Sentences with phrase «like weapon in her hands»

Not exact matches

-- IRD note: Maybe 1.4 % of a global stock bubble — but that's like saying a small nuclear bomb in the hands of a madman is just 1.4 % of the total stockpile of nuclear weapons.
But, got ta admit, your science with bio weapons, nuclear weapons and other advancements, your science is just like anything else on this planet in the wrong hands.
Put an AR - 15 in a cops hand and you have a tool for peace, Put that same AR - 15 in the hands like Anders Behring Breivik and you get a weapon of unspeakable horror.
Almost 100,000 people are shot in America every year, and only commonsense action — like keeping the most dangerous weapons out of the hands of the most dangerous people — will reduce that figure.
The pros to using robots are obvious: They minimize the risk to human life; they're impervious to chemical and biological weapons; they don't have emotions to get in the way of the task at hand; and they don't get tired like humans do.
The main player for the turn selects three cards from his hand and lays them down, describing his character — for example, for a male character: «war weapons collector, spends his holidays in Kazakhstan, likes movies about gladiators.»
i actually wanted to give this game a 10 i swear right hand to god but after reading pcforever's review i actually cant... im not a pc player so graphics a perfect to meand i like the story and i do nt know what kind of stuff he was doing but i constantly found myself running out of gold and i had made all daedric armor and weapons early on before 25 % of main quest was even done so i needed to buy nothing but houses and crap... definitely cant go without giving this game a playthrough it is an absolute must... Hopefully the make it a little more interactive in a sense!!!!!!!!!!!!!
The microbots can morph into a building, a bridge, and in the wrong hands — perhaps a global robotics mogul like Alistair Krei (Alan Tudyk)-- are an unbeatable weapon.
Paintbrush in hand, Artist Kirby can paint artworks that fight for him, such as a tiny painted King Dedede, and can swing said brush like a weapon to fend off enemies.
It sounds like a dreadful weapon in the hands of 15 - year - olds, and in fact a teacher in Hyde's school in Washington, D.C., the Hyde Leadership Public Charter School, said that they were «trying to get away from the Jerry Springer thing.»
What SEEMs like a war, an attack, even to very smart, well - meaning people in such industries, then, is actually something quite different — it's a giving - away of the industry's key capabilities, which may never have looked like weapons to anyone until they suddenly were in the «wrong» hands — the writers» or musicians» or citizen journalists» hands.
In some ways this has slightly tarnished the sense of these weapons being technologically superior to ours, especially with sniper rifles that only hold one bloody round, as they feel almost exactly like current day weapons, but on the other hand it has made them far more satisfying to use as they really do feel like they have power.
Usually weapons like these should be highly prized, with intense firefights springing up around them as both sides attempt to claim them, but in Special Forces nobody is really that bothered about getting their hands on them, because they're simply not powerful or useful enough to warrant the effort.
His ability to kill multiple enemies in a single attack when using a two - handed weapon lets him decimate groups of lesser minions like they were nothing, plus he has red dice by default for melee attacks and the largest gem supply.
Modern weaponry: Moving Hazard features realistic weapons and a military approach to using tactical equipment and skillstreaks to weaponize and herd zombies to the player's liking in order to gain the upper hand.
Besides franchises like Battlefield and most recently DOOM, every first person shooter in the last 10 years has failed to evolve and give a sense of satisfaction with a hand to weapon combat kill.
The following details come from Gematsu... Veronica - Veronica hates being treated like a child - can equip two - handed staffs and whips as weapons - despite her small size, she is a tomboy who won't flinch in a fight no matter her opponent - can unleash beyond - powerful attack spells that prove her use as the party's attacker - Spells: «Kafrizzle» - a powerful spell where a pillar of overly - hot flames attack the enemy.
I.E there's quite a few rocket launchers and other heavy weaponry for snake to unlock in Peace walker... and guess what you can do in Front mission evolved; get out of your mech and run around like a soldier with hand - held weapons including a rocket launcher (shown in some screenshots here and there)
Just like the Souls series, players are equipped with a weapon in each hand, but this time around, Bloodborne ditches the simple swords and shields for trick weapons and firearms.
It doesn't seem choc - full of the more lighthearted elements we see in the likes of Dying Light and Dead Island in which you chop up masses of sluggish zombies with hand - crafted weapons, toying with them like a child on an ant hill with a magnifying glass.
Certain weapons are definitely far better than others, with ranged weapons like bows and occasionally guns (which are hard to maintain early in the game) feeling far more useful than sluggish two - handed or heavy melee weapons.
More games for Aim Controller is a good thing and I like reading that they made dual - hand weapons specifically with the Aim Controller in mind.
We'll have a full write up of our hands - on with EndWar and its voice control system later this week, but in the meantime you might like to know more about the factions and how their various weapons and upgrades stack up.
Much like BioShock the combat is based on the Vigor powers in the left hand, weapons in the right and of course melee which is done via Skyhook this time — while the hook isn't as fun as the iconic wrench — it does have a satisfying feel to it.
In Delta Force you also are equipped with a secondary weapon (like LAWs hand - held missiles, M18 Claymores and extra ammunition), a sidearm (your options include: a HS.22 suppressed handgun or a Spec Ops.45 handgun), a deadly knife and a batch of frag grenades.
If we scan the legendary hand cannon weapon space — and I talk about hand cannons all the time because they're like my personal fantasy weapon, I love walking around with a giant pistol where accuracy is a priority — and when we see, across the legendary hand cannons, underrepresentation for a particular hand cannon, then we'll be able to go in and address that hand cannon, not necessarily have to touch every hand cannon in the game when we do it.
The Slayer is also equipped with a brand new tool, the Demon Hand, which can latch onto Oni like a grappling hook, allowing gaps to close in lightning fast ways and help set up some epic combo and weapon skill attacks.
In the game, you take on a whole new horde of zombies, crafting hybrid killing devices like the Flaming Saber and the Boomshot — a combination of a shotgun and hand grenades — from existing weapons.
Much like an Iron Giant, it wields a large sword in its right hand and has the heartless logo on both its head and its weapon.
All playable characters, both online and in solo play, have unique weapons and outlandish moves that make them memorable and a blast to play, from a giant sniper rifle to three swords in each hand between the knuckles acting like extreme Wolverine claws.
In the game Max Payne 2 player will enjoy use of many types of weapons like pistols, hand guns, shoot guns, sub machine guns, sniper guns and much more.
Players can also throw weapons to kill and knock weapons out of other players hands like in Hotline Miami, and each weapons has important quarks and details to learn.
The variety at hand is impressive, and I chose to kit out my character with bright pink double buns, denim dungarees and a baseball bat melee weapon — taking cue from what I admire to look like in real life.
Changing legislation will not only take months, but it also seems like an impossible dream, and if the citizens strongly support their rights to bear arms, they won't be handing in their weapons so easily; in fact, it could even cause an uproar resulting in civil war, with police forcing citizens to drop their weapons.
I would like to suggest that firearms in the wrong hands are weapons of mass destruction... but, of course, the right to bear them is «protected» by the United States constitution.
Now that there are two primary weapon slots for guns like pulse rifles, auto rifles, and hand cannons, the game's most deadly firearms have been relegated to a single «power weapon» slot that can only be refilled in timed intervals throughout the match, and by only one player on your team at a time.
Among other things, Scott wants to provide millions of dollars in funding to «harden» schools with a variety of security measures like requiring at least one armed school resource officer for every 1,000 students; institute measures to keep weapons out of the hands of the violent or mentally ill; ban bump stocks and expand mental health services statewide.
Whether it's regulations banning so - called bump stocks, which convert semiautomatic guns into automatic weapons (like those used last year in the Las Vegas), or through background check for all gun sales (closing Florida's gun show loophole allowing firearm sales without background checks) or enacting legislation to keep firearms out the hands of people with mental challenges, enough is enough — it is past time for bipartisan agreement on a course of action to protect our children.
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