Sentences with phrase «linear narrative»

A linear narrative is a storytelling method where events are told in the order they happen, from beginning to end, without jumping back or forth in time. It follows a straight path without any interruptions or deviations. Full definition
This piece revolves around the construction of a physical and temporal narrative far removed from traditional linear narratives.
Despite its experimental form, Come Swim sticks to a sort of linear narrative structure.
For better or worse, we only get one chance to impress with linear narrative content.
Combining survival and exploration with a more linear narrative - driven storytelling.
For instance, I use generic faces, without linear narrative — there is no beginning or end.
I love weird books and books that don't follow linear narratives and that use different ways of telling the story.
As per usual, there's little linear narrative going on.
So, does linear narrative belong in video games?
About linear narrative being the oldest form of telling stories, I see how you get there, but I am not so sure about it.
Will it be a largely linear narrative with a few small twists?
At the length of a feature film, it is the most linear narrative that the artist has produced to date.
This places it fundamentally at odds with linear narratives.
Above all, the 1980s ushered in Postmodernism to make a decisive break in the conventionally linear narrative of artistic development.
Moving away from portraiture and human subjects Ruiz is now fascinated with the liquid textures on view, which liberates his work from linear narratives within each painting.
Events are open - ended and interrupted, pursuing not linear narratives but repetition, synchronicity and chance; the camera blends with the body of her protagonist, slowing resembling natural movements.
Structured musically rather than as linear narratives, these works foreground the role of sound whilst expanding and amplifying the nature of our encounter with images.
Unburdened by linear narratives, cogent dialogues and consistent editing, the films Trecartin has been making over the years portray the generation - specific angst of early - millennial youth, from which Fitch and Trecartin first and foremost emerge.
In Quinn's dreamlike world, this unerring confidence is brought into sharp refute; timescales are collapsed and linear narratives questioned.
Although Europa Europa's blackly comic tone might seem to set it apart from Diamonds of the Night or Come and See, it does share several formal traits with these earlier films such as the puncturing of linear narrative progression with dream / fantasy sequences.
That, I think, will do for plot summary, since to watch ATHF is to give up entirely on linear narrative and just sort of groove on the sudden shifts of pop - cultural reality.
We know we can not do a lot of linear narrative within the game itself, it's a 6v6 PVP game, so we are very open - minded to exploring other areas.»
It's a little more free - form than that, though, as you choose your class and have different sets of abilities as a result, but it's also less free - form in that there's a fairly linear narrative progression.
The film itself is, I thought, surprisingly enjoyable — a mercifully straightforward, linear narrative rather than its convoluted predecessor — and there are moments of genuine wit.
Additionally, Wright uses flash - back and - forward as well as fantasy sequences to build a not entirely linear narrative that enhances the emotion the audience feels for the characters and their plight.
Unfortunately, as developers have chased the bubble, linear narrative campaigns have suffered.
Split between vivid, doom - laden imagery and a more linear narrative which sees a demon - possessed young man hauled into a put - upon police station, Violator offers a master class in creating slow - burn, darkness - drenched atmosphere.
Tarantino surprisingly goes for a straight linear narrative here rather than breaking his story up into chapters, but the film still feels like it's broken up into sections.
Despite being, in a sense, the most straightforward, linear narrative movie the writer and director Paul Thomas Anderson has made in quite some time (perhaps since «Punch Drunk Love» — and this is not the only respect in which the two films resemble each other), «Phantom Thread» could be the filmmaker's most fascinatingly oblique work.
SCOTT PILGRIM VS. THE WORLD, adapted from the graphic novel of the same name by Bryan Lee O'Malley, redefines the cinematic linear narrative by frog - marching it straight into the psyche of the post-adolescent zeitgeist.
It's hard to say whether such viewers will be appeased or even further dismayed by Reichardt's subtly muscular and altogether staggering follow - up, «Meek's Cutoff,» which sees the director taking on a propulsively linear narrative — an ox - wagon road movie driven by the most fundamental of human needs — that nonetheless still finds its greatest dramatic significance in minute human exchanges.
Nolan is a director who doesn't always successfully invest his movies with feelings, but his tri-part structure gives us the chance to become engaged in their smaller stakes, in a way that wouldn't happen with a straightforward linear narrative.
The critical path of the game is wonderful and it really makes me wish that Hangar 13 focused more on a solely linear narrative, because the open world is still a negative mark on the series and is the biggest fumble in the game.
That standard formula uses a conventional linear narrative, often with an Act or Chapter structure, and requires the player to crank the plot by visiting the next location where a story event occurs.
Visceral had been a studio that established itself on a strong narrative single - player focus with Dead Space, and had been working on a single - player, linear narrative Star Wars game at the time of the closure; EA announced following this that they would be taking the game in a different direction, specifically «a broader experience that allows for more variety and player agency».
Seriously, a steam greenlight linear narrative game and another otome dating sim was the best you could do?
He studied Mass Communication in Hamburg and developed the game Edna & Harvey: The Breakout as his diploma thesis (video games as a non linear narrative medium).
Its solid combat mechanics and well - drawn if linear narrative are compelling, and only a few minor design missteps mar the overall experience.
I can imagine a completely open - world version of RDR, sans linear narrative, sans cutscenes, with a story purely constructed from the player's experience in the world.
THE MUSEUM OF MODERN ART continued to redefine its profile as perhaps the world's leading repository of Modernism, disrupting its vaunted linear narrative with a belated overview of Francis Picabia's fertile zigzagging (through March 19).
Pettibon was not interested in the way linear narrative was used in comics; in his work, pictures and text are very often not connected in an obvious, logical way.
Kate Burnet's and Dan Woerner's recent videos weave images from pop culture, the 1961 British film The Day the Earth Caught Fire, and their own animations of burning cars, among other collected material, into a complex system of images that do not rely on a traditional linear narrative format.
These artists utilize fractured letterforms, emojis, trademarks, commercial illustrations, and icons in a process that dismisses linear narrative in favor of non-hierarchical structures of language.
Disregarding typical linear narratives, Quinn's works result in complex systems of information that invite endless interpretations.
While storytelling endures at the heart of his practice, linear narrative remains absent from the loosely gridded compositions of Harsha's recent canvases, which feature successions of musicians and dancers, langur monkeys and cows (animals venerated in Hindu culture), dairy farmers and scientists.
Opposing linear narratives, Rakowitz deliberately frames history as a process of constant transcription.
Without a unified linear narrative, de Balincourt sets his lens to both macro and micro, zooming in and out of physical and psychic realities that comprise individual and collective experiences.
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