Sentences with phrase «like reward type»

Not exact matches

This woman is Jewish and we don't have a fear reward type religion like some Christians do.
Ask your child what types of rewards she would like to earn.
Geophagy is a form of substance craving, just like a craving for chocolate or as a type of «reward
The type of learning that alcohol and other addictive drugs may promote is best described as «subconscious» reward - based conditioning, much like the classic example of Pavlov's dog.
Since the identical brain «reward pathways» are used by both types of drugs, they can be equally addictive and also may cause side effects like memory loss, hip fractures, impaired thinking, and dizziness.
Its real value lies in the fact that it offers unique and rewarding game experiences for any type of player, whether you like to murder everyone on sight or prefer a more... ghostly approach.
«It attracts the type of crowd that likes to reward simplistic tales of racism like «Crash,» where white people learn how to be good to one another at the expense of black people,» Madison wrote.
The Cupra 300 is undoubtedly very fast, but it's not quite as rewarding to drive as the Ford Focus RS, Honda Civic Type R or even the Cupra R. We'd like the steering to be a little more direct and the brake pedal is rather lacking in feel, even if the power of the brakes aren't in doubt.
Like many fuel - saving technologies, automakers are rewarded for adding these types of systems in the highly complex government Corporate Average Fuel Economy ratings system and the rewards can add up.
This type of credit card is typically a good option for consumers who like to stick to a single loyalty rewards program.
If you're a one - credit - card type of entrepreneur, a flat - rate card like this will likely offer better long - term value than a tiered rewards card.
If you're the type of credit user who doesn't like managing or thinking about redeeming rewards points, the Blue Cash Preferred ® Card from American Express is for you.
The second type of person that the Double Cash makes sense for is someone who has a few other rewards cards that cover popular purchase categories, like groceries, gas and travel, but they're looking for a card for other purchases that otherwise would not earn a bonus.
Before you sign up for a store card like the Sears MasterCard, it's good to know what other types of rewards cards are available.
But from inside a well - managed business with a culture like Amazon's, I think this type of risk taking and experimentation is both very low risk and high reward.
Cards like the Citi Double Cash give you the same type of rewards rate, though there you get discounts on all spending (and not just rewards in the form of Nordstrom Notes).
Although a larger mother bar on an inside bar setup is not really what I like to see, you can sometimes trade inside bars with larger mother bars, and if you do, you will probably want to place your stop loss near the mother bar 50 % level, that is the «halfway point» between the high and low of the mother bar, as that is really the only way to get a decent risk reward ratio on these types of inside bar setups.
Choosing a card that pays the same rewards rate on all purchases may seem like the better option for this type of consumer
This is really like a cash back rewards program, which many people prefer over other types of rewards cards that offer travel discounts and perks.
Most credit cards come with perks like cashback, travel rewards, and other types of benefits.
Now with BP Driver Rewards, you can choose the type of rewards you'd like tRewards, you can choose the type of rewards you'd like trewards you'd like to earn.
If you're the type of person who likes helping others, you could be rewarded with promising job offers.
These are my favorite type of credit card rewards because you can transfer them directly to terrific airline and hotel partners like Hyatt, Southwest, and United Airlines.
If you are interested in the best travel credit cards, ask yourself how much you travel and the types of rewards that you would like.
In such a case, for the time being, you can still reward your dog by dropping treats to the ground, smearing some peanut butter or cream cheese on a long metal spoon (most dogs don't like to bite on metal) or putting the treat on your flat palm, which by the way, is the way you give treats to horses (fingers may look like carrots and you don't want to figure out the type of pain a horse's teeth may inflict!)
Mixing the two types of training (punishment and reward) might seem like a good idea, but as some of these studies have shown the history of the way the handler has treated the dog at any given point in time, will affect the way that the dog responds in the future (thus punishment in the past has an adverse effect in the future, even if the handler is now using rewards)
The preferred goal is to work with the dogs to help them learn to be calm around each other in these types of exciting situations — sometimes we may teach an alternate behavior that can be rewarded, like sending both dogs to separate crates or mats anytime the doorbell rings and rewarding them there.
The second type of person that the Double Cash makes sense for is someone who has a few other rewards cards that cover popular purchase categories, like groceries, gas and travel, but they're looking for a card for other purchases that otherwise would not earn a bonus.
If you're the type of person who likes to use rewards to splurge on something big for yourself or your family, you might be on the lookout for the best grocery rewards credit card.
For many other credit cards, this is the most any reward point is worth for select rewards like cash back or award travel and worth even less for other types of travel.
Buying products and services with your card, in most cases, will count as a purchase; however, the following types of transactions won't count and won't earn Rewards points: balance transfers, cash advances, travelers checks, foreign currency, money orders, wire transfers or similar cash - like transactions, lottery tickets, casino gaming chips, race track wagers or similar betting transactions, any checks that access your account, interest, unauthorized or fraudulent charges, and fees of any kind, including an annual fee, if applicable.
I like that I don't lose any of the earning that I'm used to, I get a little bit of cash back, and I slowly accumulate a third type of points, Expedia Rewards, that I can use to redeem for off - brand hotel redemptions in the future.
The types of rewards for which points can be redeemed will vary by card, as will the usual factors like annual fees and interest rates.
Just like any other type of rewards program, frequent flyer miles are what you make of them.
It's rare for a travel rewards card to allow you to earn and redeem for other types of travel like taxi fare or cruise lines.
To make matters even muddier, the types of rewards can have their own variations, like branded versus generic travel miles rewards.
In reality, different cards are going to be the best for different people, depending on how they spend their money and what type of rewards they like to receive.
Some credit cards let you earn rewards like miles, points or cash back when you make certain types of purchases with your card.
Additionally, if you're the type who wants maximum rewards and is willing to think through the strategy a bit, Discover it ® - Cashback Match ™ pairs well in your wallet with a flat - rate, no annual fee credit card like Chase Freedom Unlimited ®.
For every type of bloggers including travel bloggers like me, affiliate programs are very rewarding.
Now with BP Driver Rewards, you can choose the type of rewards you'd like tRewards, you can choose the type of rewards you'd like trewards you'd like to earn.
You might be an ideal candidate for an airline credit card if... Due to the many factors involved in redeeming air miles, it make seem like most cardholders should simply pass on this type of credit card and select one with some other type of rewards program.
If you're a one - credit - card type of entrepreneur, a flat - rate card like this will likely offer better long - term value than a tiered rewards card.
I was not the only frequent traveler with bad experiences like that and Marriott has since established a service guarantee for elite members in their Marriott Rewards program — a unique enforcement of service levels in the industry: If a hotel doesn't have the room you booked available, you are owed compensation — an approach that should eliminate the type of horrible service I experienced — as long as you know what you are entitled to — check out the Marriott Service Guarantee before you book!
This type of credit card is typically a good option for consumers who like to stick to a single loyalty rewards program.
Sure, there were pickup items, like health and weapons or a few useful collectibles like spraying tags in San Andreas, but the «big» ones were just «get 100 of X» type collectibles which didn't really reward you with anything more than an achievement (if that!).
Free mode lets you fish as long as you would like on any of the levels (after you unlock them) and Hunting mode requires you to catch specific types of fish which rewards with you some bonus Gil (money) and items.
Mechanically, that's most felt in the game's streamlined progression system, which trades out the crafting, upgrade trees, and a traditional XP system for a «challenge» based structure that rewards you with perk points whenever you complete certain tasks, like completing the aforementioned «stashes,» racking up kills with a specific type of weapon, traveling a couple of kilometers in the wingsuit, or completing stages in the game's «Far Cry Arcade» mode (which offers both traditional multiplayer and a level creator that functions as a sort of Mario Maker for Far Cry levels.)
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
I do like how the game will only ever make you wait for about ninety seconds before giving you a match against bots, meaning you can still gain the exp you don't in skirmish games without having to wait ages for players, its great for the types of people that aren't big on multiplayer, each vehicle has unlockable skins, voice lines, tombstones to mark deaths and emotes for bragging rights, the game also features a leveling system with loot boxes for unlockable gear and titles at each level up, meaning there are always rewards for even the casual player to earn which is great for replay value.
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