Not exact matches
The FBI's
Hostage Rescue Unit then intervened, armed with rules of engagement that read
like «shoot to kill» orders.
While the game does have a few repeating staples throughout the game
like stunt car racing, liberating outposts,
rescuing hostages, and blowing up explosive silos, the story and side missions are anything but formulaic.
Like some wacky, borderline crazed combination of «Home Alone» and «Die Hard,» «Breaking In» presents two kids held
hostage, while the mother, outside the house, does everything she can to
rescue them.
While movies
like «Munich» and Olivier Assayas's epic «Carlos» inject daring complexity into episodes of real - life terrorism, the famous July 1976 night - time raid on a Ugandan airport — where crack Israeli commandos
rescued 102
hostages — is not f...
These objectives are normally straight forward enough, with things
like getting a specific amount of kills, headshots, kills with specific weapons, or just
rescuing hostages making up the majority of them.
Sure, the side endeavours are enjoyable (especially when clearing outposts and
rescuing hostages), but every main mission I completed felt
like it took place exclusively in that location.
In multiplayer you'll hunt criminals, raid vaults, and save
hostages in new cop and criminal inspired modes
like Heist and
Rescue.
In multiplayer you'll hunt criminals, raid vaults, and save
hostages in new cop and criminal - inspired modes
like Heist and
Rescue.