Traditional production and manufacturing have
a linear chain of events: an identifiable product designer, manufacturer, distributor and retailer.
It is at the same time a conceptual tool, a way of thinking, an alternative to
the linear chaining of events torn from their multi-leveled context — like a thread extracted from a Persian carpet and suspended in a vacuum.
Not exact matches
For gamers who would rather not be stuck in a
linear arcade - type
chain of events, video games utilizing the open world concept are a must.