Sentences with phrase «like jumping ability»

Her cross-court strike from the right pin was nearly unstoppable against the Wildcats, and Rosenthal used her height and pogo - stick like jumping ability to repeatedly stuff Villanova attacks back on their side of the net.

Not exact matches

Freedom is not an ability like running, or jumping; it is not even a highly skilled ability like fixing an engine, or performing surgery.
And he has always had great hands and the ability to catch the ball, which is something you can't really teach and is almost always the difference between skilled players and stiffs like Noel who are tall and can run and jump but can't do much else.
And, whether you realize it or not, games and activities that are staples of summer — playing catch, jumping rope and pumping on a swing — can help your child develop important physical abilities like eye - hand coordination and gross and fine motor skills.
His otherworldly jumping ability is built upon old school weight lifting like squats and lunges.
For developing the ability to produce force at high speeds, most coaches make use of high - velocity, ballistic exercises like jump squats and Olympic weightlifting derivatives.
Since free weight exercises performed on the ground (like barbell squats) are most similar in terms of stability requirements to athletic ability tests (like vertical jumps), this also explains why free weights could indeed be described as «just right» in terms of external load stability, and therefore transfer most effectively to sport.
On the other hand, we might expect it to transfer less well to athletic abilities involving anteroposterior movements, like broad jumps and sprinting.
I have gravely mixed feelings about every movie on Marc Forster's résumé, from «Monster's Ball» to «Stranger Than Fiction» to «The Kite Runner» to the 2008 Bond film «Quantum of Solace,» but the guy is undeniably a stylistic virtuoso with a Michael Winterbottom - like ability to jump around from one genre to another.
Utilize the special abilities of ninjas like double - jump, sprint, and dash to annoy the mysterious Game Manager.
There are the typical quests like fetching things or collecting things, defeating enemies but in addition to your typical arsenal of attacks, you get to further your abilities by learning from the elders... not only breath, jumps, and ram attacks but you get to learn magic to teleport and dragon kata.
We even get a look at the three assist character's main abilities, including Cranky Kong's cane jump that looks suspiciously like Scrooge McDuck's pogo jump from DuckTales.
She has the ability to double jump using her hair like an helicopter.
These perks will grant you passive abilities like slowing your descent from the height of your jump, creating a hover like effect.
They handle exactly like carbon copies of the vehicles from SNK's Metal Slug series, complete with rotating cannons and jumping abilities.
Like Paolumu, Legiana is going to be spending a lot of its time in the air, so make sure you feel comfortable with your weapon's jumping abilities.
Beyond just email, you have full out social integration within the messages app delivering a unified inbox for all your messaging, being able to add accounts for things like Twitter and Linked In easily from Settings Menu (and I'm loving the ability to easily compose and jump between multiple email drafts).
(I don't like reading reference - type books on my ereader due to limited ability to jump around, my typical method of reading such books compared to linearly for novels.)
Taleb likes to talk about the benefit of «dry powder» — the ability to jump in and buy when others can't.
It's an Action game, the enemies are running and jumping at you from all corners of your screen.Rather than you, the player, having the ability to MOVE AWAY and SHOOT AT the enemy, you're left standing there like a Strip Pole with a gun in your hands.
Many games are about learning from mistakes, but the ability to jump right back into battle after death without the fear of lost progress means failure rarely feels like punishment in Cuphead.
Like previous Mega Man games, you will be able to run, jump, and blast your way through enemies using the abilities you steal from your enemies.
In this massive sandbox - style game, Mario uses fun new hat - based abilities like cap throw, cap jump and capture with his new partner Cappy.
Power - ups are available like the Suppertapper which is a smart bomb that clears the screen and awards bonus points, an AI Droid that glides along the edge with you and helps you to shoot more enemies and the jump ability that lets you jump up above the rim of the surface to avoid being overrun.
I really liked how the scattered power - ups gave each and every player the ability to jump into vehicles as well as temporarily take control of either Luke Skywalker or Darth Vader for the ultimate enjoyment of Lightsaber kills and the chance to face off against the other.
The first - person, 3D dungeon explorer predated Doom, yet featured many technological advances that game lacked, like the ability to jump, look up and down, and swim through flowing water.
To do so, Shovel Knight has three abilities, a standard jump, a shovel attack that can hit foes or dig up dirt blocks or piles, and finally a pogo - like attack that can hit enemies from above and cause Shovel Knight to bounce.
The levels were as interesting as any other Halo campaign but due to the better graphics and the ability to climb up a ledge rather than having to jump above it's height it made it great to explore for skulls and collectables, within the 9 hour co-op game both myself and Russ found ourselves venturing off and climbing up different parts of the maps to see how high we could get or what was hidden away, we came across a few Easter eggs on the way and found some rare or «special» weapons, Halo has always been a FPS which you have to explore to find Easter eggs etc. but Halo 5 just seemed better than the rest for this, the game flowed well between each level bouncing from blue team and team Osiris following the story to show where paths cross and what each team is doing in between, I feel like all of the trailers kind of pointed the story into a different direction to the way the campaign developed which was surprising and confusing at the same time but none the less it was a great campaign and one of the best Halo games I have played in many years, I was never a fan of Halo 4 I thought it lacked everything a Halo game should be but Halo 5 has surprised me and was well worth the wait.
You jump with A, attack with B, throw hearts with X, and Drop Abilities with Y. But, like I said above, you can alter the settings from the Main Menu and it shifts the A, B, and Y inputs so B is Jump, Y is attack, and A is Drop Ability.
Stretch goals would be to have abilities such as wall jumping, double jumping, and something like a spring for super jumps.
In the new mode a meteor will strike delivering the Infinity Gauntlet to the map, whoever picks it up will assume its power until killed, including Thanos abilities like super jumps, buffed health and shield, and a smash attack.
Aside from your standard walking and jumping mechanics you also have the ability to glide using your giraffe's tongue as a helicopter, throw your pet rock at things, operate switches, wall jump, and even use various items like bombs, health packs, and thongs.
As a Pilot, players can perform moves like double jumps, wall runs, ledge hanging, and the ability to climb.
The powerful new exoskeleton offers an array of features never before seen in the series like boost jumps, grappling, and covert cloaking abilities.
Classic Naruto abilities like running on walls and fast - paced shadow jumping are present, and proved to be instrumental in getting around the map.
In the real one, Mario & Luigi have to use special abilities like the spin jump, ball and Mole Mario to access different areas and solve puzzles.
And it looks like Spot is going to have a pretty impressive super jump, with these two upgrades: Special Ability
However, to compare Prince 4000 to those old classics would be an injustice, because Prince 4000 looks like a superbly original action platformer with fast - paced swordplay, jumping gymnastic abilities and over the top special power movies.
Characters will do actions like double jumping and so forth and have the ability to move around on the map and during encounters.
Personally, I liked to max out my jumping ability and run around dodging until I could get a clean hit in.
Additionally, your aerial ability and jump ability rise rapidly, so it feels like the action elements are really extravagant.
In a crowd of eye - catching characters like these, it's hard to grab the spotlight, which makes Donovan's ability to jump to the forefront of my mind all the more impressive.
Some items simply extend an ability across all characters, allowing even the smallest hobbit to swing and jump like Legolas.
With simple jump, attack and ability controls, it doesn't take long before you feel like a pro at combat.
Abilities like double jumping and wall climbing are dispersed over time along with several other neat aAbilities like double jumping and wall climbing are dispersed over time along with several other neat abilitiesabilities.
Running, gunning, sliding and jumping are a joy in Destiny, thanks to a tight control scheme that borrows the best parts of Halo and Call of Duty while adding RPG - like attacks and abilities.
In addition players will have the ability to make parkour like movements jumping from roof top to roof top, scaling walls and using a good deal of the environments as a platform for movement.
What's more, the game introduces new Super Abilities that allow Kirby to obliterate enemies and obstacles like never before, as well as multiplayer options that let up to three additional friends jump in at any time and enjoy the platforming action together.
The game's levelling system also does a great job of throwing new abilities into the mix — like jumping across the heads of zombies — ensuring things remain feeling fresh and entertaining.
Crash uses a variety of abilities to get through obstacles, like spinning, jumping, smashing crates, and collecting all kinds of items.
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