Sentences with phrase «literally held my breath»

«What we found is a fish with an amazing tolerance to anoxia and hydrogen sulfide that literally holds its breath on the seafloor by day — where it eats lots of carbon - rich mud,» says biologist Mark Gibbons of the University of the Western Cape in Bellville, South Africa, another participant in the study.
As Cooper was weaned off his meds, I literally held my breath everyday at feeding time praying he would hold his food down.
These moments always showed up in a matter of life or death, and had be literally holding my breath in an attempt to keep the controller steady.

Not exact matches

- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
However, Breath of the Wild holds your hand even less than that and let's you do literally whatever you wish after the opening area is done.
I have days at that place where I literally wish I could just hold my breath until I was dead.
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