Sentences with phrase «like other open world games»

Hopefully any additional endings or ending details are not hidden behind some long fetch quest like some other open world games.
The Division is not like other open world games I've played, MMO or otherwise.
Like other open world games though it does suffer from repetition and this is in the form of side missions and the main story.

Not exact matches

Good game, it's just I found it struggled to find its own identity, it's taken a lot of what has been done in other games and not brought much new to the table, still done very well it's just it didn't pull me in like I hoped, I felt like while the open world was very beautiful that's all there really was to it, it felt very empty to me, it didn't make me want to explore everywhere like say fallout or the witcher.
Good game, it's just I found it struggled to find its own identity, it's taken a lot of what has been done in other games and not brought much new to the table, still done very well it's just it didn't pull me in like I hoped, I felt like while the open world was very beautiful that's all there really was to it, it felt very empty to me, it didn't make me want to explore everywhere like
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to spend time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
All of the other Batman rouges are encountered in the open world city so this kind of narrows down the boss battles in the game and means you encounter less puzzle - like battles like in the first game.
The game doesn't have dozens of side objectives or mini-missions like most of the other open world games but it is still feels great to play this game.
Zero Dawn arrived looking like any other open - world game, albeit with a sillier title.
The game is open world much like most of Rockstar's other titles, and filled with all kinds of side activities as well as collectibles.
There's nobody like Snake, and there's nothing like Metal Gear Solid — plenty of other games let you sneak and shoot around a big open world, but none of them have the style, the tone, or the totally inappropriate gravitas of this series.
You can like both linear single player and open world multiplayer, but when given a choice between two simmilar games, and after experiences with SOD, I know adding co-op to it could push it over the edge and make it better then other zombie games, like Days Gone that are single player
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
This works like the destruction seen in other open world games, such as Just Cause, where there are particular objects you can blow up.
For those of you not familiar with this game, Grand Theft Auto: Liberty City Stories is an open world game like the other titles in the franchise, but features more streamlined stories and quests to better suit mobile gameplay.
Best online multiplayer Android and iOS games meet best open world so if you like giant maps and to play with other players, this is for you, drop a like!
Now, the car chases are like those found in any other open world game.
Gothic is full of details like these that are simple absent in other open world games.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
It adds a verticality to the game's world that you just don't see in other open world games like The Elder Scrolls or Xenoblade X. I climbed all the way to the top of the Temple of Time and jumped off to my death.
series and interested newbies should take note before diving in: like some other open - world / RPG hybrid games this year, the gameplay focus and obsession in
The title was not open - world like other Saints Row games, but was still set in the same universe.
The way every system interacts with every other system is breathtaking, and the fact Nintendo, of all people, have created a true open world game that makes Skyrim look like a playground in comparison is unbelievable.
Developers like Guerilla Games have something in the works that is rumored to be an open - world style of game, while others like Bend Studio have been silent since their work on Uncharted: Golden Abyss.
If we can't have the same Open world of the ps3 version, but we can play other technically challenging games like Uncharted, then clearly they just didn't want to «Waste» their time making it work on the vita.
This game like many others adopts the popular open world gameplay mechanic, allowing you to explore multiple locations including Florence and Rome at ease.
H2S changes many things from other games, like giving you three health bars and an open world setting, but...
The mission doesn't seem all that exciting, and it seems like a basic drive - to - X-location-and-kill-things mission, which is kind of a typical and rather mundane mission script for GTA Online, far less interesting than some of the heists or other missions available in Rockstar's online open - world game, such as the actual Gunrunning missions.
Now that you've read about the best open - world games for PC in 2016, you may also want to check out some of our other gaming - related articles like: «Best FPS games that you can play on PC this year» or «Bows and Arrows in Games».
The Forest is most likely the most beautiful, authentic and immersive looking open world survival game that'll you'll get to play this generation, as they've put a lot of focus on its graphics and animations in its main character, environment and other creatures that roam it that it feels like your playing in an animated -LSB-...]
When compared to other open world games, like last year's impressive Witcher 3, it's hard to ignore what doesn't work.
Optimization has been one of the biggest complaints regarding Ark on PC, much like every other open - world survival game, such as DayZ, Rust, and Space Engineers, all of which suffer from some serious optimization issues.
A survival game featuring 18 quintillion planets offers an open world experience like no other, plus a rewarding journey beneath the waves
Much like other games in the series, Grand Theft Auto IV is played in a large open world game environment that provides players the freedom to perform missions, side missions and jobs at their leisure.
Coming off the back of other open - world games I had been playing, Yakuza 0 felt limited, and its almost corridor - like structure claustrophobic.
Just like any other open - world game the environment is scattered with distractions, challenges and bonuses to encourage exploration.
An Xbox One exclusive, open world pirate adventure where you clan up and attack royal ships — and other pirates — to amass all the booty sounds like a no - brainer for a massive online multiplayer game.
However, modern open worlds are heavily dependent on violence as the method of progress whereas Mercenary — like other avant - garde games of the era — does not consider shooting things to be all that important.
Ondřej Švadlena's open - world driving game doesn't look like any other.
While other games, like The Witcher, Mass Effect, and Dragon Age thrive on a similar feeling, it is usually through the use of a multi-region open - world.
Now, when you've seen some of this year's Christmas DLCs that are actually fun to play, you may want to read some of our other articles like: «Best open - world games for PC in 2016» or «Best FPS games that you can play on PC this year».
It absolutely * feels * like one, in a way that even other open world Bethesda games do not.
At this E3, we'd like PlayStation to tell us a little more about what we can expect to see in the open game world and reveal a little more about what we can expect to see from missions and playing as characters other than Spider - Man.
Changes like Android Wear finally adopting Material Design, getting independent internet access, and getting Play Store functionality make this update a game - changer for users and developers alike, and there are tons of other under the hood changes that open up new worlds of possibility.
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