spaces you and your opponents land on)
That would be very nice, but it may limit gameplay options due to certain control schemes, for example if another Ghirahim like boss shows up, I don't think you'd be able to beat him with a Pro Controller.
I can appreciate Super Mario Galaxy's visuals just as much as Met Gear Solid 4's for entirely different reasons, but even if both games looked like they ran on an N64, I'd still dig them for their awesome gameplay.
The gameplay itself is like Super Metroid meets Iron Man and from the very first moments of playing the game, you immediately know that you are in for a treat from the lush graphics to the extremely playable gameplay.
Drawing comparisons to games like Spelunky, Dig Dug, and Miner Dig Deep, SteamWorld Dig was well received for its addicting gameplay loop of cave diving, loot collecting, and tool upgrading.
Superhot VR is an amazing foundation for a truly unique VR game with exceptionally interesting core gameplay, and I would love to see what it looks like with another step up in production value.
Many games it this genre on Steam go for less, and the ones like Broforce or Not a Hero that ask for more money offer far more — and more enjoyable — gameplay and content.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Compared with the sights / sounds / gameplay of «MGS2», the technical flaws that were present on the N64 version (and haven't been fixed in this PS2 port) stand - out like a sore thumb on Roger Ebert's hand (there's a lovely image for you!).
I strongly disagree on this one - I liked it way better than Episode Gladio and found it amazing value for its price (less than a Persona 5 costume set) The general consensus is also that is pretty good so maybe there's something in this kind of gameplay that you really don't like...
The skill curve for competitive multiplayer is no less steep than it was in past games, but new gameplay tweaks and fun additions like Archon mode and co-op make this the most accessible StarCraft game to date.
If you like sandbox games with open - ended gameplay, or are looking for a decent Minecraft alternative, this game is for you; unfortunately there just was not enough substance in the aimless gameplay loop for me to keep me coming back.
This game is way to tactical for me it is like the hardest and most stupidest games ever you die in one bullet or 2 and the gameplay is so hard to get used to!
This game is way to tactical for me it is like the hardest and most stupidest games ever you die in one bullet or 2 and the gameplay is so
The gameplay video released for Transformer: The War for Cybertron looks intense and gritty, and while it may not play like Gears of War, we can only hope it offers a co-op experience just as deep and fun.
Like the FightSticks from the same range, the function of the D - Pad can be edited to be the Left or Right analogue stick or the D - Pad itself, allowing you to choose just in case the game you want to use it for uses the stick for menus and the D - Pad for gameplay.
But I'd like to see them work on the horror factor more both in gameplay and atmosphere... Also, I now noticed that Cybil says «take a shit», to get you ready for the nightmare sequence.
«But we kind of also built a traditional game, like an entire traditional game, in the Cauldrons and in the bunkers [all underground], and it was a huge risk for us because we had to build completely new lighting technology and we had to design all these holograms too, to light those spaces and completely new art assets and gameplay and delivering narrative.»
Rockstar has teased opening it up with gambling gameplay in the past, and it seems like a perfect fit for the game's setting too.
All of these options are nice for those who want more gameplay, and I liked how much easier it was to level up characters this time around.
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