Sentences with phrase «limited by a combat»

Once again, melees are back but this time a player is limited by a combat gauge.

Not exact matches

Other mooted policies included a one - off tax on profits retained overseas by US companies, plans to combat their use of low - tax jurisdictions and limits on the deduction of debt interest from their tax bills.
thermometers combat this problem by monitoring your baby's room at all times and alerting you if the temperature in the nursery exceeds preset limits.
«The task has been made even more difficult by the government's choice to limit reforms designed to combat what it describes as «the unsustainable rise in the prison population».»
To combat that influence, City Council Member Brad Lander proposed limiting REBNY's influence on political campaigns by urging the council to close the so - called «LLC loophole» in state campaign finance law, Crain's New York reported.
Given the poor prognosis and limited treatment options in pancreatic cancer, new therapies to combat the disease are desperately needed: Earlier this year, the American Cancer Society reported that it is estimated that in 2016, nearly 42,000 people will die from the disease, surpassing the number of deaths from breast cancer by more than 1,000.
While exhilarating during combat, you feel led by the hand when traversing levels, with only one or two path choices to make - and in a gaming industry that currently endorses exploration as a key element, this feels a bit limited.
Hostile Shadows roam these dangerous locales and encountering them on the field brings you into a turn - based combat system, where Joker and up to three other party members can duke it out with the demons using basic attacks, guns (powerful moves restricted by limited ammo) or the abilities of each Phantom Thief's Persona.
By limiting their hiring to these firms, certain charter leaders created a kind of place - based discrimination we don't have laws to combat.
There are lots of them I grant you but an arbitrary speed limit enforced by huge fines does not prevent them causing accidents nor does it stop drink driving or all sorts of other crimes which cost a lot more to combat so don't pad government coffers so easily.
Mazda has attempted to combat the phenomenon by using a torque - sensing conical limited - slip differential and equal - length half shafts in the drivetrain construction, but it still had to resort to using what it calls the Mazda Advanced Torque Management System to keep the «Speed3 in line by limiting maximum torque in first and second gears.
It's a limited moveset but from it is borne exciting car combat that's only made better by impressive particle effects and physics that result in chunks of metal being torn off, sparks flying into the air and dramatic explosions.
Gain your reputation by engineering and selling your own spacecraft, testing them to the limit in RTS simulated emergency and combat situations.
Igniculus also plays a role in combat, as you can hover his glowing form over a victim to slow them down, a power limited by a bar in order to ensure it can't be utterly abused.
Of the limited selection of multiplayer modes on offer it's arguably No Cross that is the highlight, adhering to the game's namesake by forcing long - distance, tense combat.
You must work your way through eight levels which are occupied by monsters and items whilst armed with both a magical staff which fires out limited projectiles and a melee weapon for those close - combat fights.
Maybe that's because of the limited map and Titan options in the test, or because the modes up for play were largely built around pilot - vs - pilot combat (instead of the fantastic «grunt» - focused modes of the first game), but by the end of the second weekend, I was pretty worried.
Ori and the Blind Forest's combat is a little limited, with enemies that have patterns that are easy to learn and deal with, with the developers ramping up the difficulty by simply putting more of them on the screen or by making it hard to target and take them out.
My memory of the PS2 games is of chaotic combat, silly weapons, and full, lively worlds, but I know my memory is lying to me; the spaces (and loading screens) of the PS2 games were limited by hardware, and there was much more sparsity in reality than in my mind's eye.
In these combat races, players will be able to attack their opponents with each vehicle's primary or secondary weapons and attacks, but have a limited amount of ammo to do so, which recharges automatically over time, or can be refilled by picking up ammo canisters along the track.
Yet again, I find the criticism unfounded because the design choice is psychologically and emotionally astute; in combat, being in cover, I'm assuming, involves some sacrifice of peripheral vision and situational awareness in exchange for limiting your visual footprint in the environment, a tradeoff that is well abstracted by the way the game uses color to signify both freedom of movement and imminent danger.
Fundamentally a shooter with horror elements, Rev2 distinguishes itself by having secondary characters with limited combat roles.
The game features an expansive Open World game environment, the unique «Destinies» system that limits character development only by the combination of equipped spells and items carried, intuitive yet challenging combat, a robust crafting system and a range of special attacks.
WildEarth Guardians seeks to limit off - road vehicle use by shaping national policy and empowering grassroots conservationists with knowledge and tools combat this threat to our public lands.
Zuckerberg says the step Facebook took in 2014 to limit data collection was the most important, effective tool for combatting this level of data harvesting by third - party apps.
Apple's Night Shift in iOS and its steamrolled predecessor, f.lux (still available for desktop computers), are attempts to combat these harmful effects by limiting the amount of blue light from the screen at certain times of day (nighttime, say).
Coming with step - by - step instructions (see the Our Lungs Our Mob resource), they aim to provide culturally relevant and appropriate tools and resources to combat lower screening and later diagnosis rates among Aboriginal and Torres Strait Islander people that have been limiting their options for treatment and contributing to higher mortality rates.
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