The Wachowskis have
little feeling for character or human interaction, but their passion for movies — for making them, watching them, inhabiting their world — is pure and deep.
Not exact matches
Grace / Julie is a fully complex, almost twisted,
character that you don't want to sympathize with because sometimes it
feels like she's just a
little whiny about her very perfect life and a boyfriend who just loves her to pieces, or at least loves the person she's made herself be
for him.
They have the ability to meet each other and get a
feel for each other's personality and get to know each other a
little better before they take it offline.With «webdating,» you get a
feel for chemistry and the ability to pinpoint each other's personality and
character; you can see them, see how they smile, see how they move and this gives you insight into what that person is really like as opposed to just reading a typed profile or chat with them on IM which is less personal.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a
little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around
for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just
feels like trial and error, and the new Prince
character is completely unlikeable, while they messed up most of the game it's got some good things going
for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
But despite the best efforts of the writers (including Ken Anderson of Cinderella fame), it still
feels like a series of episodes, in which
characters turn up, do
little and then disappear
for quite a while.
But the novelty of this has certainly worn off a bit and in the interests of both retaining fan favorites and introducing new personalities, this third film
feels a
little crammed with
characters all vying
for the same kind of calculated jokes.
Yet these
little pit stops
feel more like time killers than effective
character moments: it's obvious that Dodge and Penny will eventually develop
feelings for one another, but our two leads just don't have enough chemistry to pull off the illusion.
It
feels flat and after the first couple of hours, after controlling our lovely
character for half an hour as a
little girl, it falls and
feels boring.
There is
little character development and its pretty hard to
feel bad
for anyone.
Efron, who reportedly exercised himself down to 5 % body fat, plays up the «swimming Bad Boy»
character for laughs, though as the film progresses you do begin to
feel a
little affinity
for him.
Yet
for a
character - driven storyline, Kuklinski still
feels a
little shallow and two dimensional; sometimes he even
feels like a weaker version of Travis Bickle from Scorsese's Taxi Driver.
Universal Pictures is clearly hoping to resurrect a
character with whom they've been in business
for some 83 years, but this fantasy -
feeling effort delivers
little in the way of scares, relying mainly on the charismatic presence of Welsh actor Luke Evans (Fast and Furious 6) to anchor the lackadaisical proceedings... [Much] like the recent, widely reviled I, Frankenstein, this misconceived project mainly signals a need to go back to the drawing board.
One of the most important jobs of the screenwriter is to leave the
characters a
little open
for the actors to become comfortable in the role; here it
felt like Everett knew that this was what he had to do, and just lived with it.
Still, I
felt the Alfre Woodard
character had something to be said
for her dubious realism (the high school principal played by Forest Whitaker in «American Gun» would certainly agree with her) and that the ascendancy of Pierre Dulaine was a
little too smooth.
Craig deserves a lot of credit
for the amount of actual stunt work carried out himself but the rest of the casting
feels a
little too popular rather than right
for the
character.
It's also a
little leisurely paced
for a movie where the
characters are forced to think quickly and act even quicker, and unless you're well - versed in broker terminology, there's a good chance you'll
feel lost at times.
When the part is played as a joke, Foxx is fine as Stacks, but he seems distant as the
character's affection
for his ward grows (It's a
little strange that Annie's connection to Stacks» driver, played by Adewale Akinnuoye - Agbaje,
feels more genuine).
Josh Brolin
feels like a decent fit
for the role — he has presence and does grizzled about as well as anyone — but
little time is spent really digging into the
character, or even doing something as basic as outlining what his abilities are.
I am not remotely in the camp that views the Coens as technically adept nihilists who
feel little or no compassion
for their
characters.
And he has done so on occasion with such a keen, almost cruel eye
for the pettiness, pretension and self - delusion that accompanies these processes that he mines acute, broad - based truths from relatively rarefied milieus; Baumbach's
characters are overwhelmingly white, college - educated East Coast - ers, smart enough to know that their privilege gives them
little right to the angst they
feel, but dumb enough to
feel it anyway.
«So,
for instance, sometimes we go a
little colder and a
little darker when we
feel that the
characters are maybe going to die, and we're always moving with them,» she says.
Look out
for Fiona Shaw's brutal attack on Lily Potter, which might make the
character a
little more empathetic if we had the time to explore her
feelings.
but I don't believe
for a moment that Montand is really in love with Streisand's
character — except maybe
for when he sings from the top of the Pan Am building over New York — and therefore when the film isn't singing its
little heart out, it
feels faraway and frivolous.
It
feels a
little slow in the start as you wait
for your
character's turn so you can unleash some damage to the enemy before they do the same to you, but it is also highly satisfying if you manage to put the opponent in your carefully orchestrated trap.
The minor complaints — it runs a
little too long, and Richard Gere's
character, not so much his portrayal,
felt underdeveloped — matter
little, mainly
for the fact that despite its flaws, this is a bold and truly inventive effort.
10 Years
feels a
little too familiar and although the star - studded cast really sell their
characters stories, and there will be scenes that will stay with you
for some time, in 10 years, you might not even remember the name of this film.
Such things make the film
feel a
little long by the end, and then everything wraps up in a way that seems a bit too good to be true
for the main
character.
Daniels is like a less bourgeois Henry Jaglom, cutting between a panoply of indifferently - composed shots like a frog on a griddle with
little feeling for either spatial or
character dynamics.
When: June 19th Why: Mark Ruffalo is hands - down one of the best actors working today, but while he's earned great reviews
for his performance in writer Maya Forbes» directorial debut, his
character feels a
little too close to the eccentric fathers he's played over the past few years, especially in fellow indies like «The Kids Are All Right» and «Begin Again.»
Jason Statham is an incredibly likeable action hero, but his brooding presence just doesn't
feel right
for the title
character, while Jennifer Lopez is terribly miscast in a part that serves
little purpose to the overall story.
I
feel a
little bad
for a magically mute Sally Hawkins and a Margot Robbie whose
character seemed about one twist of unhappy fate short of McDormand's transcendental ire.
All make
for great
characters; the only ones who
feel a
little underwritten on first watch appear to be Jared Leto's and Sylvia Hoeks.
There's the
characters that kids can root
for in Arlo and his human friend, as well as identify with if they tend to
feel a
little alone sometimes (and what kid hasn't).
A few years back, when I attended a press conference
for Palindromes at the Toronto film festival, Solondz explained that he'd decided to carve up his main
character among eight actors — ranging from a
little black girl to an obese young woman to a boy in drag to Jennifer Jason Leigh — because he couldn't make up his mind which one he wanted and
felt that all of them communicated an innocence that was the
character's essence.
almost everything about mario party 7 was perfect, it had really fun memorable minigames, it had really great boards to play on, 8 player mode let more people play and it helped me and my friends practice our teamwork skills, and the special orbs made the different
characters feel more unique, it gave players more strategies to try, also even though bowser time could get a
little annoying at least bowser screwed everyone up instead of going directly
for one player.
I don't
feel the spark or passion
for these
characters anymore from Singer, and the ongoing tension between Xavier and Magneto is starting to
feel a
little played out.
I think the main thing was to watch all the originals kind of as early as possible so I could absorb the
feeling for the
character and I wouldn't want to list those mannerisms because then it's like you're watching, doing the thing, but um, but there was definitely a
little stuff, but the main thing was, I think,
for it to
feel like a person.
From «
Little Miss Sunshine» to «Battle of the Sexes» to whatever projects lie down the line, he and Faris need actors who «take ownership of the role and dig in and
feel responsible
for the
character.
The new car
feels a
little more refined than the old car and we're not surprised: BMW's sales success
for 20 years has largely been thanks to evolutionary progression in its models, and this is evident in its latest two - door's driving
character.
He is a very interesting
character,
for sure, and he keeps moving forward - or so it appears - but there is very
little emotion to what he does, very
little feeling.
Lothlorien actually released two versions of the same ebook earlier this year when she republished her Sleeping Beauty to veer off into an alternate ending, allowing fans to opt
for which ending they
felt best about; interestingly, Lothlorien is also releasing the same title as an erotica ebook with the same plotlines and
characters but with the romantic element punched up
for fans who look
for a
little more detail in their titles.
- Library Journal «Certain bits of information occasionally
feel deliberately withheld
for dramatic effect (though they are eventually revealed), and Eva's superstar status at the end of the story
feels like a
little bit of a stretch, but Eva herself is a compelling, deliciously flawed
character.»
I really like this manga it is really a good read those who like action and a
little romance
feelings for the
characters on the side all in all its a great manga and I would recommend this to anyone who likes action and some drama oh and make sure you are at least 16 or up before reading this manga it does have gore and nudity in it.
For those
feeling a
little creative, Case Zero will also include the weapon - crafting system found in the full game, which sees protagonist Chuck Greene duct taping various items together to make combo weapons, which also awards the player extra prestige points, leveling up your
character quicker.
Although I initially liked the majority of the
characters, they offered
little in the way of storyline twists and I never really
felt any connection with them, nor cared
for their eventual fates.
Also, like the previous game, it has retained those great
characters that you still
feel for and start to get a
little attached too, and get super annoyed at when you do not quite get to them fast enough and they end up splattered across a wall.
The best thing about this mode is that it gives you a bit more freedom to use the game's additional
characters — something I very much enjoyed since I always
felt that the extra
characters were a
little under - used in the original version of Sigma 2 — especially considering I'm not one
for online gaming.
A lot of RPG fans play
for the story and
characters above all else, but I
feel like the battle system alone is enough to make this fun
little adventure.
Mechanically you are left with a
feeling that there was room
for Telltale to - finally - stretch its template a
little further than its standard «side with one
character or the other» choices.
It
feels flat and after the first couple of hours, after controlling our lovely
character for half an hour as a
little girl, it falls and
feels boring.