Here, a mid-century sideboard, dining table, and bench seating echo
the linear feel of the kitchen.
A larger scale contemporary take on the traditional ikats of Central Asia, printed on a vertical rib embossed vinyl, with an expressly
linear feel for your wall.
The square edge of the worksurface echoes the kitchen's
linear feel.
It's a very pick up and play style game, that allows the player freedom to choose what to do when, as opposed to
the linear feel from the first Mirror's Edge game.
Adding to
the linear feel is the fact that you have no control over what path you take — each opponent is selected for you, so you can't fatten up your record on lesser talents or pit yourself against more dangerous opponents in hopes of reaching a title bout earlier.
An excellent title for anyone who enjoys adventure games, especially those who like the less
linear feel that Fable has to offer.
The new LEAF's electric power steering system has a more
linear feel that enhances confidence, especially on highways, with enhanced feedback from the road surface.
The combination with a downsized turbo engine improves fuel efficiency, while at the same time the smooth,
linear feel when accelerating brings driving enjoyment.
Hydraulic, RPM - sensing rack - and - pinion steering has been calibrated with a quick, 13.8:1 ratio, delivering both
linear feel and agile response to driver inputs.
In NORMAL mode, the Civic Si's EPS delivers a smooth, natural turning and handling response, which transforms to a noticeably more direct and
linear feel when the driving mode is set to SPORT.
This transforms into a noticeably more direct and
linear feel when the driving mode is set to Sport, and to a highly direct and fully racetrack - ready steering feel in + R mode.
STEERING Hydraulic, RPM - sensing rack - and - pinion steering has been recalibrated with an even quicker, 13.8:1 ratio, delivering both
linear feel and agile response to driver inputs.
Still, the gasoline engine model has a smooth
linear feel, and with a traditional 6 - speed automatic transmission, the Golf has solid road manners and a comfortable ride.
The new Nissan LEAF's electric power steering system has a more
linear feel that enhances confidence, especially on highways, with enhanced feedback from the road surface.
They grab early and provide
a linear feel.
It provides a more
linear feel to the throttle pedal position.
What that means, product planner Alice Lee says, is that performance in the snow and other harsh weather conditions is improved and the steering has a more
linear feel.
More insulation was added, making for a quieter cabin, Honda claims, and the steering has been adjusted to provide a more
linear feeling.
Fortunately, the brakes are good, with a steady,
linear feeling, and the Rogue Sport's short wheelbase makes for easy maneuvering in traffic, parking lots and cramped city streets.
Nintendo has put faith back into the players to figure out the dungeons for themselves, dungeons no longer have
a linear feeling and players have the choice to tackle the dungeons in whichever order they wish.
Not exact matches
You will, and ought to,
feel the freight train of
linear causality slamming you from behind as you serve out your sentence.
Men's Jordan Grind Running Shoe has a lightweight upper for a comfortable fit, plus Lunarlon cushioning in the midsole for a plush ride — ideal for
linear speed with a cushioned
feel.
A: This has not been a
linear journey, but I am in a place now where I
feel I can explore infidelity and divorce with some distance, providing a perspective that isn't driven by fear or anger, but by having discovered that in those painful and scary hours some real magic happened.
And the Edge utilizes something called a
linear motion bearing which makes the trigger
feel smooth and easy.
«In
linear theory, two surface - gravity waves traveling toward each other do not
feel each other; they get closer, pass each other, and then move away without exchanging any form of energy, as if they have never met,» Kadri explains.
My health has gradually improved ever since and even though I realized that healing is not a
linear process and doesn't happen overnight, I could see and
feel my body slowly healing itself.
While it
feels tempting to say any well - designed diet plan can optimize hormonal levels, the truth isn't always so
linear or clear - cut.
There isn't much of a
linear narrative, it's more about the
feeling of this oppressive environment and atmosphere you find yourself in, with some psychological weirdness that will have you questioning reality.
The multiplayer action is fast - paced and furious, just like Quake multiplayer should be and the single - player campaign
feels just like it should, even if it is
linear.
Prince Of Persia's overalls structure never quite compels, it offers too few distractions to qualify as a sandbox, nor does it possess the quick narrative impetus of more
linear games, ultimately
feeling a little shallow and repetitious.
The campaign
felt tiresome, familiar, predictable and
linear.
Levels
felt very very
linear and if you didn't follow
The game is empty and boring, it tries to be an open world gamebut it's pretty
linear and it lacks of a decent gameplay, unfortunately it's another interactive movie, it
feels like you're watching a movie instead of playing a game, it tried to be a witcher 3 / zelda wannabe but it comes no where close to any of them, the onlything this game brings is graphics and nothing else.
However, the GamePad, even if it doesn't
feel like the
linear progression of game console technology we'd expect, does
feel like a futuristic leap.
There's no real sense of momentum at work here; Constantine
feels more like a series of vignettes loosely strung together (some far more effective than others) than a
linear, cohesive film.
Just played this for the first time in 2015 the graphics and game play are sweet, the story is entertaining and the
linear nature of the game is made to
feel less so by the forced changes of which transformer you get to play as.
Finally, the game sometimes
feels very
linear when you must complete certain quests to access an area.
Allied is unusually
linear, after the initial setup: Max is told he married a German spy in Marianne; against orders and behind Marianne's back, he sets out to disprove it.2 The apologist urge is to call it a maturation of Zemeckis's style, to tell a story so simply and economically (even if we've kind of been here before with Cast Away), but the film
feels conspicuously underdeveloped as opposed to streamlined, to the extent that the big reveal seems as if it was decided on a coin toss; it's easy to imagine the opposite outcome without any sort of retrofitting to accommodate it.
Tarantino surprisingly goes for a straight
linear narrative here rather than breaking his story up into chapters, but the film still
feels like it's broken up into sections.
That said, I can't shake the nagging
feeling that I might be looking at things the wrong way — that I might be looking for a
linear plot when that's not supposed to be the focus of the game, and that all the random asides are there to be reminders of that fact.
One of the big downsides to the Doom 3 game was the fact that it was a bit too
linear for many FPS fans who have been used to a more open ended
feel.
Most of the people I spoke to at Summer of Sonic about Sonic Boom shared the same sentiment that I did about the powers - saying it
felt forced, broke the flow of the game and made it
feel linear, especially in comparison to Sonic Mania.
I'll admit the latter two
feel linear, but they get away with it with an interesting combat and leveling system.
My only gripe is that the game
feels linear in where you can explore as the developers have strategically placed boxes and other items in your way, which creates this almost cattle dog approach to gaming.
There is also no overworld, so Berseria
feels quite
linear — especially with a lack of any real side - quests.
Where more
linear horror games can sometimes
feel like theme park haunted houses, The Evil Within 2's world is alive and deviously fun to navigate.
While there were some entertaining moments and the mission worked as a tutorial level, its level design
felt inspired by the classic capture the flag multiplayer mode, only more
linear, against AI and with an added narrative.
Overall, the tight - knit nature of the game's length never made the combat or puzzles in - between the straightforward
linear path towards Senua's end goal
feel like it overstayed its welcome.
I expected a
linear series of monsters and scares but instead found a loose, semi-open world structure that made me
feel anxious and helpless.
12 Years a Slave is more
linear and conventional than McQueen's previous work and leaves less to interpretation, but such a strategy
feels coherent with the topic.