Freakers are mindless feral creatures which are more animal -
like than zombies.
Not exact matches
Last summer Electronic Arts shelled out upwards of $ 1.3 billion for PopCap Games, which had its game apps downloaded more
than 150 million times worldwide, thanks to mobile hits
like Plants vs.
Zombies.
Talking snakes, talking donkeys, a boat at sea for half a year with a couple million animals, a temple less
than 5000sq feet taking 150,000 workers and 7 years to complete, and then sacrificing 14 animals a minute for 7 days straight, a virgin birth story (
like there weren't already a few of them before), a
zombie invasion that no third party seemed to witness, a dude living in the belly of a fish for a couple days, a guys last words (before become back as a
zombie) being «My god, my god, why hast thou forsaken me.»
Jesus does indeed fit the basic definition of a
zombie, I think you just reject the notion because of the stigma attached to the word
zombie isn't normally something you hear when you think of jesus, which is why atheists and non-christians in general
like to call jesus a
zombie, it makes him more mythical
than divine.
He describes their lives as «
zombie -
like,» and says that the condition is «actually worse
than that of a newly fertilized egg» (I'll return to the question of the «fertilized egg» below).
Characters in
zombie films are willing to do terrible things to each other because of the fear of
zombies and the urge for self preservation, while, in the real world, things
like the use of torture (or «advanced interrogation»), preemptive war and drone strikes were being debated as options to fight a threat even scarier
than zombies: terrorism.
Another faithful
zombie that would rather believe a nice comforting
like than face the harsh truth.
We deserve more
than to walk around
like zombies, dragging our butts out of bed and searching for the first hit of caffeine.
Every couple feels
like a pair of walking
zombies during their first month at home with baby (and often for much longer
than that).
Do you believe, this is what I believe and I could be wrong and you have more experience in this
than I do so I'm testing my hypothesis with an expert, that as you add these toxins,
like if you were to say on an average day someone with no toxins doesn't ever drop a word for their memory but on a day or a week or when their mercury levels hit one out of 10, maybe they drop one word today, and when they're five out of 10, they drop four words a day, there's a gradual decline in cognitive performance or physical performance before we hit the «Oh my god I feel crappy all the time, I have chronic fatigue, fibromyalgia, and I'm a
zombie?»
«World War Z» isn't your typical
zombie movie, but rather a globe - trotting socio - political thriller that treats the
zombies more
like a viral disease
than something out of a horror film.
Perhaps it is this part of why the high - pitched chittering the
zombies exhibit when giving chase is less unnerving
than comical,
like Big Bird on acid, even with the snapping of those vicious looking teeth.
I highly recommend this show to any
zombie lovers (I am starting to
like it more
than the walking dead).
Evidently the victims - turned -
zombies in this film hew closer to a sci - fi -
like transformation rather
than supernatural resurrection.
The good news is that the game will launch with a
Zombies mode and it sounds
like it may be a little bit «richer» in its offerings
than in year's past.
mmm... a protagonist who complete dominates a long film to the detriment of context and the other players in the story (though the abolitionist, limping senator with the black lover does gets close to stealing the show, and is rather more interesting
than the hammily - acted Lincoln); Day - Lewis acts
like he's focused on getting an Oscar rather
than bringing a human being to life - Lincoln as portrayed is a strangely
zombie character, an intelligent, articulate
zombie, but still a
zombie; I greatly appreciate Spielberg's attempt to deal with political process and I appreciate the lack of «action» but somehow the context is missing and after seeing the film I know some more facts but very little about what makes these politicians tick; and the lighting is way too stylised, beautiful but unremittingly unreal, so the film falls between the stools of docufiction and costume drama, with costume drama winning out; and the second subject of the film - slavery - is almost complete absent (unlike Django Unchained) except as a verbal abstraction
Upright and less wolf -
like than those experienced during the Games, these new
zombie -
like movie monsters undermine the reality the series has spent years carefully building.
A can't - lose premise of Nazi
zombies is amplified this time around with more Nazi
zombies, running wild in a Norwegian countryside that looks «more
like Endor
than Hoth,» exclaims one of the lovely American femmes (Jocelyn DeBoer).
Things
like greed, racism, and cowardice become more of an enemy to survivors
than the
zombies.
It gives the idea of consumerism run wild the short shrift that it deserves (and the cynicism that an intervening quarter - century demands), touching on the original's explanation of the
zombies» affinity for the shopping mall and the human heroes» delight at their newfound material wealth before becoming a bracing action film that,
like Marcus Nispel's reworking of The Texas Chainsaw Massacre (the source of which didn't need updating as much as Dawn arguably did), is more firmly entrenched in the James Cameron Aliens tradition
than the Seventies institution of disconcerting personal horror film.
The «Evil Dead» series at times had more in common with the Three Stooges and Warner Bros. cartoons
than it did with other
zombie films
like «Night of the Living Dead» and «Dawn of the Dead.»
The trouble with
Zombies mode is, like the shambling zombies that inhabit it, it just feels soulless - you get the impression it's here in this package more out of necessity rather than because Treyarch found something interesting to do w
Zombies mode is,
like the shambling
zombies that inhabit it, it just feels soulless - you get the impression it's here in this package more out of necessity rather than because Treyarch found something interesting to do w
zombies that inhabit it, it just feels soulless - you get the impression it's here in this package more out of necessity rather
than because Treyarch found something interesting to do with it.
The plot's build - up - Norman discovering he's the only one who can stop the looming curse of a witch - is perhaps paced more deliberately
than most animated features, but by halfway point, the screen will be scattered with reality - bending visions, green - glowing ghouls, gangly - limbed
zombies and marauding pitchfork - wielding mobs - all of which play
like John Carpenter or George Romero pitched at tykes.
Zombies, robots and the
like are surprisingly less exciting
than they should be, especially when they're the only things between you and the exact same level you've played numerous times before.
That film is way more out there
than «Life After Beth,» but at least it has clear direction and jokes that work, instead of just wandering around
like a mindless
zombie hoping to skate by on its clever title.
That film is way more out there
than this one, but at least it has clear direction and jokes that work, instead of just wandering around
like a mindless
zombie hoping to skate by on its clever title.
Inside jokes permeate the bulk of the scenes, and savvy film buffs will love this movie on a level even higher
than the casual viewer, especially those who've seen the classic
zombie flicks
like Night of the Living Dead, Dawn of the Dead (of course!)
Like Happy Death Day, many of the year's highlights, which toyed with or injected life into often - tired subgenres, came in smaller packages, such as the home - invasion thrillers Better Watch Out, The Babysitter (another Netflix original), and Jackals; the clever
zombie - in - the - desert flick It Stains the Sands Red (much better
than the silly cannibal - in - the - desert - flick The Bad Batch); the flesh - eating family drama Raw; the blood - sucking confused - teen drama The Transfiguration; the sci - fi / fantasy / horror hybrids The Void, The Untamed, and The Lure, which also had elements of the musical; and the ultra-disturbing tale of youth Super Dark Times, about the unraveling of a group of friends after the accidental killing of a classmate, which offers a significantly more satisfying experience
than It.
The rest of the cast of no - names contribute
zombie -
like performances to a story that makes Greek mythology even more dull and boring
than it already is (which I didn't think was possible).
The Jock is played by real - life jock Darius Miles; the basket case is Roy (Leonardo Nam); the princess is Anna (an even more
zombie -
like than usual Erika Christensen); the brain is Francesca (Scarlett Johansson); and the punk is Kyle (Chris Evans).
The source material is a pretty lacklustre book; the content is good, but it has been said to read
like a UN report on a
zombie invasion, rather
than a thriller.
Staged more
like a socio - political thriller
than a typical
zombie film, even the creatures themselves are unique compared to the classic variety.
Director Danny Boyle Cast Cillian Murphy, Naomie Harris, Brendan Gleeson This town is coming
like a ghost town The first scene in Danny Boyle's symbolic UK - set
zombie fest is hairy in more ways
than one: a group of animal activists descend on a biological vivisection centre and release a chimpanzee infected with rage, a contagious rabies -
like virus.
That said, not only does the Lexus SUV feel
like it would survive a
zombie invasion, lots of people smarter
than yours truly think it will also hold its value.
The worst part for me is that it seemed
like it wanted to be better - it's set in a fantasy version of our world where
zombies and vampires and other creatures are real, but nothing really came of it other
than a brief interesting snippet about a
zombie uprising that
The worst part for me is that it seemed
like it wanted to be better - it's set in a fantasy version of our world where
zombies and vampires and other creatures are real, but nothing really came of it other
than a brief interesting snippet about a
zombie uprising that lasted all of five pages.
Last week a friend of mine observed that our culture is fascinated by
zombies because they reflect back to us our worst selves in relation to our technologies: a need to engage interminably in pointless activities; a hapless desire to be in contact with others
like ourselves without sharing any meaningful emotional or intellectual matters; the compulsion to devour rather
than use a brain.
While I do
like zombies (just not when their hungry for my brains), my best friend is much more of a
zombie fan
than myself.
Robin Cutler [00:06:09] The other thing you talked about is, because you're more up to speed on this
than I am, about
zombies and vampires and the weirdos that I don't
like really particularly to read about.
Ya know that beautifully drawn
zombie comic you and your friends created that's
like, so much better
than The Walking Dead, but failed to sell a single issue at the local comic book shop?
But then it becomes more obsession
than play, and your feline, once a wildly imaginative beast with an admirable knack for making anything fun, is stalking the room,
zombie -
like, Jonesing for his iPad.
Nazi
Zombies plays more
like a structured story
than previous versions, with themed encounters hitting alongside the standard wave - based fare.
I spent much more time killing
zombie -
like cult members in «novel» ways
than doing things that felt
like aiding a resistance effort.
This time around each pack consists of just three multiplayer maps, instead of the typical four and replacing the fourth map is a brand new War Mode mission,
than we have the new
zombies chapter which will continue with each map pack
like prior games that included a
zombies mode.
There's nothing I
like better
than slaying
zombies and you will be doing that in spades here, however there's more to State of Decay 2
than just slaying
zombies.
Deep Silver has published more
than 200 games since 2003, including its own brands
like the open world extravaganza Saints Row, the
zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series.
Currently, Plants vs
Zombies Garden Warfare 2 feels more
like full - priced DLC for the first game
than an entirely new standalone title.
I could probably stretch out another hour to that playtime if I wanted to get the 6 achievements that are gained by beating certain levels a specific way, and a few more hours if I cared about getting the more grind - heavy achievements (
like buy all of the stuff in the store & defeat over 10,000 dinosaurs) but there's no denying that Go Home Dinosaurs is a lot shorter
than other favorite tower defense games
like Plants vs.
Zombies, Pixeljunk Monsters, Defense Grid, and Defender's Quest.
Sure enough, the overall presentation might not be that stellar, but if you're looking for an FTL -
like experience set in the midst of a
zombie apocalypse,
than March of the Living proves itself to be a worthy morsel to sink your teeth into.
Opting to base itself around a series of central objectives rather
than the classic premise of surviving as many waves as possible, this version of
zombies plays more
like a story - driven mission
than modes of the past and it's integrated well into the gameplay despite how farfetched it becomes.