As for the topic here, WHO cares that the times of day are not dynamic, as the
game looks so dynamic
in ALL
other areas, especially as far as gameplay & controls go... The
series has always been tighter & more story based, with a tighter, more focused,
linear structure,
than other open world
games, & that makes it even better for me... as I don't want EVERY
game to have that overwhelming open world structure, that you sometimes get lost
in, & waste half your
game time.
Even though this
game is less
linear than the first two
in the
series thanks to a somewhat open world approach, the missions themselves feel very underwhelming, and could have been copied and pasted from any
other first - person tactical military shooting
game.