Not exact matches
-- IRD note: Maybe 1.4 % of a global stock bubble — but that's
like saying a small nuclear bomb
in the
hands of a madman is just 1.4 % of the total stockpile of nuclear
weapons.
But, got ta admit, your science with bio
weapons, nuclear
weapons and other advancements, your science is just
like anything else on this planet
in the wrong
hands.
Put an AR - 15
in a cops
hand and you have a tool for peace, Put that same AR - 15
in the
hands like Anders Behring Breivik and you get a
weapon of unspeakable horror.
Almost 100,000 people are shot
in America every year, and only commonsense action —
like keeping the most dangerous
weapons out of the
hands of the most dangerous people — will reduce that figure.
The pros to using robots are obvious: They minimize the risk to human life; they're impervious to chemical and biological
weapons; they don't have emotions to get
in the way of the task at
hand; and they don't get tired
like humans do.
The main player for the turn selects three cards from his
hand and lays them down, describing his character — for example, for a male character: «war
weapons collector, spends his holidays
in Kazakhstan,
likes movies about gladiators.»
i actually wanted to give this game a 10 i swear right
hand to god but after reading pcforever's review i actually cant... im not a pc player so graphics a perfect to meand i
like the story and i do nt know what kind of stuff he was doing but i constantly found myself running out of gold and i had made all daedric armor and
weapons early on before 25 % of main quest was even done so i needed to buy nothing but houses and crap... definitely cant go without giving this game a playthrough it is an absolute must... Hopefully the make it a little more interactive
in a sense!!!!!!!!!!!!!
The microbots can morph into a building, a bridge, and
in the wrong
hands — perhaps a global robotics mogul
like Alistair Krei (Alan Tudyk)-- are an unbeatable
weapon.
Paintbrush
in hand, Artist Kirby can paint artworks that fight for him, such as a tiny painted King Dedede, and can swing said brush
like a
weapon to fend off enemies.
It sounds
like a dreadful
weapon in the
hands of 15 - year - olds, and
in fact a teacher
in Hyde's school
in Washington, D.C., the Hyde Leadership Public Charter School, said that they were «trying to get away from the Jerry Springer thing.»
What SEEMs
like a war, an attack, even to very smart, well - meaning people
in such industries, then, is actually something quite different — it's a giving - away of the industry's key capabilities, which may never have looked
like weapons to anyone until they suddenly were
in the «wrong»
hands — the writers» or musicians» or citizen journalists»
hands.
In some ways this has slightly tarnished the sense of these
weapons being technologically superior to ours, especially with sniper rifles that only hold one bloody round, as they feel almost exactly
like current day
weapons, but on the other
hand it has made them far more satisfying to use as they really do feel
like they have power.
Usually
weapons like these should be highly prized, with intense firefights springing up around them as both sides attempt to claim them, but
in Special Forces nobody is really that bothered about getting their
hands on them, because they're simply not powerful or useful enough to warrant the effort.
His ability to kill multiple enemies
in a single attack when using a two -
handed weapon lets him decimate groups of lesser minions
like they were nothing, plus he has red dice by default for melee attacks and the largest gem supply.
Modern weaponry: Moving Hazard features realistic
weapons and a military approach to using tactical equipment and skillstreaks to weaponize and herd zombies to the player's
liking in order to gain the upper
hand.
Besides franchises
like Battlefield and most recently DOOM, every first person shooter
in the last 10 years has failed to evolve and give a sense of satisfaction with a
hand to
weapon combat kill.
The following details come from Gematsu... Veronica - Veronica hates being treated
like a child - can equip two -
handed staffs and whips as
weapons - despite her small size, she is a tomboy who won't flinch
in a fight no matter her opponent - can unleash beyond - powerful attack spells that prove her use as the party's attacker - Spells: «Kafrizzle» - a powerful spell where a pillar of overly - hot flames attack the enemy.
I.E there's quite a few rocket launchers and other heavy weaponry for snake to unlock
in Peace walker... and guess what you can do
in Front mission evolved; get out of your mech and run around
like a soldier with
hand - held
weapons including a rocket launcher (shown
in some screenshots here and there)
Just
like the Souls series, players are equipped with a
weapon in each
hand, but this time around, Bloodborne ditches the simple swords and shields for trick
weapons and firearms.
It doesn't seem choc - full of the more lighthearted elements we see
in the
likes of Dying Light and Dead Island
in which you chop up masses of sluggish zombies with
hand - crafted
weapons, toying with them
like a child on an ant hill with a magnifying glass.
Certain
weapons are definitely far better than others, with ranged
weapons like bows and occasionally guns (which are hard to maintain early
in the game) feeling far more useful than sluggish two -
handed or heavy melee
weapons.
More games for Aim Controller is a good thing and I
like reading that they made dual -
hand weapons specifically with the Aim Controller
in mind.
We'll have a full write up of our
hands - on with EndWar and its voice control system later this week, but
in the meantime you might
like to know more about the factions and how their various
weapons and upgrades stack up.
Much
like BioShock the combat is based on the Vigor powers
in the left
hand,
weapons in the right and of course melee which is done via Skyhook this time — while the hook isn't as fun as the iconic wrench — it does have a satisfying feel to it.
In Delta Force you also are equipped with a secondary
weapon (
like LAWs
hand - held missiles, M18 Claymores and extra ammunition), a sidearm (your options include: a HS.22 suppressed handgun or a Spec Ops.45 handgun), a deadly knife and a batch of frag grenades.
If we scan the legendary
hand cannon
weapon space — and I talk about
hand cannons all the time because they're
like my personal fantasy
weapon, I love walking around with a giant pistol where accuracy is a priority — and when we see, across the legendary
hand cannons, underrepresentation for a particular
hand cannon, then we'll be able to go
in and address that
hand cannon, not necessarily have to touch every
hand cannon
in the game when we do it.
The Slayer is also equipped with a brand new tool, the Demon
Hand, which can latch onto Oni
like a grappling hook, allowing gaps to close
in lightning fast ways and help set up some epic combo and
weapon skill attacks.
In the game, you take on a whole new horde of zombies, crafting hybrid killing devices
like the Flaming Saber and the Boomshot — a combination of a shotgun and
hand grenades — from existing
weapons.
Much
like an Iron Giant, it wields a large sword
in its right
hand and has the heartless logo on both its head and its
weapon.
All playable characters, both online and
in solo play, have unique
weapons and outlandish moves that make them memorable and a blast to play, from a giant sniper rifle to three swords
in each
hand between the knuckles acting
like extreme Wolverine claws.
In the game Max Payne 2 player will enjoy use of many types of
weapons like pistols,
hand guns, shoot guns, sub machine guns, sniper guns and much more.
Players can also throw
weapons to kill and knock
weapons out of other players
hands like in Hotline Miami, and each
weapons has important quarks and details to learn.
The variety at
hand is impressive, and I chose to kit out my character with bright pink double buns, denim dungarees and a baseball bat melee
weapon — taking cue from what I admire to look
like in real life.
Changing legislation will not only take months, but it also seems
like an impossible dream, and if the citizens strongly support their rights to bear arms, they won't be
handing in their
weapons so easily;
in fact, it could even cause an uproar resulting
in civil war, with police forcing citizens to drop their
weapons.
I would
like to suggest that firearms
in the wrong
hands are
weapons of mass destruction... but, of course, the right to bear them is «protected» by the United States constitution.
Now that there are two primary
weapon slots for guns
like pulse rifles, auto rifles, and
hand cannons, the game's most deadly firearms have been relegated to a single «power
weapon» slot that can only be refilled
in timed intervals throughout the match, and by only one player on your team at a time.
Among other things, Scott wants to provide millions of dollars
in funding to «harden» schools with a variety of security measures
like requiring at least one armed school resource officer for every 1,000 students; institute measures to keep
weapons out of the
hands of the violent or mentally ill; ban bump stocks and expand mental health services statewide.
Whether it's regulations banning so - called bump stocks, which convert semiautomatic guns into automatic
weapons (
like those used last year
in the Las Vegas), or through background check for all gun sales (closing Florida's gun show loophole allowing firearm sales without background checks) or enacting legislation to keep firearms out the
hands of people with mental challenges, enough is enough — it is past time for bipartisan agreement on a course of action to protect our children.