Not exact matches
The
likes of Alvaro Morata and Alex Teixeira have been mentioned as the two
main targets for Liverpool but now according to reports from the Metro, it has been claimed that the Reds are also
plotting an ambitious move to sign Bayern Munich superstar Robert Lewandowski.
The
likes of Alvaro Morata and Alex Teixeira have been mentioned as the two
main targets for Liverpool but now according to reports from the Metro, it has been claimed that the Reds are also
plotting an ambitious move to sign Bayern Munich superstar Robert... [Read more...]
Fans of the TV series may
like the familiar smaller moments, such as an attempt to get an ostensibly dead alligator out of a pool, than the larger chemical terrorism plan that serves as the
main plot.
The movie starts
like the trailer, showing how kick - ass decides to be a superhero, but as soon as he meets hit girl and Big Daddy, who were already super heroes before him, the whole point of the movie entirely changes to satisfy the revenge
plot between Big Daddy and the
main bad guy.
Holes are uncovered in the
plot which make you question sequences and the ending is abrupt and kinda rushed, its mainly a vehicle for Goss much
like «The Transporter» was a vehicle for Statham but this is abit too late and dated really, still its kinda cool to see a trio of cockneys in the
main roles of a US film.
It's worth noting that, in terms of content, the Switch version,
like other console editions, is the equivalent of the Game of the Year 2.0 iOS version, which includes an extra island with some extra challenges that are mostly completely separated from the
main game and adds a bit of extra background
plot for good measure.
Love this act, as I felt
like it hit all the marks on the
main plot point.
He would seem to be much more at home as the
main crony of James Bond than as anything one could remotely find in a tale about the scariness of a ring of online predators, and his
plot, which would necessitate the world's most inept law enforcement to pull off (and we have that here), feels
like something borne out of a trashy crime novel.
The
main character and
main plot points were refreshingly original and the film went darker directions than we usually see from a film
like this.
There's nothing new about Frances Ha; the
plot's been done, the
main character is a familiar type, and even Baumbach's use of black - and - white just makes Gerwig's New York look
like a vintage Woody Allen film.
While a clever movie at times to be sure, these jokes are more
like gems to be found within the predictably loud and mostly lame jokes that spin off from the
main plot.
twist to her marriage that feels
like it's trying to distract us from the fact that the
main plot line isn't going to come to a satisfying end.
Yet what sounds
like a straightforward revenge
plot turns out to be something altogether more involving, as Tarantino's dramatic breaches of standard chronology not only keep things interestingly non-linear, but also enable the introduction of a number of subplots, equally about revenge, which complicate our interpretation of the
main revenge
plot, its causes and its consequences.
Seriously, when the audience is distracted from the
main plot of the movie trying to determine the gender of one of the only six characters in this film, perhaps it's time to throw in a line
like, «Hey!
By recycling The Christmas Carol story structure, its
main plot construction becomes easily foreseeable, causing it to feel
like slots in
like a neat bow on a Christmas gift box.
Much
like how the Avengers curiously never show up to help each other in their respective solo movies, the attempt to explain Brian's absence in this film (especially considering the personal nature of the
main plot) only serves to open old wounds.
Character actors
like Joe Don Baker (Goldeneye) and Paul Sparks (Boardwalk Empire) show up for literally one or two moments of any significance — even though they are supposed to be the
main threat that drives the central
plot.
I must say that this was one of the worst movies I've ever watched, «Evil Dead» was better than this mound of shit... Gareth Edwards should be banned from directing hence forth, and now I hear he's directing the new Star Wars spin - off... I'm not one to talk down to others but let's be honest, you have to be retarded to
like this movie... It made absolutely no sense, the script (the most important piece to any movie) was terrible, the
plot was stupid, the acting was horrible and it seemed that the actors who were chosen were acting for a different movie all together... Where was the sense of urgency, I mean there were 300 foot tall behemoths walking through buildings and all you could show us was who was going ride with the little boy on the school bus... Maybe if all the
main characters died and they just let Godzilla do his thing from there on out an eyebrow could've been raised but unfortunately, there isn't one good thing to say about this movie... I'm shocked the WB handed over one their biggest names to Legendary Pictures... Let's not forget what they've done with Superman Returns... This is shameful...
The live action remake of Beauty and the Beast changes little of the
main plot, but it does take pains to address some questions that have lingered in the twenty - six years since the animated movie came out,
like «why did the servants get cursed, too?»
A group effort between writer / director Alison Bagnall (who has acted,
like Gerwig, in a few Joe Swanberg films), writer Andrew Lewis, and actors Gerwig and Olly Alexander, the film is slight but somehow enchanting despite the standoffishness of the
main character and a few odd
plot turns.
Yes, movies have subplots in addition to the
main plot all the time, but the problem here is that neither feels
like they're ultimately about Kemp and our hero doesn't really have much control over either situation.
While the story feels
like it is a typical anime
plot, the dialogue, character banter between the
main cast and the witty but often light nature of the game is what elevates it to a special experience.
What ensues is the minions getting caught up in an adventure of their own taking them through prison, and although the scenes are very funny and creative, it also feels
like a distraction from the
main plot.
Anchorman 2 is two hours long, so it felt
like it contains almost a half an hour of non-essential material that has nothing to do with the
main plot or jokes that over extend their welcome.
Resource contains: -
Plot summary by act with key moments in bold - Character list - Contextual information - Key techniques used by the author - Key Quotations - High - level vocabulary that can be used to describe the
main characters / act as topic sentence starters If you
like this then please take a look at my other TES resources and follow me on twitter @MissGOToole
She isn't the typical kind of
main character so this book series won't be for everyone but if you
like heavy
plot lines, complex worlds, politics and slow building tension - then give this one a try.
But even if there are side missions to do, when I finish a
main plot line in a game, I think to myself; «well that's that», I just feel everything else is
like I'm there to pick up after the NPC's, I feel that the
main problem is gone, the princess is saved, I don't care if I you want me to collect 10 of these, to make 5 of these so this can have that, its tedious and I've done my job, that's when I put my controller down, that's when I never touch the game again... or at least for an extended period of time.
If you'd
like to continue with the
main plot, just jump on over to section 4.2.
As I finished the
main plot of the first Watch Dogs game, it felt
like I just finished a really long prologue.
Being an always online action RPG, players are tasked with completing missions — both of the
main story kind that push the
plot forward, and side missions and encounters which provide experience and extra goodies
like additional loot or resources.
Now, this is not 100 % confirmed, but to me, that looks
like Merida on the disc, which means there is a Brave themed Toy Box Game... also, there is dialog on the screen about cakes (a
main plot theme in the movie).
In Final Fantasy XV we need side quests that will truly effect the landscape of the world, we want to feel
like we're making a difference outside of just the
main plot line.
But since the
main problems of the film's
plot have been solved, we're stuck fighting a loser squad instead of A-listers
like the Lizard.
Like the
main game's story, the
plot in A Walk in the Park isn't particularly well told nor original, serving only as a mere backdrop for all the exploration and combat.
By the end of the game's 15 - 20 hour
main campaign you do get resolution to many of the introduced
plot threads, but due to the confusing nature of the opening Act, and the odd choice to make Aiden the world's most caring Uncle, Watch Dogs never manages to fully suck you into its world
like the recent Grand Theft Auto with its fantastic lead characters and entertaining
main campaign.
While the
main story's
plot is very intriguing,
like a true RPG, the side quests are almost just as fascinating.
And I agree I do nt
like th Archie Comic series either they don't follow the sonic
plot: / they messed it up especially the adaptions of the
main sonic games >.
None of these feel
like filler, though, and keep you interested in the
plot while the
main missions drive the story tremendously (not to mention giving you another hit of the wonderful action).
So when you start seeing sexualised monsters
like the Nurses, the depictions of sexual violence in many of the enemies and even the
main plot point of giving birth to a god, you can see how Silent Hill takes that strange attraction - rejection dynamic and capitalises on it to make us feel horrified and fascinated all at the same time.
The story only uses a few central characters leaving 90 % of the cast out of the
main story and with many
plot points feeling
like they go no were and are not expanded upon.
For this reason, as much as I enjoyed it, the
main plot - line almost feels
like a completely separate, perhaps even secondary, game from Fallout 4's ostensibly open world environment.
Maybe that's just what Intelligent Systems want you to think, they're not Nintendo EAD and they do seem
like the kind to pull a surprise on everyone and have it turn out someone worse is behind the
main plot.
Characters can die and the story continues around them just
like in Heavy Rain and the
main plot follow Kara, an android who escapes a factory where she was constructed as she explores her own evolving sentience, and Connor, an android police officer of sorts who's tasked with hunting «deviant» androids
like Kara.
I spend most of Geralt's time in the city playing Gwent, seeing if I've talked to such - and - such a merchant before, and advancing the actual
main plot — something I would never countenance in a game
like Skyrim... or even in Velen proper.
The game's
plot twist revolves entirely around the
main character's identity and really doesn't feel
like a shock or surprise at all.
There is defiantly no end of things to do in The Elder Scrolls Online, your desire to do them varies from task to task here but, much
like the traditional games, there are some very well designed missions to undertake outside the
main plot.