I like my graphics AND gameplay to be the best of the best, so I play on PC.
Not exact matches
It's Microsoft's most important franchise for the Xbox,
and even though it's changed hands from Bungie to Microsoft - owned 343 Industries, the development team has twice shown us it's capable of Master Chief's mantle: first in 2012 with «Halo 4,»
and this year with «The Master Chief Collection,» which remastered
and remixed the first four major titles with new
graphics and interesting
gameplay additions
like playlists.
I am a huge fan of the original Prince of Persia trilogy,
and when I heard about this game I was a little worried that they would change to much of what made the original games great,
and I was right, the
gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious
and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid,
and do to the fact that you can't really die the whole game just feels
like trial
and error,
and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the
graphics are beautiful,
and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment
and isn't worthy to bear the Prince of Persia name.
The rare total package of excellent music
and sound, awe - inspiring
graphics, incredible
gameplay,
and an epic story, mixed in with an unparalleled atmosphere that draws you into the character
and quest
like almost no other game... with at least 25 hours of
gameplay and great unlockables to boot, you'll be behind the Visor for quite a chunk of time.
If you ever wanted GTA with better
graphics and less
gameplay quality
and you
like 50 cent then get this piece of crap.
The controls were good, the
graphics were great, but the
gameplay and story was so - so (For some odd reason, I
liked GTA IV's
gameplay).
The worst game that i have played in my life, bad
gameplay, zero originality, what are de developers doing whit this game, is
like a PS1 game in
graphics, but whit zero
gameplay, **** history
and no characters to enjoy... sure is a crap, please don buy this game is a ****
Great game, beautiful
graphics and animations,
and megaman x (ish)
gameplay to make it even better, the only thing i didn't
like was the unnecessary paid dlc, because the game itself is not that long
and the paid dlc are part of the «start your adventure» menu, it feels
like the game is incomplete if you don't pay the extra money (the one available is 9.
The game is empty
and boring, it tries to be an open world gamebut it's pretty linear
and it lacks of a decent
gameplay, unfortunately it's another interactive movie, it feels
like you're watching a movie instead of playing a game, it tried to be a witcher 3 / zelda wannabe but it comes no where close to any of them, the onlything this game brings is
graphics and nothing else.
However, with games
like God of War setting a precedent with taking an older game which already had a good story
and combat
and then just positively blowing away all my expectations with a captivating story,
graphics,
gameplay mechanics, missions, map, upgrade system... YOU NAME IT ALL INCREDIBLE....
The
graphic design is cute
and looks
like a Wes Anderson movie, however the
gameplay is not very interesting.
Audio compliments the
graphics and gameplay which feels
like you are part of something bigger.
The
gameplay itself is
like Super Metroid meets Iron Man
and from the very first moments of playing the game, you immediately know that you are in for a treat from the lush
graphics to the extremely playable
gameplay.
Unlike the Naruto: Ultimate Ninja Storm series which is more
and more a mess of technical, balance
and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong
and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away
and a launcher respectively, a throw
and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious
and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting
and the characters are nicely balanced, with every character being fun to play
and viable at the same time, the game runs smoothly without frame - rate issues
and the cell - shaded
graphics, character models, arenas
and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff
like character introductions
and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes
and online battle modes.
Awesome
graphics and fluid
gameplay just
like the last game with a cool story thats up to par with the last one.
Nice
graphics boring
gameplay killing few thousands of already dead guys isn't very fun.I
like the weapons trough they are the same from the original painkiller just under other skin with some new additions.The backdraw of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the same level again is the tarot card you get after finishing a level.I
like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40 types how it might look but just 4 types.They all want the same
and do the same.tones of insignificant AI which comes in front
and try to crack open youre skull.I got one!!!
Now if you can have it all
like Gameplay, Story, Good
Graphics and stability you have a great game.
Its smooth
gameplay, amazing soundtrack
and incredible
graphics are still being emulated by games
like Raging Justice
and The TakeOver.
They remade the game frame by frame with a new
graphics engine to greatly increase the graphical quality of the game
like they did with OOT3D but they aren't new games, they didn't have to come up with a new story /
gameplay / art style or even create a game from scratch so in essence it is a port with enhanced
graphics and audio as well as 3D.
Despite some notable upgrades to presentation,
graphics, sound
and controls, it plays a bit more
like an expansion pack than a full - fledged sequel, providing more of the same dungeon exploration heavy
gameplay genre fans have grown to love.
Madden NFL 13 on the Wii U brings next generation innovation,
gameplay,
and graphics straight to your living room
like never before.
Thankfully SEGA revisited this title on the last generation of consoles (PS3, XBox 36) with some stunning HD
graphics and streamlined
gameplay which worked
like a treat but
like the original, the difficulty remained.
When you have a game
like Halo that carried the Xbox for so long with its addictive
gameplay and great
graphics.
With a name
like Coffin Dodgers one would expect the type of laughs the game will invoke but if you're
like me
and enjoy that tongue - in - cheek humour then that's not necessarily a bad thing, it's the
gameplay and graphics which bog down the overall experience.
Featuring stunning 3D
graphics, open - ended
gameplay,
and an incredible level of detail
and interactivity, Morrowind offers a
gameplay experience
like no other.
Nevertheless, the RAZR provided smooth
gameplay and console -
like graphics when we fired up a demo game of Madden NFL 12.
Console -
like quality
graphics and smooth
gameplay combined with the 4.8 HD display are quite the treat.
Ok, here's my take on it... I have both systems
and can only get it for one...
and the PS4 has the edge on
graphics (which I have to «try»
and tell which one is which by screen shots side by side) I still go with the X1 on multiplats, for me the «snap feature» BY FAR makes up for the lost
graphics (that in real
gameplay hardly exists to me) plus my controller of choice, plus in my experience, the network is more stable... those things push me to the X1... I have Minecraft on both
and everything just flows so much better on the X1, the OS, friends, messages, party, just
like it better... I mean, my PS4 dosent really feel much different than my PS3 did... but my X1 sure feels different than my 360 did... PS4 is a beast
and ill play all exclusives but the everyday «workhorse» console for me is the Xbox one...
thats another thing,
like a post above, i do nt care what tricks they use to make a game look photrealistic or look amazing, thats not tricks ot me, thats better devving, better devs learn the system
and learn new techniques, so those tricks are actually new technioques that make the image appear better, ill take that over a dev that cant make better
graphics anyday, as long as the
gameplay is good.
Halo 2 AE looks
like crap, FMV cut scenes were good but disappointed in the re-master edition
gameplay graphics given the hype
and the 1360X1080P resolution.
God, criticising an indie title, one that has had a lot of clear effort put into it, for its
graphics always feels
like a harsh thing to do since the focus for them
and their limited budget should always be
gameplay, but there's no getting around the fact that Project Temporality is simply visually boring game.
And if you're exactly
like us, then you're just as sick as we are of the common Wii debates of ’08 (i.e.,
graphics vs.
gameplay, casual vs. hardcore, 1st party vs. 3rd party, etc.).
The answer to the first is a unoquivacal yes, because this is the superior version, boasting the same great
gameplay and improved
graphics, making it the clear choice, especially since you can pick it up in places
like ASDA for just # 45, only # 5 more than the 360 version.
@badtoy776 forza > GT6
and driveclub with the
graphics the FPS the
gameplay and you just compared a swords game to a FPS wow really smart beside TITANFALL > killzone SF
and every games site said that warframe dev's said that they are thinking about making it for Xone too planetside 2 sucks DC i don't
like MMO's the rest is dumb in the other hand there are fable halo killer instinct spark trials,
and a game that
like the PS4 type (for kids) zoo tycoon
It's almost
like the anti-Call of Duty, a shooter intent on doing the exact opposite of most modern, military games, featuring vibrant
graphics, fast
gameplay and a clear emphasis on fun over all else.
The best examples of this are games
like Muramasa: The Demon Blade
and Odin Sphere, games whose
graphics and gameplay are works of art.
the
gameplay lacked the depth I was expecting, it was disappointing
and they try to hide the shortcomings up with flashy camera angles
and graphics which I thought were nice but I
like games with a bit of meat
Despite some notable upgrades to presentation,
graphics, sound
and controls, it plays a bit more
like an expansion pack than a full - fledged sequel, providing more of the same dungeon exploration heavy
gameplay genre fans have grown to love.
The
graphics were far beyond anything we'd seen in a sports game up to that point, the audio commentary from Dan Stevens
and Peter O'Keefe (who are actually fictional characters) sounded
like it was pulled from a live NFL broadcast,
and the
gameplay was absolutely superb.
The Star Wars battlefront beta was a blast to play, the
graphics met my expectations
and the
gameplay was very solid, there are a few things I would
like to see fixed before the full release, for example: the spawning system needs to be fixed so it doesn't leave you're just spawning
and dying due to bad spawn locations which would have me jump back into the game with the enemy right behind me, along with giving the Rebels a ground vehicle to use on Hoth so they can go up against the AT — STs.
Its smooth
gameplay, amazing soundtrack
and incredible
graphics are still being emulated by games
like Raging Justice
and The TakeOver.
With stylized, Atari -
like graphics and fast - paced, quick strike
gameplay, this one looks to be a future party hit!
Each mode offers it's own
gameplay style — 8 - bit has
graphics reminiscent of the NES era with limited movement
and slower enemies while 16 - bit plays a lot
like some of the classic SNES action RPGs of which it was obviously inspired by with full movement
and multiple hit combos.
The
gameplay and graphics are a lot
like the classic Final Fantasy games from the 8 - bit
and 16 - bit eras with a classical steam punk vibe.
Excellent,
gameplay,
graphics, story, characters
and music.What else can i say?This is the most innovative SRPG i've ever played!If you
like RPGs
and you have to buy only one game this year, this is it!
It's an action RPG with «3 - D retro pixel» voxel -
like graphics, 70 unique dungeons, seven levels of difficulty,
and of course, mobile
gameplay — it's now on both iOS
and Android.
The major difference between the new
and old Black Mirror, apart from the modern
graphics of course, will be a new
gameplay element: interaction with vision -
like apparitions.
Her column on games
and fashion for Paste Magazine is not only refreshingly unique in a discourse often obsessed with
graphics and gameplay, Jackson also approaches her readers —
and her listeners on the Match 3 podcast — with a characteristic insight
and charm that leave the rest of us feeling
like we're slacking off in our own critiques.
But where some games would be content to mimic GB - era
gameplay,
and maybe offer a pixelated look, TT: FFEE takes the opposite approach, by copying Game Boy - era
graphics (to the point of actually making the screen look
like a Game Boy, complete with what a classic Sega Game Gear ad once derided as «creamed spinach colour»
graphics), but offering two - player
gameplay that's superior to any GB platformer I ever played (link cable, or no link cable).
The
gameplay feels
like riding an old bike, the soundtrack is killer, the dialogue will make you laugh
and the
graphics will make you remember the good old days.