Sentences with phrase «like stealth kills»

There is no experience system in the game with which to unlock the perks; rather, they are unlocked by completing specific challenges, like stealth kills with thrown knives.
The game builds on the perks system that rewards you for things like stealth kills and explosions, and goes a step further by letting you upgrade your weapons this time around.

Not exact matches

I am pleased that this proposed agreement realizes long - held Senate Republican priorities like cutting the corporate franchise tax for manufacturers, reducing the job - killing MTA payroll tax for small businesses, eliminating New York's stealth tax by indexing tax brackets and deductions, and building our reserves, along with providing additional flood relief to support job growth in devastated communities.
Like a stealth fighter jet, the coating means the cells evade detection by the early - warning immune system that should detect and kill them.
Using explosive tripwires as traps, launching fire arrows, stealth kills from dense foliage, and even environmental advantages like spilling logs down on top of unsuspecting mechanoids.
Lara's brutal yet clumsy stealth kills simply help to seal the illusion that's she's desperately trying to survive, rather than coolly just blasting through enemies like they're barely even there.It's a shame that there's not more open combat scenarios as I found them to be far more enjoyable than the plain shoot - outs where it came down to simple whack - a-mole gameplay.
I've amused myself for hours and hours simple going around and tackling different pirate ridden camps in different ways, happily taking enemies down with stealth, setting fires, fighting the local wildlife and enjoying the interaction all the different game systems can have, like the time a tiger charged in, killed some pirates and turned on me.
Thus my typical playstyle was to scout out a promising sniping location, stealth kill everybody, set up some traps as a backup and then proceeding to gun everybody down like a lunatic.
You can use stealth to sneak around the camp killing the enemies one by one from behind, although oddly enough the ability to drag bodies out of sight is a skill that must be acquired through the game's RPG - like skill tree feature.
Smoke and particle effects are top notch, blood splatters from kill shots are sickeningly gooey, and moving in and out of stealth mode's translucency has a cool predator like effect.
The energy from the suit is drained more quickly according to how fast the player moves, or any actions taken — like making a stealth kill, or outright firing a gun.
Killing is fun either way, but you don't need to treat it like Dishonored 2 in terms of the stealth approach.
As for general violence, the game contains «realistic gunfire, slow - motion effects, and large blood - splatter effects», and use a variety of firearms as well as stealth attacks like choking or stabbing, and the ability to kill non-adversary characters.
You can climb buildings like it was an Assassin's Creed game, stealth kill enemies, and yes, even do the leap of faith.
Games like Dishonored or Mark of the Ninja obviously place a focus on stealth, but both games and plenty others also place emphasis on killing when things get hairy, and give you plenty of satisfying tools to do so.
But the after playing games like Shadows of Mordor and Batman: Arkahm Knight I was hoping for similar mechanics but so far the stealth system is pretty poorly designed as you need to hit the run button to access the assassination commands etc so alot of times I find myself running and ruining my stealth instead of quietly killing... First world problems but anyway so also my complaint was when I am running the characters fingers must just be super sticky because he grabs every wall and item around him and sometimes wont let go which can be frustrating... Maybe I am.
If you're a perfectionist like me, you will definitely spend some time on clearing your notoriety level in between missions, or try to stealth kill as much as possible because you are essentially rewarded for staying quiet and evading guards and opponents instead of taking the easy route and piercing everyone who looks at you with your shiny sword, making you feel more like an assassin than just a cold - blooded killer.
I like the gameplay where you can either use stealth and kill people by hand or go in guns blazing and wait for the enemies to hunt you down.
Like I said before, direct combat isn't an option for the most part, which means you are screwed if you fail to stealth kill an enemy, which could easily happen on your first attempts.
Yes, stealth, especially with no kills, is really hard but so is running into a plaza full of pissed off terrorists yelling, screaming and shooting things like you've got a stick of dynamite up your ass.
``... a super polished stealth platformer from Klei, and is maybe most remarkable for the fact that it's the first game that's given me the choice between pacifism and genocide and I've not just chosen but almost like lusted to kill every single person — it's an incredibly satisfying game all around.»
I do like stealth and usually choose to try and not kill.
Throwing rocks and whistling at enemies to get them to go exactly where you wanted them made me feel like an evil puppet - master, and the closer they got to my patch of long grass all the way up to the eventual stealth kill felt powerful.
With Turtle Beach's exclusive Superhuman Hearing ™ sound setting, you'll gain the competitive advantage by being able to hear all the subtle yet game - changing sounds around you, like enemy footsteps sneaking - up from behind for the stealth kill, other players reloading their weapon around a corner just before jumping out to ambush you, and even enemy vehicles off in the distance approaching with reinforcements.
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