Not exact matches
There are many
characters in this book, but they
change as
little as the plot.
The environment
in which most of the population today are living and thinking has
changed its
character in the space of
little more than one generation.
The
change of properties does not affect this qualified eternity, or does so only when the thing
little by
little loses its essential attributes, hence when the
change of attributes, whether they be essential or unessential, brings about an essential
change in the thing and thus amounts to an essential
change of its
character.
This name has two distinct advantages: it's so short and obvious, few will be tempted to give your
little boy a nickname (some moms have an aversion to hearing their specially - picked name shortened down or
changed) and it is the name of the main
character in Chrono Cross.
My 12 - year - old daughter took it to school, and it completely
changed the
character of the way Halloween was celebrated
in our
little town.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a
little worried that they would
change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince
character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested
in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
In their stories, they are subjected to clairvoyants, one a tarot card reader, the other a homeless woman, and while their respective prophecies do
little to
change their lives» courses, the
characters are forced to confront uncomfortable realities.
And while the storyline,
characters and sets could only come from the quirky imaginations of the Coen brothers, the film remains critical and engaged with the world we live
in — a world where the
little guy struggles to
change their own tough situation, let alone the world at large, and the big ones who don't give a damn.
These
changes are not huge
in themselves, but as the coda that plays over the closing credits reminds us, even the smallest things can have the most unpredictable of consequences — and although the scenes involving mysterious sneeze guru and failed Presidential contender Humma Kavula (John Malkovich), an entirely new
character, seem to have
little point here, there is no doubt that his rôle is destined to become more pronounced
in the inevitable sequels (note the many verbal references to a certain «Restaurant at the End of the Universe» towards the film's close).
Throughout the story, we're often only told of seemingly vital plot points through second hand accounts,
characters tend to
change their outlooks without reason merely to fit
in the story's trajectory and our main antagonist is a cookie - cutter villain who simply confronts Hope with
little reason other than he's on set to be a contemptible dude.
It is a film brimming with rich
characters, incredible performances, nuanced direction, and a pitch - perfect script, and Rees uses the backdrop of World War II America to highlight how much — and how
little — our country has
changed in half a century.
Little by little, you feel like the landscapes are changing us, the head of the main character is being disturbed by what is happening to him in the
Little by
little, you feel like the landscapes are changing us, the head of the main character is being disturbed by what is happening to him in the
little, you feel like the landscapes are
changing us, the head of the main
character is being disturbed by what is happening to him
in the film.
This sort of comic vehicle isn't designed to improve the world or
change the way Hollywood does business; it's simply meant to hand you a few laughs and throw
in a
little heart by way of its pompous, dislikable main
character's redemption.
Even without taking under account the evident, constant battle between both
characters» «
little angels and demons,» there are indeed several religious images throughout «
Changing Lanes» and my guess is that Michell tried to make a not so subtle parallel between both
characters escalating wrong - doings and Christ's dying for our transgressions, not unlike the ones depicted here, only for them to end the film by actually achieving a redemption of sorts similar to Christ's resurrection, which for both
characters in the film seemed so elusive throughout this day, even
in moments such as the one when the movie manages to casually place the
character played by Affleck (a non-Catholic, I think) inside a confessional with a priest, no less.
The most interesting of these is a sequence
in which Chicken
Little is a girl: according to Dindal / Fullmer, the
character got a sex
change on the advice of former Disney CEO Michael Eisner, who had the not - outrageous epiphany that being short is a bigger hurdle for an adolescent boy to overcome.
The production was also never afraid to
change pace or throw
in a single -
character episode here and there, and at the end of the season, there was a definite realization that very
little happened
in terms of plot.
9 was a great
change but so
little fan favorite
characters didn't come back ex Toadette, dry bones, hammer bro etc. as playable also the boss mechanic was cool but DS had bosses but I liked the bosses
in this one better also my favorite to play as
in Magikoopa
There's no major 2nd act conflict, no life
changing moment and very
little tension as our
characters converse, drink, compete, drink, annoy each other, drink and philosophize — usually with a beverage
in their hand.
Little has
changed in the case of starting your new Warden
character.
I concluded that it was a plucky
little city car with tons of
character, and a few days
in the hardtop Abarth did
little to
change that opinion.
Though
little changes in the driving
character of the Titan and the Armada (Nissan claims improved control of noise, vibration and harshness), the V8
in the Pathfinder is a huge step up
in performance for Nissan's midsizer.
Nissan sacrificed a
little cargo area for the Armada's platform
change, as the Patrol brings
in a shorter wheelbase, but that only improved the driving
character and capability, both on - and off - road.
I was interested, too,
in how the books we read — those that are life -
changing — stop belonging to the author but become our own
in a way that has
little to do with the actual narrative, themes, or
characters.
His
change of heart was a
little unrealistic, but
in the end he became my favourite
character.
Lindbergh does not speak Old Norse or Icelandic (modern Icelandic has
changed relatively
little since the 13th century) so relied on translations, and was particularly drawn to a translation by Lee M Hollander which was rich
in the music, poetry and emotion that she longed for, which she allowed to seep into her, so they could ooze out
in her
character's voices.
She is now one of the gang, part of a nucleus that never
changes even when minor
characters drift
in and out at restaurants, cocktail parties, lazy afternoons at the Winslows» or at the beach, nights playing charades, sailing
in my
little sailboat, Johnny's ninth birthday, skinny - dipping
in the ocean, or sitting under the stars listening to Verdi.
A professor, he teaches about great stories and tortured
characters, but his own life is quite shallow and plotless — until a cat wanders through the front door of his Barcelona apartment and
changes his life, inviting
in love, friendship and even a
little bit of adventure.
For a first - person POV story, the writing also a
little short on internal monologue, especially considering the momentous
change that's taking place
in the
character's life.
The developers made a great decision
in including a system where the players gets to choose which of the Golden Path leaders to side with and thereby
change the missions slightly, but because you don't care about the
characters, plot or country
in general it makes them feel pointless, especially since they
change so
little and have no impact on the world around you.
What's especially interesting here is that, unlike most games
in which
character variations amount to
little more than differing levels of health, armour or attack power,
in Nuclear Throne the numerous
character abilities fundamentally
change the way you play.
Tennis
in the face is one of the addictive
little puzzle games you play
in between the bigger titles, you can play for a few minutes or sit for a full night completing all of the challenges and obtaining all of the crowns, it's simple to play style and comical
characters are enjoyable to beat down with a tennis ball, if you enjoy physics based puzzle games I'd advise you check it out and for # 3.99 it's pretty much pocket
change!
9 was a great
change but so
little fan favorite
characters didn't come back ex Toadette, dry bones, hammer bro etc. as playable also the boss mechanic was cool but DS had bosses but I liked the bosses
in this one better also my favorite to play as
in Magikoopa
I would even have been reasonably happy if you were restricted to the one spot but at least had the scenery
change with each new stage of the story... but instead it's as if all events come to you
in your one spot, all
characters, battles... all seem to take place
in your one
little area of Wonderland.
I posted these comments to staff
in beta so things could have
changed but for me lack of progression killed what could be a really cool game (very few skills per
character and very
little equipment per
character).
Like most of the
characters in the series, Toad has
changed very
little appearance wise throughout the years since his debut
in Super Mario Bros..
There are
little bits of polish all throughout the game, such as objective markers so that you clearly know where to head next, the option to pick which partner
character backs up you and your summoned demons
in battle, and the ability to
change your difficulty at any time between the three default settings.
Behind the scenes though, all the
characters» moves were tweaked to near - perfection and
little changes, like air parrying not pushing you back like it did
in New Generation, all added to Third Strike's brilliance.
The story of
Little Witch Academia goes a lot of places, and the
characters in it
change and develop a lot.
Little has
changed in the case of starting your new Warden
character.
It ultimately doesn't do much to
change the way the online modes feel — it's still the same old COD under the surface — but having actual
characters and some weird gadgets to play with during matches gives the affair a
little more energy — it's at least the most interesting Call of Duty multiplayer experience
in years, even if it is still largely unchanged.
The tried and tested formula set out by Street Fighter II
changes little, but the small additions make all the difference: tight mechanics spiced up by the unique Focus attack; the crisp and colourful art style bringing familiar
characters and new faces to life
in stunning fashion; the ability to dish out ultra combos
in a pinch levels the playing field to give even the least consistent dragon punchers a chance to steal victory.
For anyone who has played either of the other two games
in the Assassin's Creed Chronicles trilogy, you'll find that very
little has
changed or improved and that like the others, the game is more about the levels than the plot of
characters.
But there is
little consensus on the response of ENSO itself to climate
change and no clear century - scale
changes in observed
character of ENSO (e.g., Collins et al., 2010; IPCC, 2013; Lenton et al., 2008; Vecchi and Wittenberg, 2010).
In The New York Times Magazine's 2008 Earth Day issue, Michael Pollan argued that climate
change was at bottom a crisis of lifestyle and personal
character — «the sum of countless
little everyday choices» — and suggested that individual actions, such as planting backyard gardens, might ultimately be more important than government action to repair the environment.