Sentences with phrase «likes zombie stories»

I would recommend it to anyone who likes zombie stories.

Not exact matches

Talking snakes, talking donkeys, a boat at sea for half a year with a couple million animals, a temple less than 5000sq feet taking 150,000 workers and 7 years to complete, and then sacrificing 14 animals a minute for 7 days straight, a virgin birth story (like there weren't already a few of them before), a zombie invasion that no third party seemed to witness, a dude living in the belly of a fish for a couple days, a guys last words (before become back as a zombie) being «My god, my god, why hast thou forsaken me.»
An English newspaper story makes its way through a Spanish website, a French radio station, an Italian television show, then arrives back onto the pages of another English newspaper, and all of a sudden the rumour's back, like some hideous shambling zombie.
News stories in recent months have blamed flakka for incidents of extreme violence, paranoid psychoses, compulsive nudity, zombie - like behavior and even «superhuman strength.»
Well, it depends how you interpret this little story, but it certainly sounds like we have a zombie exoplanet on our hands (figuratively speaking).
Dead Rising 4 has some obvious flaws, like a shallow story, poorly executed co-op and the difficulty level that is nonexistent for anyone who has a tiniest bit of gaming experience, but I honestly enjoyed killing almost 15.000 zombies throughout the campaign.
Once you get through the story, the game really opens up because you're not worrying as much about trying to complete the game, and you can concentrate on things like saving all of those oddball survivors, taking out the wonderfully erratic psychos in the game or having a friend drop in to help you cut and shoot your way through the unbelievable number of zombies that Blue Castle manage to pack into a single space.
mmm... a protagonist who complete dominates a long film to the detriment of context and the other players in the story (though the abolitionist, limping senator with the black lover does gets close to stealing the show, and is rather more interesting than the hammily - acted Lincoln); Day - Lewis acts like he's focused on getting an Oscar rather than bringing a human being to life - Lincoln as portrayed is a strangely zombie character, an intelligent, articulate zombie, but still a zombie; I greatly appreciate Spielberg's attempt to deal with political process and I appreciate the lack of «action» but somehow the context is missing and after seeing the film I know some more facts but very little about what makes these politicians tick; and the lighting is way too stylised, beautiful but unremittingly unreal, so the film falls between the stools of docufiction and costume drama, with costume drama winning out; and the second subject of the film - slavery - is almost complete absent (unlike Django Unchained) except as a verbal abstraction
Like much sci - fi, it expands on a high - concept short story — in this case, All You Zombies by Robert A Heinlein.
but when i happened to watch resident evil extinction, i realy really liked it, it wasn't, well the typical zombie stories which feature pure bitting and infecting and gross scene, it actually makes sense,
It's too smart for its own good, presenting a superhero origin story without allowing any of its characters to ever once even whisper the word (a lot like «The Walking Dead» making everyone look like assholes by avoiding the term «zombie») and spending too much time letting its teen titans drop names like Schopenhauer before making it clear that the character who most embraces the philosopher's theories of aesthetics and self - abnegation ultimately takes up the mantle of one of Schopenhauer's offshoots, Nietzsche.
Under the zombie story, the film is merely a genre approach to exploring the idea of relationships, and what it's like when they crumble.
The rest of the cast of no - names contribute zombie - like performances to a story that makes Greek mythology even more dull and boring than it already is (which I didn't think was possible).
I feel like most of the multiplayer maps for future DLCs are quite predictable after The Resistance, but after playing The Darkest Shore, I can not wait to see where the zombie mode's story goes next.
He goes on to talk about Reliant Presents, «[This] is an anthology title in which the opening story is about the supernatural menaces of the literary past, like Dracula, the Frankenstein Monster, Mr. Hyde, with some werewolves and zombies added... against newly rising modern day superhuman defenders.
The Future Chronicles fresh voices and award - winning authors original speculative fiction short stories # 1 anthology on Amazon with every release Like the storied SF collections of the past, The Future Chronicles brings you themed anthologies on the topics you love: Robots, Telepaths, Aliens, Artificial Intelligence, Dragons, Zombies... and more on the way.
Nazi Zombies plays more like a structured story than previous versions, with themed encounters hitting alongside the standard wave - based fare.
Zombies, skirmish, multiple mp modes like «wager» and, imo, a great campaign with great story telling.
Like Naughty Dog's The Last of Us, it too features a story about surviving the zombie menace.
Farts VS Zombies includes a Story Mode and a Survival Mode, and you can even challenge your friends on your favourite social networks like Facebook or Twitter.
Up to two players can tackle the game's story mode or three mini-games, all revolving around improving your typing skills so you can type like a speed demon at work or school (though some of the edge will be taken off since you don't have to deal with flesh - eating zombies at work.....
How exactly is a story about a small band of human survivors fending off hordes of zombies while holed up in a shopping mall not like Dawn of the Dead?
Just like our favorite zombie TV show took us through a prequel story which saw the main characters realize that hell had broken loose around them, we thought it would be cool to put our players through a similar situation.
Opting to base itself around a series of central objectives rather than the classic premise of surviving as many waves as possible, this version of zombies plays more like a story - driven mission than modes of the past and it's integrated well into the gameplay despite how farfetched it becomes.
As you complete story missions you'll unlock some of these new weapons like zombie bait used for luring zombies together to blow them all up in one shot or simply as a quick distraction so you can run off.
I thought the game looked good (from what I saw advertised) and it LOOKED like survival horror; being hunted by Safe - head Man etc. but seeing this and now knowing that its a typical zombie beat em up with story progression cut - scenes, I think I'll pass.
Resident Evil 7 PS4 demo lacked zombies and seemed like a supernatural ghost story.
Many wondered if Resident Evil is moving away from the zombies and biological weapons lore to a more supernatural ghost like story.
From there, you can basically do whatever you'd like whether that's mulch down zombies or work through the story.
The first three Halo games largely tell the story of Chief taking down the Covenant, a fanatic alien group whose religious beliefs convince it that humanity must be extinguished, as well as the Flood, a zombie - like parasitic race whose only purpose is to kill.
To supplement the lack of a Zombies, the games «Hoard Mode» in COD: Ghosts offered up a side quest focused on a story about feral beast like aliens invading Earth by means of a meteor shower.
The story of The Last of Us sees the world overrun by an incurable outbreak that turns people into zombie - like creatures, sending the world into chaos.
However, this time around it looks like Sledgehammer has combined the series» staple Nazi Zombies mode with the co-op campaign to create a brand - new, story - focused mode to play through.
I mean unit 13 had no story, short missions, repetitive locations, «zombie» like ai but because it was a handheld game and the above allowed it to be played in short bursts it wasnth criticised for it infact it was given 8/10
Just like Dead Island, Dying Light's zombie parkour playground features a story.
Blockbuster games are finally learning how to tell mature stories, even if they do still quite like blasting zombies into space with shotguns.
As someone who doesn't like having to rely on others to try to enjoy the zombies» stories for each map, I loved the prologue in this one that allows players to play for as long as they care to alone.
You are entertained and persuaded because the story is believable, even if certain aspects of the story are fantastic, like the «bird in the oak across the driveway» that watches the house with its head cocked, listening to the burned toddler's cries in David Foster Wallace's story, or bloodthirsty zombies in AMC's wildly popular TV - adaptation of The Walking Dead graphic novels.
We can ask what a specific zombie story tells us about the most fundamental legal values that survive the apocalypse and what the legal environment of the zombie apocalypse looks like.
Where past zombies modes have relied on increasingly tongue - in - cheek humor to stand out, «the final Reich» feels more like a horror story.
Like many games of this genre (even Yooka - Laylee), the story eventually involves wacky animal characters and creatures such as a skeletal jazz musician (justified by the zombie dust) and an aged female scientist who is a turtle (I have no idea about that one).
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